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RFC 600AD Historical Victory

exophrenik

Chieftain
Joined
Sep 10, 2010
Messages
5
Hello i have recently started playing the RFC scenarios from BTS and i am trying to win using the historical conditions for each civ. I managed to do Greece, Egypt and Babylon but now im stuck with Mali.

Mali have 3 conditions in order to achieve victory

1. Be the civ with the most gold at 1300AD
2. Have more than 4000gold at 1500AD
3. Have more than 16000gold at 1700AD

Now goal 2 and 3 are achievable but i cant do the first one. I played the opening 30-40 turns maybe 20 times and still its impossible. I settle my capital on turn 1 and when she is 6 pop i immidiatly whip a market and start running 2 merchants the next turn. Reashearch is at 0% at all times. Anyway after i make my first 3 cottages at capital workers start making a road towards Alexandria to cut the traveling time of the GM. The merchant is out and i manage to make a trade mission for 990g a couple of turns before the goal deadline. That puts me up to 3000g at the time. Then the goal fails. I have tested it with the worldbuilder and i see that the required ammount is 4000-4500g how is it possible to meet that goal? I'm playing at monarch. Has anyone played this scenario and have any answears?
 
I haven't played this scenario, but perhaps it could be done by focusing more on lowering the treasury of the AI who beats you. Are any of the following possible?

-sell techs or resources (selling a military tech would also make him use some gold to upgrade units). If you can research a monopoly tech and sell it for gold to several AIs this should generate more gold than 0% research anyway.
-Use spies to steal gold
-bribe him to go to war or someone else to go to war against him to hurt his economy
-take a city or two from him to plunder his gold
 
The problem is that there isnt any civilization with cash at the deadline, every civ in the game has like 10g all the time so trading isnt possible. I dont have any monopoly techs besides divine right and
and i cant sell it since none has money. There is also The byzantine Empire which i suspects has the cash but i cant interact with them they are like a shadow faction
 
Hello i have recently started playing the RFC scenarios from BTS and i am trying to win using the historical conditions for each civ. I managed to do Greece, Egypt and Babylon but now im stuck with Mali.

Mali have 3 conditions in order to achieve victory

1. Be the civ with the most gold at 1300AD
2. Have more than 4000gold at 1500AD
3. Have more than 16000gold at 1700AD

Now goal 2 and 3 are achievable but i cant do the first one. I played the opening 30-40 turns maybe 20 times and still its impossible. I settle my capital on turn 1 and when she is 6 pop i immidiatly whip a market and start running 2 merchants the next turn. Reashearch is at 0% at all times. Anyway after i make my first 3 cottages at capital workers start making a road towards Alexandria to cut the traveling time of the GM. The merchant is out and i manage to make a trade mission for 990g a couple of turns before the goal deadline. That puts me up to 3000g at the time. Then the goal fails. I have tested it with the worldbuilder and i see that the required ammount is 4000-4500g how is it possible to meet that goal? I'm playing at monarch. Has anyone played this scenario and have any answears?

Perhaps I'm reading wrong, but are you trying to do it with only 1 city? That almost certainly can not the best way. Town tiles >> Merchants. I don't know much about the scenario, and as such do not know whether it starts in 4000bc or not (which greatly affects the potential for cottage growth), but merchants aren't actually that great at making Gold. Only 3 gold, which is the same as a Financial riverside cottage (and Mali's only leader Mansa Musa is financial). I know you get some great merchants, which is nice, but I would imagine a few cities all cottaging would be more effective.
 
You start with 3 settlers and 6 skirmishers. The things is the whole starting area is not very optimal. You have room for your cottage capital that is 6 foodplains, room for the second elephant city that must produce elephants asap due to camel archer barbarians, and room for a third crappy city at the coast that will make elephants as well. I cottage the capital from turn 1 but it is not enough, thats why the great merchant is needed. I tried without him but i reach only 2000g max by the end time. The time limit is very short as well i think 40 turns on normal. I don't know maybe the scenario is bugged and the history goal isn't possible without cheating.
 
You start with 3 settlers and 6 skirmishers. The things is the whole starting area is not very optimal. You have room for your cottage capital that is 6 foodplains, room for the second elephant city that must produce elephants asap due to camel archer barbarians, and room for a third crappy city at the coast that will make elephants as well. I cottage the capital from turn 1 but it is not enough, thats why the great merchant is needed. I tried without him but i reach only 2000g max by the end time. The time limit is very short as well i think 40 turns on normal. I don't know maybe the scenario is bugged and the history goal isn't possible without cheating.

Do the VC's change between speed settings? Switching to marathon would make it a lot easier to acquire cash, though perhaps you'll consider that cheating. 40 turns would become ~200 ~181-182 turns, and your Gold per turn would be approximately the same (cottage growth makes it approximate; if it weren't for that, it would be "exactly the same gold per turn"). Obviously, having another 160 141-142 turns to acquire cash would make it a lot easier.
 
No there is not marathon speed it is lock on normal. I'm gonna try a new strategy and split my foodplanes in 2 cities and whip 2 markets that way maybe i can get 2 merchants fast enough
 
Search around in the RFC subforum, if you haven't already. This has been discussed there.

Can you get Code of Laws (Caste)? Philosophy (Pacifism)?

Double-check that you're sending your merchants to the best place. You can preview the payoff for each city (IIRC the UI gesture is select merchant, right click and hold on city). One of the threads in the RFC subforum said to send the merchants to Amsterdam.
 
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