
I had a crash whilst planning.
trades:
for happy
dye with charl
cancel wine import. Sell wine.
sell fur
Perhaps stone to Augustus for 7, Marble to Boudi for 8, after NWs.
Look for war partners.
tech:
democracy next, switch civics to rep (1 turn anarchy - may as well do it turn 0, as 2 civics changes is 2 turns anarchy anyway), do we want emanc straight away (another 1 turn anarchy)? This reduces the effectiveness of our workshops, but makes cottages better.
Steam after that, I think, which open up assembly line (with corp) and rail/construction. I guess there's also arty, as well as corps (should be able to trade for this??). Anyway, democ and steam should be 8 turns.
cities:
5th - wealth, Sol
parma - obs, airship, wealth, NW?
Marbles- frigate, NW?
Engineering- IW
Stone- frigate, drydock, frigate
farcanal- cav, cav
ulundi- bank, lh.
nobamba- airship, rifle
nongoma- wealth
santarum- lib, court
liera- (frigate) mace, mace
evora- stable, cavs
oporto- bank, cash
lisbon- airship, cavs
coimbra- (frigate) barracks, cannon
lagos- lh, cash
braga- lh, cash
guimarez- obs
yasod- ? wealth.
delhi-

??court, gran, happy??
bombay-
We could use about 7 missionaries to spread confu, but we can't spread India's religions, as the monastries were destroyed.
We still don't have the NE built! Also we need GT, Herm, WP, and FP. Any suggestions for this? I think NE in Ulundi, GT 5th?, Herm who cares, maybe Stoney, WP in the new world, and FP in Liera or Evora. We'll also have Wall St with corp, Delhi, I imagine, or Parma?
war:
upgrade indian force
raze agra lahore
raze mad on route
calc and palp last
Why is the spy still looking at Joao?? We're a bit short of troops, and very short on cannon and frigates. G has 2 frigates patrolling near our galleon fleet, and we only have 1 frigate in support. Terrible news, as this is a bottleneck we can't afford if we want a speedy finish. Liera and Coimbra will prioritise 2 frigates first off. A couple of airships coming thru should also aid in the ocean dominance. As for cannon, I'll try and slide some more in. The 2 privateers can come south to aid in the clean out.
The galleons can reach Madras or the mainland in 2 turns, but I'm not sure I'm comfortable going to Madras right now with G's frigaes around. Either they wait for support, or they can go straight for Vijay, and madras can wait for the next batch, or the fleet delays leaving for a couple of turns. The razing of Madurai and the taking of Vijay will relieve the cultural pressure on Delhi and Bombay. So I propose that the rifles move out after gathering and cannon upgrade at Bombay, the knights upgrade at Delhi, a couple join the Madura squad, a couple join the disembarking Vijay squad, and 1 stays for defence. After the razing of Madura, the successful cavs can aid in the NE push.
The second option is to drop the troops off on the horse NE of Madras, if G's frigates allow it. This would mean the galleons hide in Delhi for a turn, and then go and pick the survivors up after the razing. The only problem with this is that G's larger cities survive for longer. What do people think?
Further along, we can keep Lahore, but I agree Agra would be tough if Augustus is to survive for any length of time. Do we stick with the plan to sweep SW after G's demise?
I suppose I am for keeping Joao's cities. If I was playing SP, I would be looking for a vassal, but I'm not sure when he will break from G. Does everyone want to keep all 3 cities?
That's all I can think of right now. What have I missed?