Didnt know 2W was decided, I would have preferred the gold....what's done is done.
I am in favour of an extra round of exploration, even 2... I think it's an inland lake.
Wow, I don't log in for one day and we've already opened and moved!
Well, now we see what we do, I'm inclined to change my position in favour of settling on the cows - this potentially leaves us room for another city on the plains hill which can use the clams if we turn out to be food poor. This area has a lot of forest and hills and could produce some nice wonders for us with a few invested worker turns.
So, my proposal based on that is settle on cow on turn 0, research fishing, bw while building worker, workboat, settler with chops. Worker can begin with mining the gold and at size 2 we can work fish and gold for nice food surplus and cracking research pace - this will help with the possibility of founding religions if we choose.
Once we have 2 border pops and sailing and math we will have marble access easily for whatever wonders we need it for.
Anyone care to modify the test map to use this info we have now so we can do some testing - I'm hopeless with worldbuilder.
EDIT: I disagree with exploring more than turn 0, as every turn before we start is a turn later we finish, and I can't really see what we could possibly find that would make us want to settle anywhere but the start spot or the cow, although I too wold have preferred the scout go to the gold.