SGOTM 07 - Murky Waters

Interesting thoughts, Gnejs.

If we capture Cuzco around T112, its borders should expand 2X by T150 at the latest, so we shouldn't even need another GP.

Another thought: Having JC capture Cuzco made our life easier in two respects. No cultural defense for KK to deal with now and lower population means it will come out of resistance sooner. We might want to utilize that in future situations, especially with huge cities, like Madrid or Asoka's cities.
 
Interesting thoughts, Gnejs.

If we capture Cuzco around T112, its borders should expand 2X by T150 at the latest, so we shouldn't even need another GP.

Another thought: Having JC capture Cuzco made our life easier in two respects. No cultural defense for KK to deal with now and lower population means it will come out of resistance sooner. We might want to utilize that in future situations, especially with huge cities, like Madrid or Asoka's cities.

This would be very useful, but who is going to beat up Asoka before we do? :)

Though it should be possible to set Asoka on Isabella while we are finishing JC, then dow on whoever holds Madrid. Similarily, we can set Lizzie on Alex just before we are about to dow the two of them.
 
My head is killing me.

Would you trust me to play tomorrow morning (Archer first build) or do you prefer me to write another PPP and wait for your comments?
 
My head is killing me.

Would you trust me to play tomorrow morning (Archer first build) or do you prefer me to write another PPP and wait for your comments?
Get rid of your headache before you do anything. Play your turnset when you can enjoy it. That includes deciding when you've had enough of our comments. ;)

If you're planning to stick with the caravel, then it makes sense to build it before the archer. Same if you're going to build a galley and upgrade it. One turn shouldn't make any difference for the archer-choko.
 
My head is killing me.

Would you trust me to play tomorrow morning (Archer first build) or do you prefer me to write another PPP and wait for your comments?

Seems like you had a good time then? :) Sure, go ahead and play!

Get rid of your headache before you do anything. Play your turnset when you can enjoy it. That includes deciding when you've had enough of our comments. ;)

If you're planning to stick with the caravel, then it makes sense to build it before the archer. Same if you're going to build a galley and upgrade it. One turn shouldn't make any difference for the archer-choko.

Archer first gets the caravel/galley done at 18 base hammers. Growth one turn sooner that way.
 
Done. Nothing like a siesta.
I'll be playing in 10 hours from now then. Cuzco, there we go!

Siesta from 4 pm to 8 pm? I want to live in Spain! But not tomorrow when Sweden will beat you and you will get 2 extra turns (taken from my turn set). Perhaps I'll join FiveAces instead and get payed to drink :lol:

Good luck jesusin. Just play.

BTW, I've just started my vacation and will not be able to look at the save regularly until about three weeks from now. I'll swap TS if necessary.

How about running 100% culture the final 10-20 turns with two cathedrals? Could we cover the missing tiles?
 
Turnset report: T105-T115

T105.
Medic Axe moves 2NE, 3lb+Spe+Wor in Cuzco. CF Alex, our 3 units are 1SW of Cuzco now. Traded Optics+30g from Eliz for Educ, +1. Asoka would give HBR+310+WM for Paper, not yet. Broke Asoka's Incense for silver deal, traded stone to Asoka for Incense+2gpt, traded silver to KK for 4gpt.

T106.
Archer is born.
Eliz has whales to trade. I have sold our people happiness for 40 lousy coins, arggg.
Asoka has Engineering ready for trade.

Spoiler :
EDIT: wounded Prat+2ndSpe are now in Cuzco. I could trade Furs to Eliz for her whales, just to reserve them.

Stopping point, as planned. I'd suggest Paper to Asoka for 310g now, Educ to Asoka for Engineering next turn. Or don't we want to make him so advanced?

Continuing...


Traded Sheep to Eliz for Whales. Traded Paper to Asoka for 310g, +2. Redeclared Alex, cats+medic moved into Cuzco, told JC to attack Athens, DoP KK->Alex+WM+60g for paper+optics, 2MAce+lb appear 1NE of Sparta. Axe+Arc leave our city. There are 10 lb in Washington. Clams are 51%.

