volbound1700
Emperor
I am mostly done with the modding. I plan to mess with buildings and religion but military and civs are likely set.
I plan to run 4-5 scenarios based on different times in Roman History.
1. Pyrrhic Era - This will be the start scenario and the default one. Set during Pyrrhic's invasion of Italy.
2. Second Punic War - Carthage & Macedonia vs. Rome.
3. Considering third scenario set around destruction of Carthage and Corinth or Roman-Syrian War (last grasp effort for the Greek world to stop Rome).
4. Caesar vs. Pompey - Setup during the major Civil War with Caesar entering Italy while Pompey is situated in Greece raising an army
5. Second Triumvirate - Augustus, Mark Antony, and Lepidus
Rule Changes: I tried to keep to the major civ game but there are notable changes other than the massive number of special units (especially for the Hellenic Civs).
1. Spearman do not require bronze or iron to make.
2. Greek Civs have Hoplites instead of Spearman and Hypapists instead of Axeman. Both types of units fight well against melee and horseman units. Similar situation with the Roman Legions.
3. Knights are available in Iron Working era but are renamed Heavy Cavalry and re-skinned. Horse Archers are also are available as a "Light Cavalry" variant. Many Civilizations also have special units replacing their cavalry equivalents. Chariots also don't go obsolete.
4. Elephants are more expensive but more powerful.
5. City defense has weakened and land units usually have bonuses against cities. This is to push for more open conflicts to fit with time instead of city sieges.
6. Rome has a unique unit called Ballista which will replace Axeman.
I plan to run 4-5 scenarios based on different times in Roman History.
1. Pyrrhic Era - This will be the start scenario and the default one. Set during Pyrrhic's invasion of Italy.
2. Second Punic War - Carthage & Macedonia vs. Rome.
3. Considering third scenario set around destruction of Carthage and Corinth or Roman-Syrian War (last grasp effort for the Greek world to stop Rome).
4. Caesar vs. Pompey - Setup during the major Civil War with Caesar entering Italy while Pompey is situated in Greece raising an army
5. Second Triumvirate - Augustus, Mark Antony, and Lepidus
Rule Changes: I tried to keep to the major civ game but there are notable changes other than the massive number of special units (especially for the Hellenic Civs).
1. Spearman do not require bronze or iron to make.
2. Greek Civs have Hoplites instead of Spearman and Hypapists instead of Axeman. Both types of units fight well against melee and horseman units. Similar situation with the Roman Legions.
3. Knights are available in Iron Working era but are renamed Heavy Cavalry and re-skinned. Horse Archers are also are available as a "Light Cavalry" variant. Many Civilizations also have special units replacing their cavalry equivalents. Chariots also don't go obsolete.
4. Elephants are more expensive but more powerful.
5. City defense has weakened and land units usually have bonuses against cities. This is to push for more open conflicts to fit with time instead of city sieges.
6. Rome has a unique unit called Ballista which will replace Axeman.