What I have done:
- Having UI_bc1 present in DLC folder (1.28) (removed other custom modpacks)
- clear local MODs directory
- copied MODs from Serps to local MODs directory
- Removed MOD folder "Global - City States Gifts (v 4)"
- Copied "Diplomacy - City States (v 4)" from civaddictions modpack
- Copied "Global - No More Civilian Traffic Jams (v 1)" from civaddictions modpack
- Copied "City-State Diplomacy Mod (CSD) for Brave New World (v 27)" from civaddictions modpack
- Removed CityView.* and TopPanel.* from aus CSD Folder Assets/UI/InGame/
- Removed DLL from "DLL - Various Mod Components (v 73)/DLL"
- Build MPMPM
- Copied DLL back into new MP_MODSPACK
- Removed all files from MP_MODSPACK/UI
Detected the following issues
- Bordermanagement is available even without building the respective building - the building is there for 30, but I can choose the tiles even so
- Similarly stockpile is available without building the stockyard
- Bying a military unit is not possible if another unit is station in the city, but I can move another military unit into a city with a stationed unit. Multiple civilian units work (buying and moving)
MP_Serps_CSD.7z
edit: I have the UI_bc1 parallel to the modpack in the DLC directory, I did not copy it into the created modpack