So we've had a couple of first look videos over the last few weeks that gave us insight regarding some civs' specific units/buildings/abilities and what strikes me so far is that we've heard of multiple bonuses to tourism, culture and warfare...but almost nothing that would directly impact science and/or help with a scientific victory.
America's unique "Founding Fathers" or Japan's ability to develop strong, clustered cities might work for a scientific victory, of course. However, I was specifically looking for direct bonuses to science input (kinda like the egyptian's sphinx that boosts culture and faith, IIRC).
Do you think such bonuses will exist in the game?
Which civs do you think are more likely to have uniques tailored for a scientific victory?
Or will there be none at all since I seem to recall that they were making some changes to science and the scientific victory route more specifically?
America's unique "Founding Fathers" or Japan's ability to develop strong, clustered cities might work for a scientific victory, of course. However, I was specifically looking for direct bonuses to science input (kinda like the egyptian's sphinx that boosts culture and faith, IIRC).
Do you think such bonuses will exist in the game?
Which civs do you think are more likely to have uniques tailored for a scientific victory?
Or will there be none at all since I seem to recall that they were making some changes to science and the scientific victory route more specifically?