HandyVac
Gentleman
Something I've been working on for the past few weeks is turning all the oceans on the planet into molten lava. (saying that makes me feel vaguely like a Bond villain
)
I want this to be functionally different from a water ocean as well as cosmetically, colonising a planet half covered by molten rock should be a different gameplay experience and require different strategies than colonising a planet with an earth-like ocean. So I've renamed and changed the yields of some terrain features:
And finally, since I don't want aliens swimming in molten rock:

Spoiler :

Spoiler :

Spoiler :

I want this to be functionally different from a water ocean as well as cosmetically, colonising a planet half covered by molten rock should be a different gameplay experience and require different strategies than colonising a planet with an earth-like ocean. So I've renamed and changed the yields of some terrain features:
- Coast = Lava (1 energy)
- Ocean = Magma (2 energy)
- Ice = Pumice (allows land units to walk on lava)
Spoiler :

- River = Lava Flow (1 energy)
- Flood Plains = Glass Flats (1 culture)
- Fresh Water = Sulfur (allows mines to be built on flat ground)
- Lake = Caldera (2 energy, 2 production)
- Algae = Basalt
- Coral = Silica (duplicates of the resources found on land)
And finally, since I don't want aliens swimming in molten rock:
Spoiler :

- Sea Dragon = Salamander (equivelent to a Wolf Beetle, but can walk on the surface of lava/magma as well as on land)
- Kraken = Steam Drake (a gargantuan version of a Drone, which can only fly over lava/magma)