T107.
Caravel is born. So is Nicolas Copernicus. 5.5 Alex' lb is 1NW of Cuzco, but won't be able to attack Cuzco-1N either. Told JC to attack Athens.


Spoiler :

Stopping, I'm about to trade Engi for Educ. I could add Asoka on Alex for free. Should I?
I'm about declaring JC and bringing KK in. There are many Prats around Sparta travelling to Athens. It seems like an awful time to dow JC. Please look at the picture (cursor is in the easternmost Prat, there are another 2Cats1Spe bellow the Prats; KK has lb+5MAce+Cross+Cat+Spe+2Gal in Sparta).

Any advice?

Posts 2453-2474 refer to this situation.

Continuing...


Dow JC (cats+Axe teleport 1N), DoW KK->JC plus Feud for Educ, tell KK to attack Cuzco, Paper to Wash for 20g, +2. Asoka traded Engi for Educ (dowing JC too was doubtious and would have cost 230g). Arc and Axe upgraded in the silver tile. There are 3lb+Spe in York.

T108.
A Choko is born. Growth to pop12. We learn Liberalism and Astro. We start researching PP. Poor KK, his lb and 2 of his Maces are slightly wounded :). 2 Prats in sight, Cat+woundedCat+Wounded Spe 1NE of Sparta. All KK units are in the city. Alex lb has died, wounding a Cuzco lb. There is a Saladin's Caravel 1S of Sparta. I politely say hello. He has no religion. +1peace, -1 dowing friends. He knows everyone but Fred, and is pleased with JC and KK. We can't trade resources yet. We have astro and Paper on him. He would trade HBR, wouldn't trade Theo nor Music.
Spoiler :

Stopping as per PPP. See now reason not to continue. Our shock Axe can take 1Prat at 89%, but would end up wounded and undefended inside Alex borders and next to another slightly wounded Prat. I am not attacking. The medic is going home for an upgrade.
As for MM, we can either keep the new Choko for 260bpt, or have one unhappy for 244bpt, or run 10% culture for 235bpt.



Kublai looks somewhat budist now. Gift 40g to saladin, he is pleased now. He has 1250 points while asoka and KK have 1000. Saladin trade WM+20 for WM, their continent runs NE-SW, with Saladin on a different landmass close to Asoka. We will be meeting Cyrus in 5 turns. Traded OB too. Now we can get his gold for our silver or our crabs. Break Washinton 2gpt for crabs deal, get Saladins Gold for our excess crabs. We are happy and 1 unhealthy. There are 5lb+1spe in London. The new pop works the sea. The 4 cats 1N of Cuzco are bored.


T109.

New Cat is born. Eliz is in Bureaucracy. Only 1 Prat in Alex borders left. KK has cross+slightly wounded Mace 2E of Sparta, but 4 Maces are still in Sparta, won't they move? KK has lost 2 Galleys, but has another 2 ready to finish the 2 of JC. Only Spe+3lb in Cuzco, one of the lb is wounded. I see Fred's 3lb+Sword 2E of Washington, they are coming for our city. I want peace with Fred.
Spoiler :

Discussions till post 2504 belong here.


Continuing... CF Fred. Workers change cottaged tile to give KK some time to get to Cuzco. Axe attacks last Prat around Sparta, wins, 2.5 left. Medic Axe is a Mace now.

T110.
Imhotep is born. Saladin founds islam in Medina and converts. Asoka asks to trade maps, no thank you. A Cat is born. JC revolts to Theo, Bureau, serf. The Alex lb on the silks is protecting the resource! Alex Cat comes after our Axe. Only 4 Maces in Sparta, 1Mace+1Cross have important wounds. The only tile left for the Axe to retire is the hill, but maybe there is the Prat abandoning Cuzco on the other side... Climb to the hill, sheeet, there is 2woundedCats+Prat+Axe 1SE of the hill. No units from here to Cuzco. I don't dare to hope that the Maces in Sparta will join me in the hill before JC attacks. Crabs are 51% yet. Keep telling KK to go for Cuzco.
Unroaded cottage finished.

