RPG Test Trial

Okay, this is the cut-off for the RPG sign-ups. Were taking no more applications.

I'm giving everyone the rest of this day to make any changes to their character, be it stat, merit/flaw, or anything else. After this, it's all set in stone.

The basic storyline is the following:

We are a group that has been assigned to create detailed maps of the eastern portion of the peninsula. The duties of each partcipant is the following:

Strider - Cartographer
Sigma - Researcher
CivGeneral- Cartographer
Veera - Guide
Swissempire - Cartographer
Bengeance - Scout
cIVpassIVe - Guard
GeorgeOP - Guard

Usually you will beable to choose what you "want" to be, but I chose based on abilities for simplicity purposes. You can make up any reason you want as to why you signed up, or any other probability. As long as it's realistic ;).
 
As Swissy lay down his head in the Licentian Hotelhut in BW, He sighed. He had been preaching all day, and no one had even listened. He shook his head and began to pray on his mat. Afterwards, he sat in his bed, going to meditate. Lighting some incense procured in his travels, he picked a poster on the far wall to use as his focal point. And he sat and stared

After about 1 hour, the incense smoke had filled the room, and suddenly the poster began to move. An errie breeze pick the poster off the wall, and Swissy followed it out side, it staying out of his grasp until he came to the edge of Lake Wallow. The paper then began to float, turning towards him.

Suddenly it caught aflame. A deap voice sayed "Swissy". "yes" he replied. "outstreach your hand". And Swissy did. The flame engulfed the paper and then jumped on to him. Swissy caught on fire, but was not burnt." As you map out the faith, you must also map out the land". Swissy was filled with visions of lush forests, hills and coast. " It will be dangerous, but you will have protection, not only the protection of Mandition, but of the beleivers. You know what to do." THe flames turned from orange to purple to a searing white. Swissy screamed "I know what i must do!"

Swissy sat up right in the smoke filled room, covered in sweat. In his hand was clutched the poster reading:

By order of the Licentian President Daveshack:
There is much land unexplored in our homeland. A group of Cartographers, and Guards are needed. You will be rewarded in your journey. For more information, please inquire at the Department of Explorative Affairs. It is located in a hut on Cobblestone Path.

Sincerely,
Poste Remaker, Undersectratary to the Deputy of the the President of Poster and Bulletin Board Affairs, And Cheif of Staff for the Deputy of Cave Graffiti Removal

Poste Remaker
 
Georgette is always looking for manual labor to pay for her next meal. The tavern owner told her one night that he heard someone was looking to take some people out into the wilderness. She asked around town and eventually found out the new posters all over talked about the job. Not being able to read, she had to flag down the local town cryer to read it for her. She knew her skills of the wild, plus her phisical stature and love of work would be exactly what this group needed.
 
One day while Bengeance was tending to the herd of horses, Alvaro came to him and told him, "You will take with you the best horse in the herd, and you will return to Boaring Wallow. There you will perform an important task. You will take part in a quest to explore and discover the lands given to you and your people by Chip. Go now to Boaring Wallow and begin your quest."

Bengeance went into the herd and found a magnificent mare. Her legs were long and graceful and she was a very fluid and fast horse. She was a beautiful chestnut brown with a deep black mane. It was this horse that he had first ridden and the one that had formed the closest bond with him. He called the horse Varo in honor of Alvaro who had led him to this place. He climbed on Varo's back took hold of her mane and started north back to the land of his birth.
 
News of this great expedition flew around town, and it was inevitable that word would reach the Science Ministry. At this time it was headed by Sigma II, a 43-year old man, and a descendent of a long line of Licentia's greatest scientists and philosophers. This news was on his mind all day long; he was unable to concentrate fully on anything else.

Later that evening, he returned to his hut and found his son, Sigma III, enjoying his dinner. He sat down beside him, turned, and said with a grave, but proud expression, "My son, the seasons have come full circle 20 times since you were born. It is time for your rite of passage, so that you can become a man. A group of Licentia's bravest and wisest is forming, to journey to the Eastern lands and map out the area. You will go with them, my son. You will use the skills that I have taught you, and the ingenuity that resides in your blood, to help them out of danger, and guarantee the success of their mission. You will invent new ways of looking at the land, so that their job will be easier. You will encounter peril, but do not fear, for I will always be with you. If you encounter a problem, you will already know the solution; it will be in your heart. You will do many great things in your life; this is but the first. Now go, my son, and live up to everything I know you can be. You will make me proud."

