SGOTM 09 - Fifth Element

Not clear what 2 engs with an MBA do at work in the night :confused: :crazyeye:

Your PPP Mesix? We have time, but not let the grass grow under our feet. :whipped:

Only one of us has an MBA, Mesix has a Masters of Aeronautical Science.

As I've said many times, we get paid for what we know not what we do so as long as we keep things working we have lots of free time. Speaking of free time, where is that PPP Mesix? If you don't hurry up, I may have to play my TS at home instead of at work.:lol:
 
It is nice to see the family back together and in such a good mood. :D

We should be prepared in case we get attacked or get dragged into a war, but at this point I don't see it worthwhile to go on the offensive unless we don't have a resource we need to get to space.

I would love to be able to take Atlantis. Perhaps we can bombard it enough to lower the LBs defense and make an amphibious attack with Paras or build a few marines. Perhaps there's a special prize for doing so!
 
It is nice to see the family back together and in such a good mood. :D

We should be prepared in case we get attacked or get dragged into a war, but at this point I don't see it worthwhile to go on the offensive unless we don't have a resource we need to get to space.

I would love to be able to take Atlantis. Perhaps we can bombard it enough to lower the LBs defense and make an amphibious attack with Paras or build a few marines. Perhaps there's a special prize for doing so!

I say we nuke um! And change our name to Kim Jung Il :lol:
 
Oh... I totally forgot to add this in to my TS report, but off the west coast of south america there is another similar 1 tile island called Easter Island Egg, or something. I'm surprised noone checked it out before this.

Surely 30 odd paras is a fair standing army for any contingencies. btw, what abut the idea of deleting the obsolete units?
 
I guess the question is: is there anything special about these Barb fortresses? I don't believe it's possible for a tile to have two resources, and it looks like Atlantis has Iron which we already have. Do you think the only source of Aluminum for our hemisphere is on Easter Island?

Nuking them would make it easy to take them over.......:hmm:
 
I'll look over the save again and post my PPP later today.
 
It is nice to see the family back together and in such a good mood. :D

We should be prepared in case we get attacked or get dragged into a war, but at this point I don't see it worthwhile to go on the offensive unless we don't have a resource we need to get to space.

I would love to be able to take Atlantis. Perhaps we can bombard it enough to lower the LBs defense and make an amphibious attack with Paras or build a few marines. Perhaps there's a special prize for doing so!
You might be better of bribing them to war against each other and concentrate on firing that ship off. At least it'll keep them off your back and slow down their teching.
 
Nukes? you guys are goin' crazy!!!
First we need to build the Manhattan (useless and dangerous) second, what do we gain by taking Atlantis?




Nothing.

Go on with your PPP Mesix, i can hear the grass grow under my feet.
 
Tech Path - Assembly Line > Industrialism > Steel > Railroad (for Mining Inc)
Espinage - Set all to 1

City Buildings...and specialist MM

LP - Wall St (7)...fire engineer/hire scientist
Athens - Market (4), Lab (7)...fire engineer/hire scientist
Blub - Broadway (10)
Pindus - National Epic (1), Lab (7)
Sparta - Levee (1), Observatory (4), Lab (6)...fire merchant/hire scientist
Panama - Observatory (3), Lab (6)...fire engineer/hire scientist
New York - Grocier (1), Observatory (5), Lab (8)...fire engineer/hire merchant
Vancouver - Grocier (3), Observatory (4)...fire engineer/hire merchant
Greenland - Customs House (4), University (5)
Opis - University (1), Research
Nippur - Bank (1), University (2), Observatory (3)...fire engineer/hire scientist
Babylon - Market (2), Lab (5)...fire engineer/hire scientist
Akkad - University (5), Observatory (7)...fire engineer/hire merchant
Durkurigakah - University (3), Observatory (4)...put worker on tile and fire engineer/hire scientist
Borsippa - Courthouse (4), University (7)...fire engineer & merchant/hire scientist (2x)
Sippar - Moai Statues (8), Courthouse (7)
Braga - Workboat (1), Library (3), University (7)...fire merchant/hire scientist
Faro - Bank (5), University (4)
Leiria - Courthouse (5), Library (2)
Braganza - Forge (7), Courthouse (12)
Guimaraes - Courthouse (1), Library (2), University (3)
Coimbra - Courthouse (3), Library (3), University (7)
Lisbon - Courthouse (???) one turn of anarchy remaining
Evora - Bank (17)
Oporto - Granary (1), Courthouse (7)
Lagos - Granary (2), Workboat (1), Courthouse (4)
Santarem - Forge (???) two turns of anarchy remaining
 
Should I start a GA this TS?

