
Dan Quayle baby! You say potato I say potatoe, Let's just get a v-i-c-t-o-r-y!! YA!!!!
Ok, now that I have that out of my system, some (not so) serious analysis. I think we did take too long getting to the key techs that we needed.
DISCLAIMER: No finger pointing intended here. Most of the decisions that were made were TEAM decisions. I know we didn't always agree but for the most part, we went along with these decisions.
Early Military and Conquest
Turn 19, 3430 BC: You have discovered Mining!
Turn 31, 3070 BC: You have discovered Hunting!
Turn 37, 2890 BC: You have discovered Archery!
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Turn 54, 2380 BC: You have discovered Bronze Working!
Turn 55, 2350 BC: VQ Black adopts Slavery!
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Turn 130, 550 BC: You have discovered Iron Working!
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Turn 195, 425 AD: Isabella declares war!!
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Turn 247, 1142 AD: The Spanish Civilization has been destroyed!!!
We chose to head for Hunting and Archery after Mining rather than BW and then IW. I'm not sure if we should have beelined to IW and been stuck with warriors the whole time or if we were wise to get Archery. The problem with Archery is that it didn't help us get closer to Samurai or anything else that we needed later. It was good for the short term but a large number of quickly produced warriors might have been just as efficient until IW and Iron became available. I haven't yet read CFR's thread in detail but they seemed to have gone that route from what I read in the spoiler. I did skim their thread for an IW date and came up with 1540BC, about 1000 years ahead of us. They declared on Spain in 310BC and finished them by 65AD, roughly 25 turns later. In contrast, we were DECLARED ON in 425AD. We weren't yet ready to take her on and spent the next 52 turns trying to finish her off, pretty much double the time. How much longer would we have waited to take her out if we hadn't been delared on first? I suspect it would have been a while.
Early Culture
Turn 43, 2710 BC: You have discovered Mysticism!
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Turn 68, 1960 BC: You have discovered Animal Husbandry!
Turn 80, 1600 BC: You have discovered Sailing!
Turn 85, 1450 BC: Stonehenge completed
Turn 89, 1330 BC: Hinduism spreads to Osaka
Turn 92, 1240 BC: You have discovered Polytheism!
Turn 100, 1000 BC: You have discovered Priesthood!
Turn 100, 1000 BC: Work has now begun on The Oracle
Turn 108, 880 BC: You have discovered Writing!
Turn 117, 745 BC: You have discovered Meditation!
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Turn 149, 265 BC: Zoroaster has been born in Kyoto!
Turn 156, 160 BC: You have discovered Code of Laws!
Turn 163, 55 BC: You have discovered Civil Service!
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Turn 196, 440 AD: A Great Scientist is born in Kyoto!
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Mysticism was a diversion for getting SH and obelisks. The GP that was generated later helped us get CS and the obelisks helped us to pop Osaka's BFC but that could have been done with no state religion as it turned out. In the end though, it didn't cost us much in beakers and SH was built in Kyoto where production choices were limited and management of the whip proved useful. It helped but I think we could have done just as well without it in hindsight.
The Oracle attempt was a mistake. A lighthouse should have been getting the production until it became whippable. It also seems that we had this fairly long period where we spent a lot of time worrying about getting techs that we "needed" for using the GP to get us CS. While this was important, I'm not sure that we were very efficient at getting there. Due to having the prereq techs, the GS had Philosophy available when he popped instead of something like Compass, Optics, or Astronomy.
The Chaos Continues
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Turn 181, 215 AD: You have discovered Alphabet!
Turn 186, 290 AD: You have discovered Literature!
Turn 191, 365 AD: You have discovered Mathematics
Turn 193, 395 AD: You have discovered Masonry!
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Turn 202, 530 AD: You have discovered Construction!
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In hindsight, we were probably going in too many directions at once and that seemed to plague us throughout the game. We wanted TGL so we diverted through Alphabet to Literature, time that in hindsight would have been better spent researching Mathematics and Construction. It took us 18 turns to discover Alphabet and another 5 turns to get Literature. Was it really worth the investment at the time? We never got much from Izzy so Alphabet didn't help much until we met Bismarck. While TGL helped our science, I think going for it actually hurt us since it distracted us from taking Izzy out. In contrast, we could have picked up Mathematics (~5turns), Masonry(~ 2 turns), and Construction (~ 9 turns) in about that same time period.
Anyway, those are my thoughts concerning the early period. I'll probably have more thoughts later.