T111. Saladin in Buraeu and Theo. He circumnavigates, we were 1 tile short. :( A Cat is born. The Prat kills our brave Axe, who was trying to be an example to the lazy troops in Sparta. Will a KK unit ever approach Cuzco?
Cyrus met, he is more backwards than Saladin, he is confu, he knows Saladin and Asoka. He traded Marble for Dyes+1gpt.

I want to move our 4Cat+Mace+Choko S, to Antium, both defenders upgraded to Combat1. This could be considered as a desire to suicide by someone, so I am stopping before doing it. In 2 turns we will have another stack (Mace+Choko+1Cat) ready to attack at 1N Cuzco).


Stack moves 1W of Cuzco, there is JC's Prat+Spe on the iron.

T112. Asoka asks for Liberalism. Nop. Saladin asks to stop trading with Whasington, nop. Sistine's in York. New Choko is born. There are 3lb+2Spe+Prat+Wor in Cuzco. Collect 90g from our WM from Asoka, Eliz and Wash. KK gets Engi for free, what a lucky guy! From the iron our stack sees Prat+wounded Cat on the hill. Medic Mace+Cross 1W of Cuzco to help 1 Wor to catch up with the stack.

T113.
4 births: Cat, Bacon in Susa, Valmiki in MEcca, Virgil in Moscu. Pop13, the new one will go to a cottage. Alex has 2lb+2Cat on the Silk. W Silver lost. We can recover the other one in 2 turns. Clams are 50%. Met Louis, confu, even more backwards. I can sell copper to him for 2gpt or to Saladin for 3 gpt, but we will be meeting more AI soon, let's wait.

T114.
Cat is born. Clams 50%. Keep telling KK to go for Cuzco. Alex lb+2Cat 1NW of Cuzco. Cuzco borders expand, 20% defence, start bombarding. Louis has a zillion units in Paris. Musa met (somehow), he's the confu founder, he doesn't even have CS. JC has Axe+Spe+woundedCat 1SW of the banana. The second worker can move 2S of Cuzco, but as the stack won't wait for him and will move past JC units, he would get trapped there. But we can always move the medic Mace to his rescue, I'll do it. Running 10%culture wouldn't get us PP next turn, so keep 100%.

T115.
Kepler is born in London. Louis asks for 90g, we are not rich, you know? No, I'd rather have given him Drama. A Mace is born. We discover PP, start on SciMet. A GS (hopefully) will be born next turn. One Alex Cat has bombarded, the other has attacked and retired. We can bombard it down to 0% now. Cyrus money is up to 60. We can break the Silver deal. I would start roading with both Workers. I'd keep on moving our stack to Antium. But I'll leave all that to the next player. Good luck!

Autolog:
Spoiler :

Murkyopolis begins: National Epic (5 turns)
Murkyopolis begins: Catapult (1 turns)
Murkyopolis begins: Archer (1 turns)
SGOTM07(China) and Alexander(Greece) have signed a peace treaty
Tech learned: Optics
Murkyopolis begins: Archer (1 turns)
Murkyopolis begins: Caravel (2 turns)
Murkyopolis begins: Archer (1 turns)
Murkyopolis finishes: Archer
Attitude Change: Julius Caesar(Rome) towards SGOTM07(China), from 'Pleased' to 'Cautious'
Attitude Change: Asoka(India) towards Kublai Khan(Mongolia), from 'Cautious' to 'Pleased'
Attitude Change: Alexander(Greece) towards SGOTM07(China), from 'Furious' to 'Annoyed'

Turn 106/460 (225 BC) [14-Jun-2008 07:08:43]
Murkyopolis begins: Caravel (2 turns)
SGOTM07(China) declares war on Alexander(Greece)
Kublai Khan(Mongolia) and Alexander(Greece) have signed a peace treaty
Murkyopolis finishes: Caravel
Attitude Change: Washington(America) towards Kublai Khan(Mongolia), from 'Annoyed' to 'Cautious'
Attitude Change: Julius Caesar(Rome) towards SGOTM07(China), from 'Cautious' to 'Pleased'
Attitude Change: Elizabeth(England) towards Kublai Khan(Mongolia), from 'Annoyed' to 'Cautious'
Attitude Change: Kublai Khan(Mongolia) towards Alexander(Greece), from 'Cautious' to 'Pleased'
Attitude Change: Alexander(Greece) towards SGOTM07(China), from 'Annoyed' to 'Furious'
Attitude Change: Alexander(Greece) towards Julius Caesar(Rome), from 'Cautious' to 'Annoyed'
Civics Change: Asoka(India) from 'Slavery' to 'Serfdom'

Turn 107/460 (200 BC) [14-Jun-2008 08:05:42]
Murkyopolis begins: Catapult (1 turns)
Murkyopolis begins: Cho-Ko-Nu (2 turns)
Murkyopolis begins: Catapult (1 turns)
SGOTM07(China) declares war on Julius Caesar(Rome)
Kublai Khan(Mongolia) declares war on Julius Caesar(Rome)
Tech learned: Feudalism
Tech learned: Engineering
Tech learned: Liberalism
Murkyopolis grows: 12
Murkyopolis finishes: Cho-Ko-Nu
Contact made: Arabian Empire
State Religion Change: Kublai Khan(Mongolia) from 'Hinduism' to 'Buddhism'
Attitude Change: Frederick(Germany) towards Kublai Khan(Mongolia), from 'Furious' to 'Annoyed'
Attitude Change: Washington(America) towards Kublai Khan(Mongolia), from 'Cautious' to 'Annoyed'
Attitude Change: Julius Caesar(Rome) towards SGOTM07(China), from 'Pleased' to 'Furious'
Attitude Change: Julius Caesar(Rome) towards Kublai Khan(Mongolia), from 'Cautious' to 'Annoyed'
Attitude Change: Asoka(India) towards Kublai Khan(Mongolia), from 'Pleased' to 'Cautious'
Attitude Change: Elizabeth(England) towards Kublai Khan(Mongolia), from 'Cautious' to 'Annoyed'
Attitude Change: Kublai Khan(Mongolia) towards Frederick(Germany), from 'Annoyed' to 'Cautious'
Attitude Change: Kublai Khan(Mongolia) towards Washington(America), from 'Cautious' to 'Annoyed'
Attitude Change: Kublai Khan(Mongolia) towards Alexander(Greece), from 'Pleased' to 'Friendly'
Attitude Change: Kublai Khan(Mongolia) towards Isabella(Spain), from 'Cautious' to 'Pleased'
Attitude Change: Alexander(Greece) towards Kublai Khan(Mongolia), from 'Annoyed' to 'Pleased'
Attitude Change: Isabella(Spain) towards Julius Caesar(Rome), from 'Pleased' to 'Friendly'
Attitude Change: Isabella(Spain) towards Kublai Khan(Mongolia), from 'Annoyed' to 'Cautious'

Turn 108/460 (175 BC) [14-Jun-2008 11:10:24]
Tech learned: Astronomy
Research begun: Printing Press (8 Turns)
Murkyopolis begins: Catapult (1 turns)
Murkyopolis finishes: Catapult
Attitude Change: Frederick(Germany) towards Saladin(Arabia), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards SGOTM07(China), from 'Cautious' to 'Pleased'
Attitude Change: Alexander(Greece) towards Julius Caesar(Rome), from 'Annoyed' to 'Cautious'
Attitude Change: Alexander(Greece) towards Saladin(Arabia), from 'Cautious' to 'Pleased'
Civics Change: Elizabeth(England) from 'Barbarism' to 'Bureaucracy'
Civics Change: Elizabeth(England) from 'Slavery' to 'Serfdom'

