st.lucifer
King
I've seen the map. I like it and I have a suggestion. A great chunk of the map is ocean, the sahara and forest in the east. I played a tabletop game, Age of Renaissance, where the map covered only Europe and at the borders you had proxis of the Far East and the Americas. What about putting something like that, rich of resources and available with certain techs? In this way, we'll give importance to places that now are useless, like the ocean.
http://www.boardgamegeek.com/image/192678
as you can see, there are squares near Spain and the Black Sea, which represent oversea colonies and far east trade. Sorry, I couldn't find a better image of the board
Riker,
I've tried to do that by adding in the Azores and Canaries as sugar plantations, and by adding silk to some of the Caliphate cities (to represent the terminii of the silk road). While it might make sense to put a potential gold-producing colony at the south edge of the Sahara (to represent Guinea), I think we were going to handle most luxury-producing colonies (with luxuries such as tobacco, tea, etc.) as wonders or projects which provided resources, much as the Wembley/Graceland wonders already do.
I'm also wondering if I should add cotton to Egypt and Turkey, and what exactly to do about spices. Should I add some spice-producing areas to Europe, to represent saffron plantations, which have been around for hundreds of years? Should spices be another of the colonial wonder luxuries?