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RFC Epic

Discussion in 'Rhye's and Fall Modmods' started by Vishaing, Jun 23, 2007.

  1. jorissimo

    jorissimo Warlord

    Joined:
    Jan 31, 2008
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    Male
    Location:
    The Netherlands/Portugal/Brazil
    is it just a problem with filefront or did you remove the files because you are fixing them?
     
  2. Lord Neil

    Lord Neil Prince

    Joined:
    Mar 27, 2005
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    378
    Location:
    Ontario
    When is this gonna be updated? at least with the dates... maybe even integrating BUG into this. Thats all I need. I'm eagerly awaiting updates. :D
     
  3. Grishnash

    Grishnash Mad Scientist

    Joined:
    Sep 20, 2005
    Messages:
    446
    Location:
    Varrock :P
    So, ummm... What's going on with this project? It looks like fun, if it would work, the links not even up :( :( :(
     
  4. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
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    9,468
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    Japan / South America
    try to PM Vishaing
     
  5. Opferlamm

    Opferlamm Prince

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    May 24, 2006
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    311
    Location:
    Oldenburg, Germany
    i just saw that i have the Epic-version on my PC, I´m uploading it right now to rapidshare, I will post a link here were you can get it


    http://rapidshare.com/files/134155795/RFC_EPIC_BtS.zip


    the date on my computer says I downloaded it on the 24th of January this year, so it may be not the latest version
     
  6. Big Heb

    Big Heb Warlord

    Joined:
    Mar 23, 2008
    Messages:
    266
    Doesn't work for me. I load it and the game crashes. Probably due to it being an outdated version.
     
  7. Grishnash

    Grishnash Mad Scientist

    Joined:
    Sep 20, 2005
    Messages:
    446
    Location:
    Varrock :P
    I PMed him with no luck... I think this ModComp might need to be taken over by someone else who could fix it...
     
  8. The_Stranger1

    The_Stranger1 Chieftain

    Joined:
    Dec 19, 2005
    Messages:
    22
    Hello,

    this is my first post, so I should first express how excellent I think this mod is :)

    At the moment, though, I only play the 600 AD version, because the ancient world flies by so quickly--100 years of Roman history in 5 turns...half the time it takes to build an aqueduct in many cases....

    So, I'm looking for a version of Epic for BTS that works with the latest Rhye's mod...if anyone has one could you email me at bradjosse@hotmail.com ?

    Cheers
     
  9. eris23

    eris23 Warlord

    Joined:
    Oct 17, 2008
    Messages:
    122
    so...this died then?
     
  10. kravixon

    kravixon Warlord

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    Aug 9, 2008
    Messages:
    214
    Good question.
     
  11. Peter84

    Peter84 Chieftain

    Joined:
    Oct 22, 2008
    Messages:
    3
    Where is RFC EPIC? Where may I download it?
     
  12. tech9374

    tech9374 Chieftain

    Joined:
    Oct 8, 2008
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    43
    download link isnt working, goes to filefront homepage.
     
  13. cuximodo

    cuximodo Chieftain

    Joined:
    Nov 17, 2008
    Messages:
    44
    Is the downloading site for BTS epic RFC still working? I cant find anything from that web. I really love this mod and dream about if i can try under epic speed. i think its too fast too.
    thanks a lot for help my email: cuximodo@hotmail.com
     
  14. Kweeky

    Kweeky Little Boat

    Joined:
    Jun 24, 2002
    Messages:
    100
    Location:
    London, UK
    Vishaing! Please return! We neeeeed you!
     
  15. rjaco31

    rjaco31 Chieftain

    Joined:
    Apr 14, 2009
    Messages:
    32
    well I tried to do an epic version by myself, i didn't even know there was one here
    first, i just changed the turn & research speed, it worked well, i managed to find a good technological pace
    but then, I tried to change the spawn dates in order to prevent US spawning at like 1300AD in my game. so I changed the hard-coded dates in Python/Consts.py and now it doesn't work
    when i try to launch a game with the French for instance, the "Auto-turn" popup shows turns untill the number of turn it was by default, and then it kinda freezes with "xx turns left", xx being the difference of turn between the default 750AD and the modified 750AD
    so i thoroughly read the 15 pages of this topic, and some DLLs were mentionned. I didn't touch to that. what should be modifier in there?
     
  16. Metal Alloy Man

    Metal Alloy Man Back in Black

    Joined:
    May 6, 2008
    Messages:
    761
    Ya, you're gonna need to modify DLL, which is a royal pain. Sorry, I can't really help, I've tried modifying it before and I failed.
     
  17. rjaco31

    rjaco31 Chieftain

    Joined:
    Apr 14, 2009
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    32
    Well, i actually "dodged" the problem by not changing any spawn date except the US one, and by only changing the time-line after 600AD. That way, most of the civ arn't that influenced (the new civs are just a little bit scientifically advanced), and you can still have a really long 1.000 turns game.
    I'm still ajusting the tech rate and costs, but I'm already happy with the results.
     
  18. ecv

    ecv Chieftain

    Joined:
    Dec 27, 2006
    Messages:
    88
    I've made a new version of this mod. Get it here http://files.filefront.com/13795328

    Since i made it from scratch, i decided to rename it to Marathon. It has 1000 tuns like Vishaings Epic, but i might make another version later with 750 turns or something like that (and call it epic).

    From limited playtesting I think barbs might be a bit too strong, stability a bit too low and research a bit too fast.
     
  19. gagemo

    gagemo Chieftain

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    Jul 7, 2008
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    Location:
    Florida
    it crashes for me before it starts....:sad:
     
  20. sedna17

    sedna17 Emperor

    Joined:
    Mar 12, 2008
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    1,091
    I think you should start a new thread for RFC Marathon. I almost didn't click on this thread because I assumed it was just another person asking if this modmod could be revived -- I didn't expect to find that someone had actually done in :)
     

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