As his father stood up and left the table, Sigma III finished his meal in silence. His face remained expressionless, even though he was overcome with many emotions: joy, fear, anxiety, doubt, nervousness, understanding. Without a word, he walked out the front door, into the unknown.
 
OOC: From now on, anything said "Out of Character (OCC)" please mark as so. This is mainly just to avoid confusion.

---------------------

Map:
RPGmap.jpg


*Reading from a letter*
Striker, due to your distinguished accomplishments in exploration, you have been ordered to create a detailed map of the eastern lands. This includes the eastern portion of our peninsula and the strip leading to the mainland.

Enclosed is a map that was created by your predecessor.

*End Letter*

Okay, we are starting our expedition from Boaring Wallow (OCC: See the area marked "ducks" above). We will make out way due North, hugging the borders of our new new city. From that point, we will make our way east along the coast (OCC: See "Me Finger Here" above). We will make a "zig-zag" pattern after that, from the east coast, to the tip of our current borders (OCC: See "[Unreadable Name] Died Here."). We will continue the zig-zag pattern down untill the Strip of the land connecting us the to mainland. After that, we will head West along the peninsula side of the Southern Coast.

Each of you have distinguished yourselves in some form or fashion to be standing before me (OCC: Yes... distinguished. Try to stifle your laughter). With that said, I will accept no complaints, no mistakes, and no arguements.

We leave tommorow morning, so I suggest you all prepare for the trip.
 
Having been told what the true mission was and given his assignment Bengeance was excited. He had been given a higher mission by Alvaro to explore the land that Chip had made and he was going to be able to do that now. His trip up had given him a chance to bond even more with Varo. They now moved almost as one when they were traveling.

Bengeance had not traveled much north of Boaring Wallow. He had heard of a new city to the north and of resources that could be found there. He was excited about the chance to see new people and places. He could spread the word of Chip, Alvaro, and his vision for the use of his horses.

(OOC: Do we need to visit a shop and buy stuff or are we having food/supplies provided for us?)
 
Civilious had long since wandered deep inside the land of Licentia, living off the land where he could, working the fields in remote agricultural communities for food in exchange. Cpass now found himself in the center of Licentian culture, the thriving city of Boaring Wallow. Far from the quiet fields of grain that Cpass grew up, it was difficult to be inconspicuous when towering over so many people.

Cpass found work at a local taven hut run by a bunch of self-proclaimed idiots, keeping those who drank too much of the hut's wares from hurting themselves or anyone else. It was easy work, for Cpass could quite easily pick up even the most "animated" of the patrons, and carry them home. In return, Cpass found respect from those who regularly frequented the place, and even better, he got warm meals and a warm animal skin to sleep in out of the elements.

Then, one day, some of the hut's patrons were talking animatatedly about a quest into the unknown lands to the west. Cpass' attention was caught when they began to talk aboout going where "only our mightiest of warriors once dared to tread."

That was all he needed to hear, Cpass finished out that evening, and resolved the next morning to seek out the leader of this quest and offer what services he could provide....
 
Strider said:
OOC: From now on, anything said "Out of Character (OCC)" please mark as so. This is mainly just to avoid confusion.

---------------------

Map:
RPGmap.jpg


*Reading from a letter*
Striker, due to your distinguished accomplishments in exploration, you have been ordered to create a detailed map of the eastern lands. This includes the eastern portion of our peninsula and the strip leading to the mainland.

Enclosed is a map that was created by your predecessor.

*End Letter*

Okay, we are starting our expedition from Boaring Wallow (OCC: See the area marked "ducks" above). We will make out way due North, hugging the borders of our new new city. From that point, we will make our way east along the coast (OCC: See "Me Finger Here" above). We will make a "zig-zag" pattern after that, from the east coast, to the tip of our current borders (OCC: See "[Unreadable Name] Died Here."). We will continue the zig-zag pattern down untill the Strip of the land connecting us the to mainland. After that, we will head West along the peninsula side of the Southern Coast.

Each of you have distinguished yourselves in some form or fashion to be standing before me (OCC: Yes... distinguished. Try to stifle your laughter). With that said, I will accept no complaints, no mistakes, and no arguements.

We leave tommorow morning, so I suggest you all prepare for the trip.


lol as a casual observer i just couldnt stop laughing at the map :lol: pretty good build up all of you so far.
 
OOC: I made it up in paint in about 10 minutes, most of the time was spent writing the notes. It's alot harder writing in paint than it is drawing. Also, no.. for simplicity purposes... were just go to conclude that we all have the basic supplies to carry out are duties.

