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[RT] New Horizons: Loadout

Discussion in 'CivBE - Released Mods' started by Machiavelli24, Oct 31, 2015.

  1. Machiavelli24

    Machiavelli24 Mod creator

    May 9, 2012

    New Horizons: Loadouts is a Rising Tide compatible mod that changes all the Colonists, Cargo and Spacecraft. It includes a total of 7 Colonists, 7 Cargo and 7 Spacecraft options. Each of the new options can be seen in the screen shot below.


    Download locations:

    Known Issues
    • The 4th entry in the UI is not showing the modded tooltip string. This results in incorrect into being shown for Fusion Reactor (should be: +1 Oil and +100 Energy) and for Weaponry (should be: +1 Ranger unit). The game play effects for both loadouts are working correctly.

    Spoiler :

    V 2 - 11/9/2015 (Workshop fix)
    Spoiler :

    • Fixed issue where some users downloading the mod from the workshop would have a critical file placed in the wrong directory.
    • Fixed typo in tooltips.

    Older versions:
    Spoiler :

    V 1 - 10/31/2015 (Initial public release)
    Spoiler :

    • Initial public release


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