Seedships

Concerning Al-Falah, I read some research study where jelly fish who were born and bred in space have no situational awareness whatsoever when they're moved back to earth. They lose all coordination because they're unfamiliar with gravity. To resolve that issue, Al-Falah would have placed greater emphasis on establishing gravity on the generation ship.

Or there have been enough breakthroughs in space medicine that the last generation all have some 'gravity adaptation' treatments for when they land.
(after all there, have been enough medical breakthroughs they are fine with leaving people in a sealed container for hundreds of year and expect them to be alive at the end)
 
Or there have been enough breakthroughs in space medicine that the last generation all have some 'gravity adaptation' treatments for when they land.
(after all there, have been enough medical breakthroughs they are fine with leaving people in a sealed container for hundreds of year and expect them to be alive at the end)

You mean... Al Falah already went with the Purity (biogenetics) or Supremacy (augmentation) path before even making Planetfall??!!! ;)
 
You mean... Al Falah already went with the Purity (biogenetics) or Supremacy (augmentation) path before even making Planetfall??!!! ;)

Everyone did that...working cryogenics would require some pretty significant medical interventions on the people getting frozen and unfrozen.
Al Falah just chose a different set of medical interventions.
(maybe the local dominant religion objects to cryogenics, maybe cryogenics is more expensive and Al falah is cheap, maybe cryogenics is cheaper and more dangerous..Al falah is rich and going in style)
 
Personally, I lean towards the premise Al Falah came from rich and influent ancestors in the Middle East who pooled the resources/wealth they controlled and contracted ARC or another huge aeronautics corporation to get them of Earth. And let the plebs remain where they are.
 
Maybe its out of topic, but i never fully understand quest about augmented. Were they also part of seeding, or just unknown "humans"? How they can augment themselves in their planet's conditions? And then, they, what, just get again on their old seedship and fly away? How many years would it take? I know that seedships can arrive at different times. But nevertheless its seems i little impossible to me.

Also, i've never understood what derelict settlements exactly are. Are they failed colonies of seeding or just camps that were built by peoples here after landing and then abandoned?
 
Also, i've never understood what derelict settlements exactly are. Are they failed colonies of seeding or just camps that were built by peoples here after landing and then abandoned?

Since you find them half-buried and have to dig them out, presumably they are quite old. It takes at least 40-50 years for average erosion-changes to alter ground height by 6 inches--much less for sand-dunes and landscapes prone to flooding that can change by up to 3-4 inches per year.

That depth of burial (just the top half of buildings sticking out of the ground) strongly suggests they are failed colonies from previous decades, to my mind.
 
Maybe its out of topic, but i never fully understand quest about augmented. Were they also part of seeding, or just unknown "humans"? How they can augment themselves in their planet's conditions? And then, they, what, just get again on their old seedship and fly away? How many years would it take? I know that seedships can arrive at different times. But nevertheless its seems i little impossible to me.

Also, i've never understood what derelict settlements exactly are. Are they failed colonies of seeding or just camps that were built by peoples here after landing and then abandoned?

My guess is that they were stations who managed to get to the new planet faster than the rest of humanity involved. If you excavate them, some of them contain survivors, so they're not necessarily empty ruins. What's awesome is when you see them next to nests and you immediately think: "yep, there's your problem", so some ruins actually explain why/how things went so wrong.
 
My guess is that they were stations who managed to get to the new planet faster than the rest of humanity involved. If you excavate them, some of them contain survivors, so they're not necessarily empty ruins. What's awesome is when you see them next to nests and you immediately think: "yep, there's your problem", so some ruins actually explain why/how things went so wrong.

Stations is also a little bit strange. They, as i think, same colonies, but with much smaller population. What were their sponsors thinking? Let's send a bunch of guys on unexplored planet in hope that colonies of major sponsors support them? They can stuck there forever or just die without proper support. What profits could this achieve? Major sponsors send colonists to spread humanity, but private initiative must hope on some profits from such enterprise. And cost of it will be also immense, maybe not as much as a ordinary seedship, but of the same order.
 
No the stations come From th major colonies

I looked i civilopedia (should've done it at first) and it is written there that stations are missions send by smaller organisations, not the major sponsors. Also it is said there that they could go through many hardships during their life there and that they sometimes made that first steps on unexplored planet. But nevertheless, why?
Why risk all without any hope for profit? What, YOLO, let's fly on the alien planet with other guys? Maybe it could be a private initiative by some wealthy person, like little Hutama, but what research, mining organisations could get from such journey?
 