The adventurers were awaken by a loud call of "Wake up!" (OCC: My creativity at it's best.. you were awaken by a call of Wake up! Heh... well I thought it was funny.) Slowly the band awoke, and began gathering their gear and supplies.

"Okay, I want Georgette, Bengeance, and Veera on the lone horses! I will drive the first wagon with Sigma and Dodonna onboard. Civilious will drive the other wagon, with Swissy onboard," Striker yelled to the scrambling group.

"Bengeance I want you to scout ahead of the pack, make sure that their are no hostiles (Bengeance SNS roll: 2; You see nothing in the path)!" Striker stated after the group had gathered. "Civilious and Georgette, keep your weapons a ready... just incase."

With a slight groan from the wagons, the group began the journey.

"So, what are you doing here? I see very little that could be studied out in these wildlands." Striker said to Sigma.


OCC: At this point, there isn't much to do. So my suggestion is. Talk to eachother, it doesn't have to be big discussion, but it helps character development. However, remember the assignments above. Veera and Georgette can basically talk to anyone they want to, however, everyone else is stuck with the people on the wagon they got assigned to. The only exception is Bengeance, who is unable to talk to anyone, because he's scouting. Of course, if you wanted to... you can always hold a chat with a rabbit or something.
 
Civilious was immediately awake and alert, following the commands of Striker. He jumped into the wagon seat, which creaked mightily underneath his bulk, and he grabbed the reigns - It's just like driving a plow, he told himself.

Swissy jumped on the wagon beside him, and with a lurch, the wagon lept forward....

As the morning waned, neither Civilious nor Swissy said a thing, but they exchanged numerous glances. Finally, Swissy, turned to Civilious, looking him up and down, and said, "The Almighty Chip must have Big plans for you."

Civlious frowned, looked at Swissy and said guardedly, "I don't know anyone named Chip. You must be thinking of someone else."

Swissy smiled, "I think you misunderstood me. You don't know or have ever heard of Chip, then? Well...."
 
As he scouted ahead of the rest of the party Bengeance pondered a strange thing he had observed. He was sure he had seen Swissy making the sign of Chip earlier in the morning as they all awoke and prepared. He had no idea how many followers of Chip there might be, but he was surprised to find one in his party.
Many people have come to know Chip and many more will. You are not the only person that Chip has great plans for. Also know that Chip has truly blessed this gathering and will be with you as you travel his land.
Bengeance was not startled by the voice in his head. Alvaro spoke to him many times a day and did not always bother to wait for him to finish whatever he was doing.
Now keep your eyes open and be about your mission for Chip also created many wild animals that would love to feast upon you and your companions. And as always remember that the Omegacat is everpresent. We must continuously be vigilant against his designs.
Bengeance put his wonderings out of his mind and began scanning the surrounding area for any sign of animals or people. He knew there would be time later in the day to speak with Swissy about his experience with Chip.
 
Without hesitation, Sigma III climbed into the wagon and sat down in the back. He had arrived late the previous night, much to everyone's surprise. He had only enough time to introduce himself (to those who didn't recognize him already), pack his things, and catch some sleep before heading out early the next morning. But no one had asked him why was here until now.

Sigma gathered his thoughts, sat up, and turned to Striker. "We were brought here together for a reason that we will both find out later." Sigma had always been a man of few words, and the words that he spoke frequently were cryptic and had hidden meanings. He was also a firm believer in fate; that things happened for inexplicable, predetermined reasons. He knew that his presence on this expedition was set in stone many years ago, and the events before now have been leading to this point.

While Stiker was still pondering, Sigma dug around in his sack for a minute and pulled out his hand, closed around some object. Looking up, he said, "Besides, I think this will be of some use to you. I've been experimenting with it for the past thirty moons." He opened his hand and let a small, silver rod fall out, hanging freely by a string that he held between his fingers. It was thin and pointed at one end, but round and thick at the other. It swiveled for a moment, and then oriented itself in the direction that they were travelling.
 
After an uneasy, and mostly sleepless night, the troop awoke the next morning. It had started to rain sometime during the night, forcing Striker to yell out orders to dug the wagons out of the mud. After almost an hour, they were on the move again.

The miserable day only got worst. The wagons constantly got stuck in the sludge that the rain formed, causing them to constantly stop to dig the wagon back out. Not only that, but an uneasiness fell into everyones mind, dampening moods and destroying any charm.

----------------

SNS Rolls: All Members (Difficulty 4):
Strider - 1 (Failed)
Sigma - 1 (Failed)
CivGeneral - 3 (Failed)
Veera - 4 (Passed)
Swissempire - 1 (Failed)
Bengeance - 2 (Failed)
cIVpassIVe - 1 (Failed)
GeorgeOP - 4 (Passed)

GeorgeOP & Veera: You both detect a slight shaking in the ground. It also seems that the ground is sinking.

