Turn 0, 3400BC: all perfect.
Turn 1, 3370BC: our warrior finds sugar south of Thebez (lux; available with calendar tech). He sees that the russian borders are very close across the water. There's more sugar near Russia.
Turn 2, 3340BC: zzz.
Turn 3, 3310BC: zzz.
Turn 4, 3280BC: Scared citizens report 2 groups of lions east of Thebez.
Turn 5, 3250BC: zzz.
Turn 6, 3220BC: zzz.
Turn 7, 3190BC: Our cottage is done, 14 turns unitl it grows to hamlet. The worker moves south to build another.
Turn 8, 3160BC: zzz.
Turn 9, 3130BC: We find clam (health resource) on the western shore.
Turn 10, 3100BC: Thebez has grown to size 2 and completed the warrior. I'll start a settler as we desperately need to get that choke. Buddhism has been founded in an unknown land. Our new warrior heads southeast. Our first warrior spots gems.
Turn 11, 3070BC: zzz.
Turn 12, 3040BC:
"Blessed shall be the fruit of thy cattle, the increase of thy kine, and the flocks of thy sheep."
Fine, fine, how about some horses? We start researching Mining. There are horses up north, and near Russia. We find more clam, this time on the eastern shores. Our western warrior arrives at the russian border, and sees lots of sugar, and more gems. Cathy has been mining a bit. This is probably Moscow as the city is a fat cross:
Turn 13, 3010BC: Our warrior confirms that the southeastern lands end very quickly.
Turn 14, 2980BC: A panther is spotted southwest of Thebes! Panic in the streets

.
Turn 15, 2950BC: Second cottage is done, the worker moves south again to herd the cow. Our russian explorer finds rice near Russia, and it seems the land ends near Moscow.
Turn 16, 2920BC: This is mean:
There may be a landbridge to the lands further southwest, but we cannot pass. It looks like a war with Russia will be forced upon us.
There is no time for our second warrior to go north and confirm lands end there, and be back in time for the settler, so he'll bust fog and find that panther southwest of Thebez.
Turn 17, 2890BC: Our russian explorer heads back to our lands to help escorting the settler.
Turn 18, 2860BC: Apparently the Russian scout has killed a lion east of Thebez. We spot the panther again.
Turn 19, 2830BC: We can now
"move a mountain", that is, we have learned the secrets of Mining. Research is set to Bronze Working. The border of Thebez expands, and the Russian border does likewise. Fortunately we can still get past. We spot a lion West of Thebez.
Turn 20, 2800BC: Hinduism is founded somewhere. Our warrior is threatened by a lion and a panther. Although the defense of a hill is lower than that of a forest, I move the warrior to a hil so that only the lion can attack next turn. Our cow now has a pasture, and one citizen moves from cottage to cow for a 5 turn speed-up on the settler.
Sorry for landing the next player in trouble with those animals. Let's hope it goes ok. Whether we can get the settler out in time will be a matter of luck really.
Here's a tentative dotmap (of course this may need changes once we see copper); blue dot is priority I think:
The save