Rise of Rome Update

volbound1700

Emperor
Joined
Jan 31, 2005
Messages
381
Location
Tennessee
I am mostly done with the modding. I plan to mess with buildings and religion but military and civs are likely set.

I plan to run 4-5 scenarios based on different times in Roman History.

1. Pyrrhic Era - This will be the start scenario and the default one. Set during Pyrrhic's invasion of Italy.
2. Second Punic War - Carthage & Macedonia vs. Rome.
3. Considering third scenario set around destruction of Carthage and Corinth or Roman-Syrian War (last grasp effort for the Greek world to stop Rome).
4. Caesar vs. Pompey - Setup during the major Civil War with Caesar entering Italy while Pompey is situated in Greece raising an army
5. Second Triumvirate - Augustus, Mark Antony, and Lepidus

Rule Changes: I tried to keep to the major civ game but there are notable changes other than the massive number of special units (especially for the Hellenic Civs).

1. Spearman do not require bronze or iron to make.
2. Greek Civs have Hoplites instead of Spearman and Hypapists instead of Axeman. Both types of units fight well against melee and horseman units. Similar situation with the Roman Legions.
3. Knights are available in Iron Working era but are renamed Heavy Cavalry and re-skinned. Horse Archers are also are available as a "Light Cavalry" variant. Many Civilizations also have special units replacing their cavalry equivalents. Chariots also don't go obsolete.
4. Elephants are more expensive but more powerful.
5. City defense has weakened and land units usually have bonuses against cities. This is to push for more open conflicts to fit with time instead of city sieges.
6. Rome has a unique unit called Ballista which will replace Axeman.
 
Civilizations:

1. Rome - Has unique Legion, Equites, and Ballista unit.
2. Carthage - Utilized Iberian and Numidian units
3. Macedonia - Utilized Greek Heavy Infantry and has the famed Companion Cavalry unit for Heavy Cavalry equivalent
4. Seleucia - Has wide variety of units with some Eastern (Persia) units as well as Greek Heavy Infantry Hoplites and Companion Cavalry. Also has access to Ivory (Elephants).
5. Ptolemiac Egypt - Has some minor Greek units plus War Chariots (which I may rename as Scythe Chariots)
6. Parthian Empire - Has Immortals, special Heavy Cavalry called Grivpanvar, and Hillmen infantry units
7. Pontus - Mostly eastern units but has access to Hoplites instead of spearman
8. Armenia - Shares units with Pontus and Parthia
9. Epirus - Greek Civilization that starts with mercenary units including famed Cretan Archers (but can't build most of them. Has similar build que to the other Greek Civs #10-14 below)
10. Achaean League - Greek Civilization focused on Hoplites
11. Aetolian League - Similar to Achaean League
12. Sparta - Greek Civ
13. Athens - Greek Civ
14. Pergamum - Greek Civ
15. Indo-Greek - Probably has greatest variety of special units. Heavy blend of Parthia and Greek units.
16. India - (Mauryan Empire or later equivalents) - Not many special units now. Really not intended to be played.
17. Numidia - Has Camel Archers and Numidian Cavalry
18. Numantia - Has two specialized Iberian Infantry units, one unique to this civ. The other is only available to Carthage.
19. Celt (Gaul and Dacia) - Similar to default Celt Civs but has Vercinteroix for Gaul.
20. Britons - Similar to Celts but has unique Celtic War Chariot Unit
21. Illyria - Only has one unique unit (Lemba Galleys) but only civ with unique naval unit
22. Thrace - Blends Celtic and Greek units to create interesting variety
23. Scythia - Has Royal Scythe Cavalry
24. Greece - I kept generic Greek Civ to represent minor states (Rhodes, Massilia, etc.)

Civs not in default Pyrrhic start scenario but plan to include them in future scenarios.
25. Kingdom of Cappadocia
26. Kingdom of Judea - Unique Zealot units and Judaism as religion
 
I also have a lot of unique leaderheads and I have played with their personalities heavily. You will find that many of them are more aggressive than the standard leaders. Leaders who historically started large wars (like Mithridates of Pontus or Mark Antony) will be very inclined to do the same in this Mod.
 
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