WIS Check: GeorgeOP & Veera (Difficulty 5):
Veera - 3 (Failed)
GeorgeOP - 4 (Failed)

INT Check: GeorgeOP & Veera (Difficulty 6):
Veera- 4 (Failed)
GeorgeOP - 2 (Failed)

Neither of you know what might be causing it.

---------------------

Under the steady on-pour of the rain, Striker finally called a halt shortly after lunch. Finding a location that was fairly solid (mostly rock), he decided to rest and wait for the rain to end.

---------------------

SNS Check: Bengeance (Difficulty: 1)
Bengeance - 1 (Passed)

You see a group of barbarians, likely a raiding party of sometype. It may be best to head back and warn the rest of the group.
 
Georgette hasn't been feeling well the past few weeks. She knew she was getting older and her body wasn't what it used to be. Between the cramps, the bloated feeling, and difficulty to pass her food it had been rough. She had hoped that going this far into the wilderness away from civilization would help her. It didn't appear to be working. This morning she had to concentrate hard not to grimmace as she led the carts out of the mud.

On top of all her problems, today it felt like the ground was shaking and sinking at the same time. She was worried at first and stole glances at Striker and Swissy, but neither seemed to notice it. "It must be another sign of old age," she thought to herself. "Well, you agreed to go on this trip you old coot, don't try to back out now. I've just got to suck it up and overcome this."
 
OOC: Has Bengeance told us about the barbs yet

Swissy strentched his arms, and snuffed out the incense he was burning. "Chipdamit, i'm running low on incense." It had been much to Swissy's suprise that he found another in the group so devoted. And he wasn't even from a town he had preached in! Yet that was not his major concern. He was muddy, and prayer had been hard because of the odd sense of uneasiness. He also felt like he was getting odd glances from the old lady, Georgette."Probably thinks i'm some kinda nutcase", he muttered under his breath. But none of that mattered at the moment, he had to track down Civilious and build some trust with him. He could sense that he had so much potential.
 
Swissempire said:
OOC: Has Bengeance told us about the barbs yet

OOC: Not yet, that's why I didn't do anything yesturday. However, if he doesn't say anything by tonight, we have no early warning ;).
 
OOC: Sorry guys...was visiting family and didn't have as much internet access as I anticipated.

Bengeance was having an indepth conversation about the future of his horses with Alvaro when she said

You may want to look over there next to those trees.
When he turned to look he saw what was unmistakably a group of men coming his way. They did not look friendly. In fact they looked decidedly unfriendly. Bengeance knew what his job was. He turn Varo around and began trotting through the muck back toward the party. They had stopped for lunch earlier and were probably finishing up now. He didn't think that the barbarians had seen him, but they were likely to cause trouble one way or the other.

When he reached the camp a few minutes later he told Striker, "We have a group of unfriendly warriors headed our way. Don't know if they saw me or not but they are coming right this way."
 
Sigma III felt the first tinge of homesickness this morning. He woke up earlier than usual, scarfed down some breakfast, and had to help dig the wagons out of the mud (even though he knew his feeble arms weren't contributing much). He missed the commodity of home, the cooked meals and the familiar faces, and waking up by the rays of sun coming through his window. He drew a breath of the morning air, wiped the dew off his brow, and let out a quiet sigh; he knew that today would be rather dreary. As if on cue, the rain picked up again only minutes later.

When the group stopped for lunch, Sigma found a tree and sat under it to keep dry. He was a little ways away from the group, but no one was really talking. It was clear that everyone was disheartened by the rain. He ate his bread slowly, for thoughts of home had been weighing on his mind, and he didn't have much of an appetite. All the while, he had a strange feeling that something was wrong, a feeling that was different from the depression caused by the rain. Bengeance set out to scout the area quite some time ago, and hadn't returned. Had something happened to him?

As he was finishing his tasteless bread, he heard the sound of hooves behind him. He sprang to his feet, and rushed toward the rest of the group where Bengeance had dismounted. He overheard the word "barbarian" and was immediately stricken with fear. "How many of them are there?" he shouted quickly. He had never been outside of his hometown, much less far enough in the wilderness to encounter the barbarian hordes that he had heard many stories about. He knew he'd have no chance hand-to-hand with an enemy warrior, and his little legs wouldn't be able to take him far. The only way out of this would be to trick the barbarians...
 
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