Turn 109/460 (150 BC) [14-Jun-2008 12:05:31]
SGOTM07(China) and Frederick(Germany) have signed a peace treaty
While attacking in Mongolian territory at Sparta, Axeman defeats (2.45/5): Roman Praetorian (Prob Victory: 88.5%)
Murkyopolis finishes: Catapult
Islam founded in a distant land
State Religion Change: Saladin(Arabia) from 'no State Religion' to 'Islam'
Attitude Change: Frederick(Germany) towards SGOTM07(China), from 'Furious' to 'Annoyed'
Attitude Change: Washington(America) towards Saladin(Arabia), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards SGOTM07(China), from 'Pleased' to 'Cautious'
Attitude Change: Saladin(Arabia) towards Frederick(Germany), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards Washington(America), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards Julius Caesar(Rome), from 'Pleased' to 'Cautious'
Attitude Change: Saladin(Arabia) towards Asoka(India), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards Elizabeth(England), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards Kublai Khan(Mongolia), from 'Pleased' to 'Cautious'
Attitude Change: Alexander(Greece) towards Saladin(Arabia), from 'Pleased' to 'Cautious'
Attitude Change: Isabella(Spain) towards Saladin(Arabia), from 'Cautious' to 'Annoyed'
Civics Change: Julius Caesar(Rome) from 'Barbarism' to 'Bureaucracy'
Civics Change: Julius Caesar(Rome) from 'Slavery' to 'Serfdom'
Civics Change: Julius Caesar(Rome) from 'Organized Religion' to 'Theocracy'

Turn 110/460 (125 BC) [14-Jun-2008 16:13:51]
Murkyopolis begins: Cho-Ko-Nu (2 turns)
Murkyopolis begins: Catapult (1 turns)
Murkyopolis finishes: Catapult
While defending in the wild near Berlin, Axeman loses to: Roman Praetorian (8.00/8) (Prob Victory: 3.8%)
Attitude Change: Kublai Khan(Mongolia) towards Washington(America), from 'Annoyed' to 'Cautious'
Attitude Change: Saladin(Arabia) towards Julius Caesar(Rome), from 'Cautious' to 'Pleased'
Civics Change: Saladin(Arabia) from 'Vassalage' to 'Bureaucracy'
Civics Change: Saladin(Arabia) from 'Paganism' to 'Theocracy'

Turn 111/460 (100 BC) [14-Jun-2008 16:28:55]
Murkyopolis begins: Cho-Ko-Nu (2 turns)
Contact made: Persian Empire
Murkyopolis begins: Catapult (1 turns)
Maceman promoted: Combat I
Cho-Ko-Nu promoted: Combat I
Murkyopolis finishes: Cho-Ko-Nu
Attitude Change: Julius Caesar(Rome) towards Alexander(Greece), from 'Cautious' to 'Annoyed'
Attitude Change: Elizabeth(England) towards Cyrus(Persia), from 'Pleased' to 'Cautious'
Attitude Change: Alexander(Greece) towards Julius Caesar(Rome), from 'Cautious' to 'Annoyed'
Civics Change: Isabella(Spain) from 'Barbarism' to 'Vassalage'
Civics Change: Isabella(Spain) from 'Slavery' to 'Serfdom'

Turn 112/460 (75 BC) [14-Jun-2008 17:26:52]
Murkyopolis grows: 13
Murkyopolis finishes: Catapult
Attitude Change: Saladin(Arabia) towards SGOTM07(China), from 'Cautious' to 'Annoyed'

Turn 113/460 (50 BC) [14-Jun-2008 17:59:06]
Murkyopolis begins: Catapult (1 turns)
Murkyopolis begins: Maceman (2 turns)
Murkyopolis begins: Catapult (1 turns)
Contact made: French Empire
Murkyopolis finishes: Catapult
Attitude Change: Louis XIV(France) towards Saladin(Arabia), from 'Pleased' to 'Cautious'
Attitude Change: Isabella(Spain) towards Alexander(Greece), from 'Pleased' to 'Friendly'
Civics Change: Washington(America) from 'Barbarism' to 'Bureaucracy'
Civics Change: Washington(America) from 'Slavery' to 'Serfdom'

Turn 114/460 (25 BC) [14-Jun-2008 18:13:43]
Murkyopolis begins: Maceman (2 turns)
Murkyopolis begins: Catapult (1 turns)
Contact made: Malinese Empire
Tech learned: Printing Press
Murkyopolis finishes: Maceman
Attitude Change: Washington(America) towards SGOTM07(China), from 'Pleased' to 'Friendly'
Attitude Change: Saladin(Arabia) towards Julius Caesar(Rome), from 'Pleased' to 'Cautious'
Attitude Change: Saladin(Arabia) towards Cyrus(Persia), from 'Cautious' to 'Annoyed'
Civics Change: Alexander(Greece) from 'Barbarism' to 'Vassalage'
Civics Change: Alexander(Greece) from 'Slavery' to 'Serfdom'

