holy king
Deity
do you really want to cut out the middle east and northern africa? i mean it would be playable but it somehow just wouldnt feel right...
Rhye's of Europe is a scenario under development which uses the RFC game system, based entirely in Europe. The game is planned to run from 870 to 1900. You'll be able to play many of the major medieval and early industrial European powers: from Hungary to Venice, there'll be a wide variety of playable civilizations, each with their own UHV, UP and territorially set cities, just like the original RFC.
So, it seems we need to have a fundamental discussion beforehand. (I would like to answer to you, squirrelloid, again, but I think it wouldn't lead to much before these fundamental things are not clear.)
What sort of Mod is this going to be?
Its working title is "Rhyes of Europe". Please be aware that there already exist mods on Europe. (European Middle Ages;European Empires; and more which I am not willing to search) These already alter the gameplay significantly (sometimes). So, there is already a market/product for these sort of games, isn't there?
What is the beautifulness of RFC? I would put it that way: Historicity, near to the vanilla game concepts (with heavy tweaking from time to time), addition of "unfun" game elements, "whole history", Civs starting at all times. RFC takes a look at the globe. We decided to take it down to one continent. I would opt for keeping the rest the same. Make it as multi-era as possible, use the vanilla tech tree with additions (the bi-planesalthough these might not make the cut
), add these fun unfun elements (Plague, Stability, Congresses). Of course, for these things we need coders to "localize" Rhyes code, and everything we talk in here accounts for nothing...
PS: Overviev: Rhyes of Europe
timespan: "Early Middle Ages" - "Consolidated States", roughly AD 600 - 1800, tbd
Map proposal (just a screenshot so far):or
(cut a bit (lot) on the northern half). The map has to be "small", if we want to have "many civs", also, it makes it easier!![]()
At last, the old project had this: http://wikirhye.wikidot.com/rhyes-of-europe
Quite astonishing what was already done...!
m
That map is notably missing the holy land, which is crucial to the scenario. Arguably, any map for Rhyes of Europe is going to need Jerusalem and Cairo (target of the crusade led by St. Louis (Louis IX of France)), and will probably want to include Damascus as well (admittedly close to Jerusalem in civ tile terms). In fact, for Italian city-states like Venetia and Genoa, a full mediterranean is a good thing, because that was their sphere of economic influence.
And small is probably too small. I'm guessing we really can't get away with a map smaller than large. I could be wrong. But I already hate how close the computer builds cities in RFC, and would like a europe with enough space so that I can have more than one city which can use most of its tiles.
Western Europe
France
England
Netherlands
Burgundy
Iberian Peninsula
Spain (Castille?)
Portugal
Andalusia ("moors")
North Central Europe
Norse (Denmark/Sweden/Norway/Iceland)
Teutonic Knights too far East, We have no HRE this way, thus a civ that can form the HRE together with Austria, Netherlands, Switzerlands, etc. This poses a real problem. If we really stop at 17something, we don't really need Prussia, instead a generic HRE civ with vassalised others? (got a better solution)
Poland-Lithuania (yay dynamic civ names!)
Austria/House of Hapsburg
Eastern Europe
Eastern Roman Empire
Russia
Hungary
Ottoman Empire
Middle East
Abbassaid Caliphate (someone check my spelling please)You know I would cut that away
Italy
Papal States
Venetia
Genoa
Independents
Celts
OccitaniaWhat? scratch that imho! a generic independents category is better
various unallied Balkan citiesWhy not have them as Serbia?