Are there any other great people moves/uses recommended?
 
I think it would be a good idea to rename some of the cities...especially the ones we took from Joao. I'm going to go with geographical names (like Brazil, Argentina, etc.) that tell where the cities are. Does anyone have any suggestions?
 
Feel free to rename if it makes sense, imo. Start a GA in 2 turns when all the cities are out of revolt, and be sure that it's not a GE. :suicide: :) Blubz wanted to burn the spare GE on Broadway... I'm not sure.. I can't really think of a better use for him, is all. The other GE is for Mining Inc, but I guess that will be next TS (although perhaps AL > steel > rail > Ind > Rocket), and the other two for another GA.

I had eng's in cities that still had a fair bit to build, but running more sci's is ok, especially considering we still have a bureau capital, and so it doesn't have as much impact. Just take note that in some cities it is more useful to run more specs thn work extra tiles, so stack em up!

Also, building wealth might be better than science at the moment, in order to increase the slider (more efficient- not checked, tho :)), and also I was pretty sure we didn't need more wbs... pls check this on F5 before you start... I don't have time to look now. Otherwise, looks ok, but you might also have factories to stick in there.
 
Looks good to me unless any of those eng are needed for production of necessary buildings as sweet said.
 
Should I start a GA this TS?

Are there any other great people moves/uses recommended?
Not that i remember.
Mesix, only two things for your TS:
1) burn a damn GE on Broadway and renegotiate all deals involving furs after it.
2) probably during you TS all the former Portuguese cities will go out of revolt, start a GAge right after the last one will pop his full BFC.
Don't say you read my posts.

Probably a factory is better before WS: it will pay for itself in few turns, mainly if you start the GAge. With a GSpy.

Don't fire engineers: first it can happen to YOU :p, second they help the production.
Only exception is LP.

Levees: Nippur, NYC, Sparta. Precedence on any other building.

Fire GE on Broadway: if someone can tell me a better use for a GE, he's welcome.
As i already said, the 3GD will be done in 7 turns in Nippur, with all the production buildings there. IW in Nippur, of course. ASAP.

Build watermills around Nippur, replacing some of the farms. It must not grow past 17.

Too long the cities list to comment. Maybe a market gives more immediate results in Pindus than a Lab.

Remember to move the Paras to cover the coastal cities: at least 2 for the Atlantic coast.

Don't even think to kill our warriors. No better unit is needed in the continental cities.

Moai in Evora, dammit.
 
What about building WS in a different city than LP? It seems counter productive to build WS there since we will be running max scientists to get the benefit from OU. As we raise the :science: slider, we will get less return on investment for WS. If we specialize cities better, we can get more benefit from WS.

It isn't necessary to burn a GE on Broadway...that is just the best alternative previously.

Let's builf WS in Evora. It has 3 fishing resources and a grassland cows. It is a great location for a specialist farm. We can run maximum merchants there and build bank/market/grocier using a GE to finish WS when he arrives.

We will get better benefit out of both WS and the GE in this way.

Evora may also be a better site for the Moai Statues. In my PPP, I picked Sippur since it had the most sea tile for a city that could build it in a reasonable time. Evora will have more sea tiles, a higher population, and should be able to build MS quickly after the borders pop in one turn.
 
Looks good to me unless any of those eng are needed for production of necessary buildings as sweet said.
I checked out all of the cities and left engineers in underdeveloped cities (mostly from Joao) to help build necessary structures. I also analyzed bonuses from buildings for :science: vs :gold: and recommend scientists in cities with a higher bonus for :science: and merchants in cities with a higher bonus for :gold:.

Also, one of the forest preserves in Pindus is being worked by New York which is one less specialist in Pindus from the National Park. I plan to reassign that tile to Pindus to maximize the benefit.
 
I guess the location of WS depends if Evora will have all the commerce buildings & WS online by the time we need to establish MiningInc. If so, then maybe it makes sense. If not, I guess it depends on how long we can wait.
 
I'll have to trust your skills to figure which city will be best for Wall Street. Some other choices might be Nippur or Babylon. I have to assume the first requirement is the ability to support many specialists with the available food. Of course I've just had another thought; with all those free Merchants in Pindus, wouldn't Wall Street be better there? Or have we already built all the Wonders we can there. I guess I'll have to go back and review the discussion that you and Blubmuz had.
 
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