Turn 115/460 (0 AD) [14-Jun-2008 18:31:22]
Research begun: Scientific Method (11 Turns)


Session turnlog
Spoiler :

Here is your Session Turn Log from 250 BC to 1 AD:

Turn 105, 250 BC: You have made peace with Alexander!
Turn 105, 250 BC: You have discovered Optics!

Turn 106, 225 BC: You have declared war on Alexander!
Turn 106, 225 BC: Kublai Khan has made peace with Alexander!
Turn 106, 225 BC: Nicolaus Copernicus has been born in a far away land!
Turn 106, 225 BC: Asoka adopts Serfdom!

Turn 107, 200 BC: You have declared war on Julius Caesar!
Turn 107, 200 BC: Kublai Khan has declared war on Julius Caesar!
Turn 107, 200 BC: You have discovered Feudalism!
Turn 107, 200 BC: You have discovered Engineering!
Turn 107, 200 BC: SGOTM07 is the first to discover Liberalism!
Turn 107, 200 BC: You have discovered Liberalism!
Turn 107, 200 BC: You have trained a Cho-Ko-Nu in Murkyopolis. Work has now begun on a Catapult.
Turn 107, 200 BC: Kublai Khan converts to Buddhism!

Turn 108, 175 BC: You have discovered Astronomy!
Turn 108, 175 BC: You have trained a Catapult in Murkyopolis. Work has now begun on a Catapult.
Turn 108, 175 BC: Elizabeth adopts Bureaucracy!
Turn 108, 175 BC: Elizabeth adopts Serfdom!

Turn 109, 150 BC: You have made peace with Frederick!
Turn 109, 150 BC: SGOTM07's Axeman (6.00) vs Julius Caesar's Praetorian (4.23)
Turn 109, 150 BC: Combat Odds: 88.5%
Turn 109, 150 BC: (Extra Combat: -20%)
Turn 109, 150 BC: (Extra Combat: +20%)
Turn 109, 150 BC: (Combat: -75%)
Turn 109, 150 BC: Julius Caesar's Praetorian is hit for 22 (60/100HP)
Turn 109, 150 BC: Julius Caesar's Praetorian is hit for 22 (38/100HP)
Turn 109, 150 BC: Julius Caesar's Praetorian is hit for 22 (16/100HP)
Turn 109, 150 BC: SGOTM07's Axeman is hit for 17 (83/100HP)
Turn 109, 150 BC: SGOTM07's Axeman is hit for 17 (66/100HP)
Turn 109, 150 BC: SGOTM07's Axeman is hit for 17 (49/100HP)
Turn 109, 150 BC: Julius Caesar's Praetorian is hit for 22 (0/100HP)
Turn 109, 150 BC: SGOTM07's Axeman has defeated Julius Caesar's Praetorian!
Turn 109, 150 BC: Julius Caesar adopts Bureaucracy!
Turn 109, 150 BC: Julius Caesar adopts Serfdom!
Turn 109, 150 BC: Julius Caesar adopts Theocracy!
Turn 109, 150 BC: Islam has been founded in Medina!
Turn 109, 150 BC: Saladin converts to Islam!
Turn 109, 150 BC: Imhotep has been born in a far away land!

Turn 110, 125 BC: Julius Caesar's Praetorian (8.80) vs SGOTM07's Axeman (5.39)
Turn 110, 125 BC: Combat Odds: 96.2%
Turn 110, 125 BC: (Extra Combat: -10%)
Turn 110, 125 BC: (Extra Combat: +20%)
Turn 110, 125 BC: (Plot Defense: +25%)
Turn 110, 125 BC: (Combat: +75%)
Turn 110, 125 BC: SGOTM07's Axeman is hit for 20 (29/100HP)
Turn 110, 125 BC: SGOTM07's Axeman is hit for 20 (9/100HP)
Turn 110, 125 BC: SGOTM07's Axeman is hit for 20 (0/100HP)
Turn 110, 125 BC: Julius Caesar's Praetorian has defeated SGOTM07's Axeman!
Turn 110, 125 BC: Saladin adopts Bureaucracy!
Turn 110, 125 BC: Saladin adopts Theocracy!
Turn 110, 125 BC: Saladin is the first to circumnavigate the Globe!

