@Tr:
Don't forget that this is manipulated map. The moderators will not leave one of the AI without hammers as they put all except Cyrus capitol on a hill(to be sure that they will survive the ragging barbs). So Alex is hidden and this is not accidently.
Anyway it is better to make peace with Alex now as we will get dplo benefit in the future. If we decide we can declere again without any problems.
And if we want to try the mids in #2 city i have a plan to do it without the problem to fall in pop1. It is better to work the rice(the worker better finnish it first) in the begining (start the mids now is a must ofcource) till we get at least 24 food overflow. Thats way we will lose some hammers before the stone is hook and get them after connectiong the stone. Right after hooking the rice the worker must go on the stone imidiatly and build a quarry first(as the hammers are most needed). then to connect the stone. At this time the capitols worker will be done and can even help for the roads. Then the two workers must prechop the 3 forests(the one that is can be cut at ones) as there is chance to grow new forest near them. When the mids hit the 475 hammers we must finish the chops(meanwhile the workers can build road near there) then at the first chance wimp on the mids(that will save us 3 or 4 turns). The forest will give 60+26+20 hammers. if we are luvky we can save 2-3 turn if a new forest grow.
This i found as best way as the #3 will need at least 4-5 turns more. The end date will be - 370BC or 400(415)BC if a new forest grow. For example #3 city build will be after 300BC in anyway.
And for the danger to miss the mids i post some pics which talk themselves:
Don't forget that this is manipulated map. The moderators will not leave one of the AI without hammers as they put all except Cyrus capitol on a hill(to be sure that they will survive the ragging barbs). So Alex is hidden and this is not accidently.
Anyway it is better to make peace with Alex now as we will get dplo benefit in the future. If we decide we can declere again without any problems.
And if we want to try the mids in #2 city i have a plan to do it without the problem to fall in pop1. It is better to work the rice(the worker better finnish it first) in the begining (start the mids now is a must ofcource) till we get at least 24 food overflow. Thats way we will lose some hammers before the stone is hook and get them after connectiong the stone. Right after hooking the rice the worker must go on the stone imidiatly and build a quarry first(as the hammers are most needed). then to connect the stone. At this time the capitols worker will be done and can even help for the roads. Then the two workers must prechop the 3 forests(the one that is can be cut at ones) as there is chance to grow new forest near them. When the mids hit the 475 hammers we must finish the chops(meanwhile the workers can build road near there) then at the first chance wimp on the mids(that will save us 3 or 4 turns). The forest will give 60+26+20 hammers. if we are luvky we can save 2-3 turn if a new forest grow.
This i found as best way as the #3 will need at least 4-5 turns more. The end date will be - 370BC or 400(415)BC if a new forest grow. For example #3 city build will be after 300BC in anyway.
And for the danger to miss the mids i post some pics which talk themselves: