Big Boss Man
Chieftain
This article is dedicated for the " New " Player . Included will be the knowledge gathered from my games and tons of data gathered from the forums here . First of all welcome . Have you been beaten up by the A.I. In Civ IV ? Join the club . At first Civ IV seemed almost impossible to win . Before I get to far , " New " players should read SISIUTIL'S Civ IV Guide For Beginners . It's a trove of game play wealth to say the least .
O.k . then shall we begin with " Winning The Game "
In my opinion this topic is key . You do want to " win " right ?
I feel that we should begin with a lesson on millitary unit creation .
Your " Victory " will in most cases depends on how well you raise , station and deploy millitary units .
" Winning " There are several ways to " Win "
One may pursue several " paths " to " Victory " by means of " Victory Conditions " in Civ IV . These paths be it " Domination " , " Time " or " Spaceship " to name a few will no doubt need you to have a decent millitary in order to reach . Having a goal in mind from the start of a game is a great way to win . It will help decide what to research and or what to build .
No matter what your Civ will need millitary units for it's defence . Be it a rival or Barbarian threat your only protection is your millitary !
Defending your Civ should be at the top of your list . My H.O.F. recorded my first loss during my first attempt at the Diety difficulty level . Lesson learned defend your city .
Setting yourself up for " Victory "
It is wise to research key millitary techs early on most difficulty levels . Namely archery and bw . Archers can be a key unit to defend a city site since they get a defence bonus . Hills are also a good site for them when they get a promotion . Archers can " Upgrade " to get a hill defence bonus .
Hills inside your city radius or just outside your cultural boundries make logical deployment areas . During " War Time " enemy hills can be used by these upgraded archer types .
Perhaps one of the best units to deter a rival from attacking your Civ is the Axe man . After you research bw the copper resource will be revealed on the map . Axe men are strong units . Build them in your cities and keep them on or near key resources or in mass in border towns . A good idea to prevent a rival from starting a war with you - Keep a strong garrison . Three axe man can do wonders .
P.S. Don't forget to vist the War Academy
O.k . then shall we begin with " Winning The Game "
In my opinion this topic is key . You do want to " win " right ?

I feel that we should begin with a lesson on millitary unit creation .
Your " Victory " will in most cases depends on how well you raise , station and deploy millitary units .
" Winning " There are several ways to " Win "
One may pursue several " paths " to " Victory " by means of " Victory Conditions " in Civ IV . These paths be it " Domination " , " Time " or " Spaceship " to name a few will no doubt need you to have a decent millitary in order to reach . Having a goal in mind from the start of a game is a great way to win . It will help decide what to research and or what to build .
No matter what your Civ will need millitary units for it's defence . Be it a rival or Barbarian threat your only protection is your millitary !
Defending your Civ should be at the top of your list . My H.O.F. recorded my first loss during my first attempt at the Diety difficulty level . Lesson learned defend your city .
Setting yourself up for " Victory "

It is wise to research key millitary techs early on most difficulty levels . Namely archery and bw . Archers can be a key unit to defend a city site since they get a defence bonus . Hills are also a good site for them when they get a promotion . Archers can " Upgrade " to get a hill defence bonus .
Hills inside your city radius or just outside your cultural boundries make logical deployment areas . During " War Time " enemy hills can be used by these upgraded archer types .
Perhaps one of the best units to deter a rival from attacking your Civ is the Axe man . After you research bw the copper resource will be revealed on the map . Axe men are strong units . Build them in your cities and keep them on or near key resources or in mass in border towns . A good idea to prevent a rival from starting a war with you - Keep a strong garrison . Three axe man can do wonders .
P.S. Don't forget to vist the War Academy
