Vermicious Knid
King
- Joined
- Feb 7, 2007
- Messages
- 782
For the Jotnar, the biggest issue is to remove the primary benefit of city-spam: increased citizen spawn. Make the spawning of Jotnar Citizens unrelated to the number of cities, and you remove a fair amount of the encouragement. It also puts a limit on city sprawl, because if you expand too fast you won't have enough units to defend.
Another thing that would help is to remove the population cap, allowing them to run a halfway decent specialist economy without needing to expand like crazy to keep up in research.
They could probably use the same mechanic as Valkrionn set up for the Grigori...have Citizens spawn at a fairly fixed rate in the capital? Maybe have a series of national wonders that boost the rate?
Or heck...you could kill the spawn mechanic entirely. Scions and Grigori already use it, along with the Mercurians and Infernals (in a different way). Just have them build Citizens.
I agree about the population cap...it seems like too much and is also a bit game-y/arbitrary. They can only work 8 tiles + the center tile...it isn't like they can have large populations in any case.
Perhaps if a harder limit on growth is desired they could only grow to 8(?) naturally, but Jot Adults could join the city? Or they could not grow naturally as all like a fallow civ, but still require food. Not sure how hard that would be to set up...