Rise from Medieval Kingdoms IV: City-States of Terraxilla (Pregame Thread)

Should magic be available in RfMK IV


  • Total voters
    25
  • Poll closed .
I also use paint in the maps I give Leeksoup.
 
When I downloaded GIMP it ate all of my ram and refused to be deleted. My computer was running so fricking slow I had to format my hard drive. It was the only way to delete the stupid thing.
 
Under "magic" it mentions the Basic Magic tech , but thats not listed under technologies. Do we have research something else first before we can research basic magic?
 
Under "magic" it mentions the Basic Magic tech , but thats not listed under technologies. Do we have research something else first before we can research basic magic?

Basic Magic will be listed there once the actual game thread opens. It is a tier one tech.

{Tier 1 = Available at Start; Tier 2 = Requires one or more Tier 1 techs; Tier 3 = Requires one or more Tier 2 techs; etc.}
 
Not really... expect mid-September.
 
Update on the situation: If SoS activity doesn't pick up soon, then RfMK IV may start early. Keep in mind that nothing more than weekly updates can be expected, however.
 
Sure. I've changed the Word Document, but I won't change the thread until we get started.
 
OK, I'm thinking we might be able to start on Monday. Please post here to confirm your spot in RfMK IV.
 
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