Sci Fi Fans, any missing Affinities?

What about Oppurtunity.
Ignor the goals of the other affinties, but still pick the best of what all the others do.

Think about a humanized alien-cyborg.

Oppurtinists are quite ignorant in the way how people should evolve.
They want to be human beings, but if they find a cyborg-tech or a way to embrace an alien life, they just take it.
A mix from the the others, having a ignorant additude.
The Warp Gate will be used for exchange, one goes in, an earthling comes out, sharing ideas and techs.
 
Remmert, remember - we won't CHOOSE THE AFFINITY in BE but instead it will develop during the game based on player's choices. So 'Opportunity' doesn't really make sense :D
 
Extermination: Humanity is a disease that, if left unchecked, will lead to the utter destruction of the universe. Their goal is to cull the human race entirely.

Exploitation/Consumption: The resources of this universe belong to us. They can be used and abused anyway we like. Their goal is drain the planet dry of anything useful and then moving on to the next world.
 
Extermination: Humanity is a disease that, if left unchecked, will lead to the utter destruction of the universe. Their goal is to cull the human race entirely.
I don't see why people who believe this would want to spread humanity to another star system in the first place.

And I can't imagine why anyone would want to play a game with this as the goal.
 
I don't see why people who believe this would want to spread humanity to another star system in the first place.

They realize that the other groups are organizing to settle off world. They launch an expedition to take care of those groups while the main force cleanses the earth.

And I can't imagine why anyone would want to play a game with this as the goal.

It's fun to play the bad guy! :D
 
Extermination: Humanity is a disease

What.

if left unchecked, will lead to the utter destruction of the universe.

This is not even wrong :crazyeye:

Their goal is to cull the human race entirely.

I guess while committing mass suicide?

They realize that the other groups are organizing to settle off world. They launch an expedition to take care of those groups while the main force cleanses the earth.

What.

It's fun to play the bad guy! :D

It's fun to play the bad guy but it's not fun to play philosophically justified genocide simulator.

:goodjob:

It's as much fun as, I don't know, Human Trafficking Simulator. Such stuff can be enjoyable only if it is completely abstract arcade game when you shoot to pixels :p , or particularly controversial satiric game. And BE is serious immersive strategy game. This would be as appropriate as putting four options in RPG when encountering a pretty woman:

1) Let's become friends
2) Hey, you look sexy
3) I don't like you
4) <rapes her, kills and gets points of Evil>

It's fun to be bad guy but there are some borders :D

Oh, by the way, not willing to say too much about my emotional/psychological problems but if the person saying to you such 'moral' things is ME you have serious trouble :lol: ;)

Exploitation/Consumption: The resources of this universe belong to us. They can be used and abused anyway we like. Their goal is drain the planet dry of anything useful and then moving on to the next world.

Well, let's just make Affinity for each philosophical system possible, from Nihilism to Hedonism. The bigger problem is, this should have purpose :p
 
I'm not sure why you seem so horrified over playing the villain in a video game. There are plenty of entertaining games where you are without a doubt the bad guy, or at least at odds with humanity.

The way I picture it working, they aren't overt about their end-game. Instead they are a civ that focuses heavily on espionage and covert actions. It's a closely guarded secret, so they play nice with the other civs until their plans hatch.
 
Remmert, remember - we won't CHOOSE THE AFFINITY in BE but instead it will develop during the game based on player's choices. So 'Opportunity' doesn't really make sense :D

In Civ:BE, affinity chooses YOU! :lol:
 
Primitivism.- the humans realize that, in order to avoid a new "Great Mistake", they need to go back to a primitive state where only pre-industial tech is allowed. You cannot research anything and expect to fight the Siege worms with stone age's warriors (with oxygen helmets of course). If you are lucky to live enough, you can develop them up to lightsaber swordsman (lightsaber Samurai if you are Pan Asian Cooperative).
 
Primitivism makes no sense whatsoever as "we develop technology only enough to survive" on ALIEN PLANET basically means constant tech development :D not to mention "completely abandoning progress" would completely contradict the Civ game...

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Yeah... lasers are soo preindustrial...

I never intended to make my post too serious...sorry if my sci-fi is not Arthur C. Clarke's standard. ;)

Primitivism makes no sense whatsoever as "we develop technology only enough to survive" on ALIEN PLANET basically means constant tech development :D not to mention "completely abandoning progress" would completely contradict the Civ game...

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Agree, it would be nonsense.
The 3 affinities presented are good generalizations of possible outcomes of human evolution, i don't remember reading any science fiction that didn't involved any variation of the affinities, but, maybe i don't read enough?
 
Having moral codes doesn't necessarily mean closing off avenues of reseasrch. Study of genetic manipulation continues apace even if using these techniques is strictly limited when it comes to applying them to humans. We continue to invent new weapons even though the vast majority of people are not allowed to use them.

As we can see from the tech web, it's not what fields in which you choose to research, but rather what you choose to do with the technology; the Affinity-boosting leaf techs are spread all across the web. Purity aren't Luddites, they simply choose not to mutilate themselves in ways that they consider to be inhuman. Take a look at the known techs that give Affinity points; they're not what you might expect, especially for Purity.

Purity
Genetic Mapping
Alien Genetics
Biospheres
Vertical Farming
Servomachinery
Mobile Lev

Harmony
Swarm Robotics
Photosystems
Alien Adaptation
Alien Biology

Supremacy
Power Systems
Autonomous Systems
Climate Control
Collaborative Thought
Tactical Robotics
 
I was wondering maybe there could have been some subdivision of Supremacy. Right now it's all about perfecting humanity with cybernetics, but why not Biology, or a mix of both?

Essentially Biology looks like Harmony, but rather than coexist with the planet, this path exploits the planet, changing what a human can be through organic technology. Rather than augment the human with AI and new metals, why not change the human to be better? Clone a person multiple times and let them all be connected through an isolated network. Make cortical stacks so to travel a person merely has to transfer their consciousness through a medium into a waiting body. Make the tank an organism that physically bonds with its driver. Make the ships and everything else organisms that are all essentially human but have abandoned the traditional human body. This sort of path encourages fast growth and expansion as it essentially makes a person immortal so long as there is one 'body' of him around to copy again and again.

Don't bond with the sandworm, create something better than the worn and give it the mind of a human.

Also I guess there could be Transcendance which goes into really theoretical not really supposed to be possible kinda things. Bend the rules of reality, become aware of dimensions beyond what can be normally perceived and through this new dimension essentially create a thriving civilization that can span galaxies though to the 'untouched' you appear to only have one city. Basically it could be Civ 5's Tradition policy taken to the extremest of extremes.

Also, I dunno if this could fit in with Supremacy, but maybe create a system that emphasizes a small organic army with a huge robotic support. Like having a squad of drone tanks or something and have them slaved to a single pilot to command them all.
 
Frankly speaking, the 3 presented affinities are wide enough to include the majority of the human future variants.
Suicidal affinity can be understood from the philisophic point of view, but gameplay-wise its just sensless (winning by loosing, by switching off your PC?).
 
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