SG - May be best suitor win!

Turn (0) 330 (1920 AD)
The following is a three phase plan.

1) build the UN
2) get bella up to 2nd place in population
3) win the diplomatic victory

Looking around, I see we are building quite a few wonders (world and national). Also, Mass Media is due in 1 turn and Cricklewood is marking time by building walls (also due in 1 turn). Walls, hmmn, in the age of cannons, etc don't do nothing. I guess we built these ones out of marble and so they look nice (well, I hope they look nice).

We currently have $472 and are +14 Kathy, +9 Lizzie, +11 Hatty and -5 Bella. I revolt to Universal Suffrage (going to buy that UN thingo), Bureaucracy (+50% hammers and commerce in Cricklewood - going to build that UN thingo) and State Property (no distance upkeep - nice!). I turn science down to 40% (MM still due in 1). Finally, I find some GPs in Cricklewood - :hmm:.

We drop to +9, +9, +8 and -5 (lose the pluses for wise civics).

Turn 331 (1921 AD)
Golden Age begins
Tech learned: Mass Media
Cricklewood finishes: Walls
Hatty My Love grows: 14
Thermopylae grows: 13

A great start. I turn science all the way down to 0% and set all cities (excluding Cricklewood) to $, micromanage most for a few extra cents.

We are at $1297 (+1243 per turn), +9, +9, +8 and -5. The UN will cost us $5142 to rush.

Turn 332 (1922 AD)
Research begun: Assembly Line
Cricklewood begins: The United Nations
Cricklewood grows: 16
Love Machine finishes: Rifleman - left this on Rifle as it only had 1 turn to go - now set to $
Athens grows: 20
Christianity has spread: Tours (English Empire)

I visited Tuto and Nappy in the jails of Cricklewood to see if they wanted to visit the UN building site. I've played a few games of RISK (R) with them but Nappy is just too caught up in his cannons and Tuto will not come off his island. I have no idea where Alex is - prob in some jail in London.

Turn 333 (1923 AD)
Paris grows: 15
Athens's borders expand

We are at $3823 (+1290), +9, +9, +8 and -5. The UN will cost us $2619 to build.

Turn 334 (1924 AD)
Love Machine begins: Cannon
Cricklewood finishes: The United Nations
Confucianism has spread: Newcastle (English Empire)

Phase 1) Build the UN complete! Had a party and invited the girls over. Bella wasn't that pleased and Lizzie looked her usual self - it was a fun time, nice ribbon cutting (if you know what I mean).
lovesc0314fk.jpg


Turn 335 (1925 AD)
Cricklewood begins: Cannon
Cricklewood finishes: Cannon
Love Machine finishes: Cannon
Paris finishes: Oxford University
Athens grows: 21
Sparta finishes: Library

Phase 2) get bella up to 2nd place in population is delayed until we win the UN elections. No point in getting her to 2nd just for the Head of UN Elections.

Turn 336 (1926 AD)
Cricklewood begins: The Kremlin
Love Machine begins: Cannon
Sparta begins: Barracks
Paris finishes: Lighthouse
Knossos grows: 6
Thermopylae finishes: University

Turn 337 (1927 AD)
Paris begins: Observatory
Thermopylae begins: Cavalry
Knossos finishes: Library
Sparta finishes: Barracks

UN Elections are held and we vote for ... ourselves!

Turn 338 (1928 AD)
The results are in ...
lovesc0324vx.jpg


Ok, here is the population breakdown ...
Us ....... 27%
Lizzie ... 23%
Cathy .... 23%
Hatty .... 12%
Bella .... 13%

Also, it seems that the turn logger counter is off by one.

We are going to have to give away over half our empire. Also, I wonder what this will do to our standings with the other girls ... "you have traded with our worst enemy"! Hmmn

Ok, so I give away (and this is hard) ...
... Sparta
... Athens (estimate Bella up to 19%)
... Thermpylae (estimate Bella up to 21%)
... Knossos (estimate Bella up to 22%)
... LizWatch (Bella is up to 2nd @ 25%)
... LoveShack (Bella is up to 2nd @ 27%)

She didn't want any of Happy's old cities and I threw in LoveShack just to make certain. Those last two cities have about 3 or 4 squares and so cannot feed themselves. They will shrink, population loss, Bella out of 2nd, our plans ruined. We will have to win on the first try or ...

Sparta lost
Athens lost
Thermopylae lost
Knossos lost
Liz-Watch lost
Love Shack lost
Golden Age ends

Phase 2) get bella up to 2nd place in population completed.

Turn 339 (1929 AD)
Love Machine finishes: Cannon
Yikes, we fall to +10, +6, +4 and -5 - trading with worst enemy problem. I revolt back to their civics to see if I can make these numbers back up.

Turn 340 (1930 AD)
Tech learned: Railroad <-- Liz swapped us Railroads for something else plus some $ - isn't she nice!
Love Machine begins: Cannon
Tech learned: Assembly Line

Turn 341 (1931 AD)
Research begun: Industrialism

With the election coming up this turn and Phase 3) win!, I check the status with the girls and we are at ...
lovesc0338ie.jpg


And here is the vote ...
lovesc0344px.jpg


Turn 342 (1932 AD)
... and the results ...
lovesc0353gz.jpg


Ok, Phase 3) complete. So our score took a hammering when we gave away half our cities. We dropped to 4th (from a very clear first). However, we are now the ruler of the world and have 4 (ok, 3) girls that love us! And one that is sort of ok with us - if you count furious as ok :cooool:.
 
:woohoo: :woohoo: :woohoo:

Great Job finishing off the game Ruff. Good game everyone.

I think in the end, we didn't end up proving that to love is to win, but to be loved is to win
 
We won? We WON!!! :woohoo: :dance:

Great job ruff, rushing the UN and changing civics to and fro for production and for diplomacy points.

Ruff, you may want to post the save/replay file for us to do a replay.

From one perspective, we achieved our objective: we did get all the girls to vvote for us (Bella doesn't count, since she would always vote for herself :D)


After Game Thoughts

When the players are determined right from the start to go diplomacy, mechanisms in Civ IV would generally allow us to do so. This is a great improvement over Civ 3. However, there are certain aspect of it which is frustrating. The best example would be when your firends are enemies with each other. Perhaps there should be a mechanism for you to intervene and ask them to sort out their differences?

The determination of candidates in the UN is a bit flawed, and debatable. If it was a diplomatic victory, why should the candidate be selected based on pop size? Shouldn't it be selected based on how others like him/her?
 
Here is the save just before the election. I voted, hit shift-enter, agreed to mutual protection pack with hatty and won the election.
 
ruff_hi said:
Here is the save just before the election. I voted, hit shift-enter, agreed to mutual protection pack with hatty and won the election.

That save is right before the election for US secretary general, not the diplomatic victory.
 
knupp715 said:
That save is right before the election for US secretary general, not the diplomatic victory.
Sigh - I am not having much luck loading the correct save lately. I attached the 1931 autosave to the original post above.
 
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