Just exactly which expansion would that be?Batho said:They did. Go to the store. Buy an expansion.
Denarr said:Just exactly which expansion would that be?
I got Civ III Gold (PTW 1.27f), and those guys don't seem to wake up unless they're touched by an enemy, and it was nice to have the units wake up immediately when an enemy came up to them, so youse could whack 'em upside the (whatever) instead of meekly allowing a bunch of axeboys to trudge across the plains to smack your archers, who've been waiting for just such an opportunity.
Denarr said:To clarify:
I put my unit on Sentry. An enemy comes up to that unit. If that unit isn't killed by the enemy unit, he wakes up on the next turn.
In Civ I, when an enemy unit waltzed up to a Sentried unit, the Sentried unit woke up immediately and had the option to take his turn; attack, fortify, ignore, or run away.
What I'm saying is that on my turn I Sentry my Archer on a mountain railroad.JonFitt said:So you're syaing that after your first turn he moves up to you, after your second he attacks and you survive, and then on your third it's active?
Or are you saying that he moves up and attacks in one turn?
If they're still alive, which was exactly my point.Reprisal said:As far as I know, sentry still works, it's just that your units "wake up" only on your turn. So if you've already taken your turn of that round, and then someone sends some units adjacent to the place, your units will wake up on the next time you get to take your turn.
- Rep.
Reprisal said:As far as I know, sentry still works, it's just that your units "wake up" only on your turn. So if you've already taken your turn of that round, and then someone sends some units adjacent to the place, your units will wake up on the next time you get to take your turn.
- Rep.
Denarr said:If they're still alive, which was exactly my point.
Well, I can't find my old Civ I disk, so I can't really check that.huh? said:Even in Civ1, it worked the same way.
You hit "S" for your unit on the mountian top/railroad. Your turn ends.
The cavalry unit 5 spaces away, and on the same railroad (i.e. expends no movement points to get to you), comes and attacks your unit. Either you live or die. If you live THEN you can attack.
It never worked that the sentried unit attacked DURING the computer's turn.
If the attacking unit has the movement points to reach your unit, then it will not wake up in time to attack first.