Screenshots from My Uber-Raging Barbs Game

vorshlumpf

Emperor
Joined
Dec 5, 2003
Messages
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Location
Victoria, BC, Canada
I set up a game so that barbarians actually had an even chance against the 'civilized' folks. I.e., no bonuses against barbs, not even for the AI. I even upped the spawn rate of barbs and their cities.

The one thing I did do, for the sake of the AI, was give a +100% bonus against barbs when they were attacking your city. I hoped this would be enough to keep the AI civs in the game. It wasn't, and I got a conquest victory at turn 1193 (the only remaining AI was my vassal).

Anyway, this is not a report, but I just wanted to share some screen shots.


I didn't once go to war with an AI. These kills are all Barbarian.

Kill_Count.jpg


Invasion.jpg



WolfRiderStack.jpg



FightingAmonstRemnants-I.jpg



FightingAmonstRemnants-II.jpg



ProtectingSource.jpg



FightInTheWild-I.jpg



FightInTheWild-II.jpg



BrotherAgainstBrother-I.jpg



BrotherAgainstBrother-II.jpg



I continued the game to see if I could save my vassal. My troops arrived by ship, and not a moment too soon.

ProtectingVassal.jpg



MiniMap.jpg
 
I almost always use the raging barb option, so I enjoyed seeing your screenshots. Thank you for posting.

In my experience, raging barb/AggAI game on land maps at the slower speeds always seem to end up as Conquest victories. The AI tries their usual expansion, don't bother defending strategy and systematically gets wiped out with you maybe having to do a little mopping up while continuing to defend.

I'm curious if you use the Labruscum setting in your raging barb games, and if so, what you are seeing.

Thanks.
 
It's Nikis-Knights map isn't it. It's a great map, you should try it...
 
Yup, Nikis-Knight's map. It's the only one I use right now. I'm hoping that he'll release an updated version as soon as Shadow is ready *crosses fingers*

In my experience, raging barb/AggAI game on land maps at the slower speeds always seem to end up as Conquest victories. The AI tries their usual expansion, don't bother defending strategy and systematically gets wiped out with you maybe having to do a little mopping up while continuing to defend.
Yeah. The barbarians have a setting to force them to defend cities with a certain number of units (defaults to 2, I think). It would be nice if the AI had one of those. But then there is the issue of them sending out settlers with only one or two defenders...
I'm curious if you use the Labruscum setting in your raging barb games, and if so, what you are seeing.
No, didn't use that setting. But I did use Wildlands. My first time building the Grand Menagerie, incidentally.
 
Yup, Nikis-Knight's map. It's the only one I use right now. I'm hoping that he'll release an updated version as soon as Shadow is ready *crosses fingers*
Certainly, since current version wouldn't work with it, due to civics changes. Anything else bothering you while I'm at it? I know somewhere there is a forest on the coast :rolleyes:
 
I use the 'Full of Resources' script made by Sto. It has an option for placing as many barbs as you want on the map, including plenty of Spiders and even some Hill Giants.
 
How do you EVER finish a game? I always end up with a crash after ~ turn 300 on nikis-knight's map. I've got 2 gigs of ram and a 2.4ghz core2... so frustrating...
 
I suppose I'm lucky.
AMD Athlon 64 Processor (3500+)
2.21 GHz
2.00 GB of RAM
NVIDIA GeForce 7800GT

That's nothing major, as far as I know. But I keep my computer pretty clean - I frequently disable processes that auto-start (take that, Microsoft!). Have you heard of a program called FreeRAM XP Pro? I use it to monitor my RAM use - I'm usually between 1500 and 1600 MB whenever I start up Civ IV.
 
Certainly, since current version wouldn't work with it, due to civics changes. Anything else bothering you while I'm at it? I know somewhere there is a forest on the coast :rolleyes:

oh yea thats the coolest... even though it doesnt do much would be cool to keep for the looks :D
 
oh yea thats the coolest... even though it doesnt do much would be cool to keep for the looks :D
Actually, it gives a coastal tile an extra production point. For FoL, eventually an extra food, too.
 
Just on question, i see you have the golden forest. I have it too, but i cant seem to put it in the right place. Where do i put it?? Sorry for asking, its not your creation but ut does seem to work with you ;-)
 
To tell you the truth, I don't remember. I just followed the directions in the thread that supplied the file.
 
What do you do to get uber-raging barbs? What do you have to modify?
 
Off the top of my head (I'm at work), the Handicap XML file is one. Barbarian spawn rates are elsewhere (Global Config?), I think.

If you want, I can post the changes when I get home.
 
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