Sevopedia Routes

OrionVeteran

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Joined
Dec 25, 2003
Messages
2,443
Location
Newport News VA
I have made several SDK changes to try and get routes going in the BUG SEVOPEDIA.

Basically WIDGET_PEDIA_JUMP_TO_ROUTE calls a function parseRouteHelp. parseRouteHelp calls a function called setRouteHelp. I have no idea what to put into setRouteHelp. :dunno: Does anyone have this function?

Code:
void CvGameTextMgr::setRouteHelp(CvWStringBuffer &szBuffer, RouteTypes eRoute, bool bCivilopediaText)
{
	if (NO_ROUTE == eRoute)
	{
		return;
	}
	.......................
}
 
I simply display the description in hover text for mine via python
 
All those without proper widgets, I simply use python widget with unique iData1 references to display respective hover texts and jump to necessary pages.

Thus, I can display routes and even items not present in Sevo such as processes, movies and handicap levels
 
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