I looked i civilopedia (should've done it at first) and it is written there that stations are missions send by smaller organisations, not the major sponsors. Also it is said there that they could go through many hardships during their life there and that they sometimes made that first steps on unexplored planet. But nevertheless, why?
Why risk all without any hope for profit? What, YOLO, let's fly on the alien planet with other guys? Maybe it could be a private initiative by some wealthy person, like little Hutama, but what research, mining organisations could get from such journey?

No sending group gets ANY profit. However, a small expedition that helps a large one makes as much sense as a second large one.
 
Ever wondered why Stations land so long AFTER you have settled in? They're Spy-Networks sent from neighboring planets. Proof of that can be found in Starships - the major factions already KNOW where neighboring planets are at the start of the game.

So here are the facts*:
- Your neighboring Planets are using Stations to spy on you
- The factions on your planet don't even think about doing the same to neighboring planets, which is why these planets develop faster than you
- Therefore you end up as one of the neutral Planets in Starships. No matter how good you played, your empire ends up as a punching ball for the major factions after you have won the game



(*Editor's Note: The Author is using the word "fact" as a synonym for "things I've made up" here)
 
Above would also explain why stations land so close to you.
 
:lol:

I always thought of the charter pop up as certain interest groups within your own colony asking to be allowed to go out on their own.
 
Ever wondered why Stations land so long AFTER you have settled in? They're Spy-Networks sent from neighboring planets. Proof of that can be found in Starships - the major factions already KNOW where neighboring planets are at the start of the game.

So here are the facts*:
- Your neighboring Planets are using Stations to spy on you
- The factions on your planet don't even think about doing the same to neighboring planets, which is why these planets develop faster than you
- Therefore you end up as one of the neutral Planets in Starships. No matter how good you played, your empire ends up as a punching ball for the major factions after you have won the game


(*Editor's Note: The Author is using the word "fact" as a synonym for "things I've made up" here)

I don't think that it's plausible. They must be already develop to launch their own ships with colonists. It will take them hundreds of years. So you must fly hundreds of years more then them. And also it would take a significant time for that "spy" ship to reach your planet.
I think it's just smaller expeditions, just like it's written in civilopedia. I doubt that it would lie to us.

And i still don't understand the meaning of this stations. Maybe, again, some rich peple want to leave, but they don't get a ticket to a seedship. But companies must have their own goals, they won't do it just for greater good, like major sponsors. It's an immense undertaking and what will they get from it? An advertiosment of how good they are and care about humanity?
Mars One can profit. It will be the first colonial steps in other planet and that company may recive a lot of fame, and maybe support further in case of success. This stations can't. They won't have any connections, they won't recieve any resources, they just send their people and money into the void.
 
I don't think that it's plausible. They must be already develop to launch their own ships with colonists. It will take them hundreds of years. So you must fly hundreds of years more then them. And also it would take a significant time for that "spy" ship to reach your planet.
I think it's just smaller expeditions, just like it's written in civilopedia. I doubt that it would lie to us.

And i still don't understand the meaning of this stations. Maybe, again, some rich peple want to leave, but they don't get a ticket to a seedship. But companies must have their own goals, they won't do it just for greater good, like major sponsors. It's an immense undertaking and what will they get from it? An advertiosment of how good they are and care about humanity?
Mars One can profit. It will be the first colonial steps in other planet and that company may recive a lot of fame, and maybe support further in case of success. This stations can't. They won't have any connections, they won't recieve any resources, they just send their people and money into the void.

Same as the major sponsors, fame.... We can't send a major expedition, but we can send an additional expedition that will help humanity thrive on the new world.
 
Ever wondered why Stations land so long AFTER you have settled in? They're Spy-Networks sent from neighboring planets. Proof of that can be found in Starships - the major factions already KNOW where neighboring planets are at the start of the game.

So here are the facts*:
- Your neighboring Planets are using Stations to spy on you
- The factions on your planet don't even think about doing the same to neighboring planets, which is why these planets develop faster than you
- Therefore you end up as one of the neutral Planets in Starships. No matter how good you played, your empire ends up as a punching ball for the major factions after you have won the game



(*Editor's Note: The Author is using the word "fact" as a synonym for "things I've made up" here)

More likely, the Stations are smaller seeding ventures that are not fully self-sufficient and do not have as many people, but seek to secure resources from larger operations in exchange for services.
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@L4Psha

As for why they would do it, they could see a chance for prosperity on the new world, and a chance to be a part of humanity's future.
 
And what about that quest about augmented? Anyone have any thoughts about how that could happen?
 
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