Rising Tide E3 2015: Interview (GameWatcher)

Call to Power did Space Cities. It was actually quite interesting, but keeping tabs of multiple map layers was a bit annoying during the late game.
 
Frankly if they're just able to somehow give the game more personality I'm willing to overlook some gameplay issues.
 
Call to Power did Space Cities. It was actually quite interesting, but keeping tabs of multiple map layers was a bit annoying during the late game.
Would be cool though. Already thought about a new Victory Type for empires specialized to build cities in space. It's fresh, new and has never been done before:

- Be the first to send a City to Alpha Centauri.

Sounds great, doesn't it?!
 
The whole concept of moving sea city makes me think that one of the new civs will have a UA that speeds this up...or the KP gets this buff.

I also see Franco-Iberia either getting a new UA or something additional pertaining to diplomacy and accruing traits.

Looking forward to livestreams showing all this in action.
 
Isn't that called a colony ship? ;)
Well, it's like a huge freaking colony ship with a ton of freaking huge buildings that have no other purpose but to look freaking cool and to keep people freaking happy and to show that the technology of that Civilization is so freaking far beyond anything comprehensible for old earth humans that it deserves to be a freaking victory condition!
 
Well, it's like a huge freaking colony ship with a ton of freaking huge buildings that have no other purpose but to look freaking cool and to keep people freaking happy and to show that the technology of that Civilization is so freaking far beyond anything comprehensible for old earth humans that it deserves to be a freaking victory condition!


I would call that "super colony ship" an Arkship or simply an Ark.

For BE (and Starships) I assumed all the the exploration and colonization we were doing was intragalatic, as in only within our own galaxy. Going from our Milky Way Galaxy (we really need a better name for our own galaxy) all the way to Proxima Centauri with a full Civilization's worth of passengers would indeed be Victory worthy.

I would personally love to see how each affinity (Hybrids included) would go about constructing a vessel of that magnitude.
 
I would call that "super colony ship" an Arkship or simply an Ark.

For BE (and Starships) I assumed all the the exploration and colonization we were doing was intragalatic, as in only within our own galaxy. Going from our Milky Way Galaxy (we really need a better name for our own galaxy) all the way to Proxima Centauri with a full Civilization's worth of passengers would indeed be Victory worthy.

I would personally love to see how each affinity (Hybrids included) would go about constructing a vessel of that magnitude.

I loved a game called Phantasy Star Online Episode 1* where the premise of the setting was leaving a dying world for a new distant world to call home.

(With expansions.)

This was done on massive colony ships called Pioneer 1 and Pioneer 2, each of which held a fully operational and seemingly self-sustaining megacity.

The game itself was a sort of MMO that is hard to describe in comparison.

They were essentially colony ships, but civilization kept living inside of them rather than using cryogenics or the utilitarian rationing and order Al Falah seems to have used.

I could see Purity doing that to find distant worlds.

Supremacy adherents could upload themselves into a mega-computer on a ship with a simulated world, while the ship is designed to mine other planets to maintain itself and manfucture what is desired with no focus on a true colonization.
 
Well, it's like a huge freaking colony ship with a ton of freaking huge buildings that have no other purpose but to look freaking cool and to keep people freaking happy and to show that the technology of that Civilization is so freaking far beyond anything comprehensible for old earth humans that it deserves to be a freaking victory condition!

frankly that should be the actual Supremacy win.
 
frankly that should be the actual Supremacy win.
Yeah, that seems like the ultimate Supremacy goal - freedom from organic bodies, nature and even planets. A self-sustained city ship travelling the stars containing the uploaded mind of everybody who joined sounds a lot more sensible than... let's conquer Earth! :crazyeye:
 
Yeah, that seems like the ultimate Supremacy goal - freedom from organic bodies, nature and even planets. A self-sustained city ship travelling the stars containing the uploaded mind of everybody who joined sounds a lot more sensible than... let's conquer Earth! :crazyeye:

It's let's "liberate" Earth, duh.
 
One thing that irks me is how space exploration simply stops being interesting to every faction as soon as it makes landfall. I mean, once they've managed to escape Earth and found a planet with plentiful resources, how can they not dream of populating the sky?

If Beyond Earth doesn't do it, the next expansion (if there is one) would be a great place to add a new victory condition focused on further colonization (maybe with a new affinity focused on it, or making it affinity-agnostic and creating a new affinity based around psychic powers and making contac their specific victory).
 
I don't see why a colonization minded supremacy civ wouldn't start with earth. History has plenty of examples of technologically advanced civilizations colonizing existing cultures for what they believe is their own good. Also, why engage in a long search for new habitable planets when they already know where a decent fixer-upper is located?
 
One thing that irks me is how space exploration simply stops being interesting to every faction as soon as it makes landfall. I mean, once they've managed to escape Earth and found a planet with plentiful resources, how can they not dream of populating the sky?

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