Strider
In Retrospect
- Joined
- Jan 7, 2002
- Messages
- 8,984
We need to seperate Culture and Science, as it was in the old days. Not only is both of them being abused merged with other departments, but it's almost impossible for the Trade/Tech leader to handle two of the most demanding subjects at once, espicially once we get farther into the game.
Culture has always been an important part, but because several leaders failed to do anything in it, it was decided as un-needed and merged with another department. In reality, the culture department is muchly needed. Not only does it monitor other civ's cultural status as prepared to ours, it looks for cities that might be prime for a culture flip, and coordinates it's efforts with govonors to either keep that city from flipping, or encouraging it to flip to us.
Currently, culture is being abused, not even mentioned. We are sitting next to the Civ3 culture king, the babylonians, and there is no discussion thread on this possible threat, and how to counter it.
Science is another major aspect in this game we call Civ3. It must constantly monitored, yet trade must also. I assume that when they were merged, we thought that they would be easy to monitor together. This is wrong, they only area where these two departments unite is the trading aspect. Trade requires the constand monitoring of rival civ's economic status, and crippling the economy of civs, or even helping the economy of them.
Science requires monitoring of not only other Civs Scientific status in the world, but predicting what they will go for next, how fast they are capable of researching (based on land, size, etc). A tech at the right time can be the differance between a civ living, or dying. It could be the same for us.
Culture has always been an important part, but because several leaders failed to do anything in it, it was decided as un-needed and merged with another department. In reality, the culture department is muchly needed. Not only does it monitor other civ's cultural status as prepared to ours, it looks for cities that might be prime for a culture flip, and coordinates it's efforts with govonors to either keep that city from flipping, or encouraging it to flip to us.
Currently, culture is being abused, not even mentioned. We are sitting next to the Civ3 culture king, the babylonians, and there is no discussion thread on this possible threat, and how to counter it.
Science is another major aspect in this game we call Civ3. It must constantly monitored, yet trade must also. I assume that when they were merged, we thought that they would be easy to monitor together. This is wrong, they only area where these two departments unite is the trading aspect. Trade requires the constand monitoring of rival civ's economic status, and crippling the economy of civs, or even helping the economy of them.
Science requires monitoring of not only other Civs Scientific status in the world, but predicting what they will go for next, how fast they are capable of researching (based on land, size, etc). A tech at the right time can be the differance between a civ living, or dying. It could be the same for us.