noughmaster
nough-dist
By Starlifter:
I just got bored, basically. I also ran out of time, so I settled for 8010 points. I wish I'd actually read old threads more closely; I didn't realise that game turns was not always used to calculate the GOTM score, hence the slow SS trick.
I could have landed by 1650 if I had known, giving me a bronze medal.
By Chofritz:
My results:
GOTM5 -> 14
GOTM6 -> 20
GOTM7 -> 189
Although, GOTM5 was a little unfair since I didn't know the early finish bonus score wasn't used. I could have farmed and got > 100.
I think the top 3 will usually come from a small group of 6 or 7 people, but this is the same in most competitions and I don't see anything wrong with it. Less experienced / able players aim for different results: a gotm > 50 maybe, or a top 10 finish. One of my goals of playing GOTMs was to improve and I think I have (I don't think my GOTM6 score reflects my true ability). I know I'm not the best player on this site, but I do feel I'm in the top 10. I'll prove it after the next couple of GOTMs. I might even occasionally win a medal. For me, these are realistic goals and I am happy with them. Other players have their own goals, so I don't see the problem with the same players winning all the time: it's up to everyone else to get better.
It's good to have better players to compete against, even if you know you won't win, as long as they discuss their game play with everyone. Starlifter and Smash do. I try to post new things I've learnt. But Shadowdale, I've noticed that you don't very much. I'd like to discuss the theory of starting. As the player with the best starts, your contributions would be useful.
Maybe the good players can post details of their first 100 turns in GOTM9 at the end of October and we can all discuss them. This would go a long way toward the "friendly" forum originally intended.
It looks like we'll have a scoring cap in GOTM9 (if the poll is anything to go by). I wouldn't mind giving it a try. Yes, it will alter game play a bit, but not much if the caps are high. If you can found 100 cities, you'll conquer the world before then anyway, so I don't see any great difference. Just build 3 or 4 engineers per city, farm and launch the SS. Same thing as with 255 cities. If you can't launch a SS before you get to 4000 points, you're doing something wrong. Just plan the flight time right and you should be able to grow to 6000 before it lands.
People only get higher scores than 6000 because they delay the launch in some way. If you finish with 6000 points in 1750, it's always better than 6000 points in 1850. Any game (cap or not) is a race to 4000, 5000 or 6000 points anyway. There are slight variations in early / late growth, but generally speaking, if you get to a high score like 5000 or 6000 first, you should be able to win a non capped GOTM as well.
In summary: caps are a good thing if they are sufficiently high and people are required to finish the game.
Yes, I posted at the start of GOTM7 asking if anyone was prepared to go for 16,000, which I think is the best possible score on the world map.Since we were playing a relatively easy level on a known map, and based on the posts that several very good players made (e.g., Kev, noughmaster, Smash, etc.), I was personally very surprised to see that my 11,000 was a top 3 score, much less the top score. If you go back and read the threads, I even stated what I computed to be the target score (IMHO)... about 14,000.
I just got bored, basically. I also ran out of time, so I settled for 8010 points. I wish I'd actually read old threads more closely; I didn't realise that game turns was not always used to calculate the GOTM score, hence the slow SS trick.
I could have landed by 1650 if I had known, giving me a bronze medal.
By Chofritz:
Can I have this award for GOTM7?Some suggestions for awards:
Achievement of the month. This award goes to someone that does very well compared to earlier results.
My results:
GOTM5 -> 14
GOTM6 -> 20
GOTM7 -> 189
Although, GOTM5 was a little unfair since I didn't know the early finish bonus score wasn't used. I could have farmed and got > 100.
I think the top 3 will usually come from a small group of 6 or 7 people, but this is the same in most competitions and I don't see anything wrong with it. Less experienced / able players aim for different results: a gotm > 50 maybe, or a top 10 finish. One of my goals of playing GOTMs was to improve and I think I have (I don't think my GOTM6 score reflects my true ability). I know I'm not the best player on this site, but I do feel I'm in the top 10. I'll prove it after the next couple of GOTMs. I might even occasionally win a medal. For me, these are realistic goals and I am happy with them. Other players have their own goals, so I don't see the problem with the same players winning all the time: it's up to everyone else to get better.
It's good to have better players to compete against, even if you know you won't win, as long as they discuss their game play with everyone. Starlifter and Smash do. I try to post new things I've learnt. But Shadowdale, I've noticed that you don't very much. I'd like to discuss the theory of starting. As the player with the best starts, your contributions would be useful.
Maybe the good players can post details of their first 100 turns in GOTM9 at the end of October and we can all discuss them. This would go a long way toward the "friendly" forum originally intended.
It looks like we'll have a scoring cap in GOTM9 (if the poll is anything to go by). I wouldn't mind giving it a try. Yes, it will alter game play a bit, but not much if the caps are high. If you can found 100 cities, you'll conquer the world before then anyway, so I don't see any great difference. Just build 3 or 4 engineers per city, farm and launch the SS. Same thing as with 255 cities. If you can't launch a SS before you get to 4000 points, you're doing something wrong. Just plan the flight time right and you should be able to grow to 6000 before it lands.
People only get higher scores than 6000 because they delay the launch in some way. If you finish with 6000 points in 1750, it's always better than 6000 points in 1850. Any game (cap or not) is a race to 4000, 5000 or 6000 points anyway. There are slight variations in early / late growth, but generally speaking, if you get to a high score like 5000 or 6000 first, you should be able to win a non capped GOTM as well.
In summary: caps are a good thing if they are sufficiently high and people are required to finish the game.