This will be the final release, with only bug fixes and SP RFC changes added in.
Changes from SP RFC.
No civ switching in-game. You must leave and re-enter as the new civ.
No option to refuse city flips.
No world congresses.
No Mercenaries
Date: Oct 7th, 10am PST.
We would appreciate a large group of players for this.
Changes from SP RFC.
No civ switching in-game. You must leave and re-enter as the new civ.
No option to refuse city flips.
No world congresses.
No Mercenaries
Date: Oct 7th, 10am PST.
We would appreciate a large group of players for this.

If more than one person does this, a few civilizations won't even have a chance to get past their first turn. In normal 1 player game you obviously don't have to worry about this. The thing about this mod going mp is if you give a bit of study you KNOW when and where others will spawn, so it's so easy to take advantage of that.