Turn 111, 100 BC: You have trained a Cho-Ko-Nu in Murkyopolis. Work has now begun on a Catapult.
Turn 111, 100 BC: Elizabeth has completed The Sistine Chapel!
Turn 111, 100 BC: Isabella adopts Vassalage!
Turn 111, 100 BC: Isabella adopts Serfdom!

Turn 112, 75 BC: Can Trade Open Borders with: Cyrus
Turn 112, 75 BC: Murkyopolis has grown to size 13
Turn 112, 75 BC: Francis Bacon has been born in Susa!
Turn 112, 75 BC: Valmiki has been born in Mecca!
Turn 112, 75 BC: Virgil has been born in Moscow!

Turn 113, 50 BC: Elizabeth has 2 gold per turn available for trade
Turn 113, 50 BC: Washington adopts Bureaucracy!
Turn 113, 50 BC: Washington adopts Serfdom!
Turn 113, 50 BC: Your land area: 23 (4.15%) is close to the Domination Limit: 282 (51.00%).

Turn 114, 25 BC: New Tech(s) to trade: Louis XIV
Turn 114, 25 BC: Can Trade Open Borders with: Louis XIV
Turn 114, 25 BC: Louis XIV has 2 gold per turn available for trade
Turn 114, 25 BC: Your Catapult has reduced the defenses of Cuzco to 17%!
Turn 114, 25 BC: Your Catapult has reduced the defenses of Cuzco to 14%!
Turn 114, 25 BC: Your Catapult has reduced the defenses of Cuzco to 11%!
Turn 114, 25 BC: You have discovered Printing Press!
Turn 114, 25 BC: You have trained a Maceman in Murkyopolis. Work has now begun on a Catapult.
Turn 114, 25 BC: Johannes Kepler has been born in London!
Turn 114, 25 BC: Alexander adopts Vassalage!
Turn 114, 25 BC: Alexander adopts Serfdom!
Turn 114, 25 BC: Your land area: 23 (4.15%) is close to the Domination Limit: 282 (51.00%).

Turn 115, 1 AD: New Tech(s) to trade: Washington, Asoka, Cyrus, Mansa Musa
Turn 115, 1 AD: Can Trade Open Borders with: Mansa Musa

 

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We cannot hold edu long from Asoka, so do the trade.
Can't we trade sheep to Liz for whale. Health isn't too bad AFAIR.

Edit:
After selling paper to Asoka, I would also sell it cheap to Washington for attitude.
 
We all missed the whales. No feudalism to asoka. And he must not learn rifling.

EDIT: Do the trade (paper + edu) but don't include feudalism and try to get feudalism (EDIT2). I don't think Asoka will reach Rifling within 30 turns.
 
Log updated.

Have problems attaching. There are JC's 5Prats, 3Cats, Axe, Spe between Sparta and Cuzco.
 
We could delay JC (until we can get KK back to Hindu, if he converts as I expect) and go for Hamburg, though there we urgently need defenders again.
 
Image attached.

I will remember sell paper to Wash for 20g next.
 
I would consider delaying the war against JC for one turn. But don't bring in Asoka!!!

EDIT: Are the unit(s) 1 NE of Sparta injured, or will it move towards Athens IBT? We don't want it bumped onto the hill when Sparta gets out of revolt.
 
Asoka won't give us Feud in top of Engi, but he would dow Alex. We don't wnat that, do we? +1 shared war with others.
 
Asoka won't give us Feud in top of Engi, but he would dow Alex. We don't wnat that, do we? +1 shared war with others.

We don't want Asoka to start building units now! The best timing would be about 4 turns before we DoW him so that he can empty his lands from loose units without him building many new one.

I misunderstood your previous post, so I updated my response above.
 
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