Playing as the Sogdians right now, and really enjoying it. One thing that I noticed though is that their peace theme seemed like I had heard it from another civ before. So I checked and it looks like it's the same music used for LastSword's Durrani civ. Don't know whether that makes any difference or not, but I thought I'd at least bring it to your attention.
Hmm, it might, but then again I've been holding onto that track for the longest time specifically for the Sogdian civ >.<
Will be updating at some point to make it so Rebats are not buildable on forest/jungle, that was never intended to be a feature.
Also, if people could give some input concerning the designs for my next "set" of civs.
i.e. Senegal, Elam, The Gupta, Manx update
For Senegal, I was thinking UA-Negritude Once the industrial congress is founded (or you enter the industrial era), whenever you expend a great person, temporarily gain a delegate in the WC+something useful for more of the game.
UU-Tirailleurs
Early GW infrantry replacement that obsoletes later. If it liberates a city, gain a free great person of your choice (not sure how codable that is)
Other UU will either be the Griot or some medieval Wolof unit or something
For Elam, something relating to city states, the UB, the Apandana should have a bonus relating to how it was where tribute was presented to the Elamite rulers.
For the Gupta, UA-Gain golden age points when great peeps are born, 20% science during golden ages.
UU-Steel bowman
UB-Likely a library or university replacement with an interesting bonus concerning great person generation.
For the new Manx update,
UA-50% aircraft production +something cool
UU-Rebalanced steampacket
UB-Balley, workshop replacement that, perhaps gives a lower base bonus but increases production slightly for every mine, farm and fishing boat worked.