While our Empire is pumping out an Army and a Navy for a 5-turn Military Civic period, Delhi keeps building its current Wonder (Oxford?) and uses its relatively Highest-powered Base Input at the Time: Food
Yep, switching the civics a lot sounds good. I'll have to plan it out a bit, but that's ok. I wasn't planning on whipping Dehli, it's too high population to be worth it I'd imagine. It's not a big deal to lose OR on Oxford, as with beaurocracy and the stone bonus already, Oxford is only effectively an 11% bonus to hammers.
I'm not sure exactly how you came up with the 11% bonus but I'll assume that you said something like the following:
Base Hammers = 100% (of base Hammers)
Stone = 100% (of base Hammers)
Bureaucracy = 50% (of base Hammers, although it can be less than 50% for non-even multiples of base Hammers)
Org Rel = 25% (of base Hammers, although it can be less than 25% for non-divisible-by-4 multiples of base Hammers)
Let's just assume that our City is making a "multiple of 4 Hammers," to keep the calculations slightly simpler.
So, presumably you added everyting up:
100 + 100 + 50 + 25 = 275
Then took the Org Rel bonus and divided it by that number: 25 / 275 = 0.0909, or 9.1%
Maybe we should just look at the bonuses and ignore the base Hammers?
100 + 50 + 25 = 175
Org Rel bonus divided by that number: 25 / 175 = 0.1429, or 14.3%
So, I don't know where the 11% came from. Perhaps you can explain it to me, as, to this day, the intricacies of Percentage-based Math still elude me.
Anyway, one important consideration is that when we lose the Org Rel bonus due to switching into Military Civics, we will ALSO LOSE THE BUREAUCRACY bonus.
Not running Bureaucracy has several implications:
a) The impact of the loss of Org Rel is greater
AND
b) The impact of the loss of a Forge is greater
AND
c) Running Cottages and Mines in the captiol has far less value than running Specialists will have when we aren't using Bureacracy, but we'll be running Slavery, so we can't just hire a ton of Scientist Specialists, either
AND
d) The whole argument about "building Missionaries" or other items in favour of building a Wonder in a Bureaucracy-based capitol COMPLETELY DISAPPEARS! Without Bureaucracy being run, this argument goes right out of the window, so we have to be careful to not "trick ourselves" into believing that building something other than the World or National Wonder in Delhi (such as a Military unit or a Missionary) would actually be a good thing due to the "savings" on Bureaucracy reason, since we wouldn't even be running Bureaucracy.
So, what can we do here?
Well, one thing would be to forget about the Vassalage experience bonus and stick with Bureaucracy. However, it is VERY NICE to have units start with 4 experience points (think of Vanilla-based Barracks), as you will just need to win ONE BATTLE in order to get a second promotion, and a second promotion starts to allow your Combat I units to both specialize (Shock for anti-Melee, Cover for anti-Archery, Pinch for anti-Gunpowder, etc) and immediately heal most of their health back. THEREFORE, WE REALLY DO WANT to run all four of these Civics at a time:
Police State, Vassalage, Slavery, and Theocracy.
So, if we're running those Civics, where does it leave Delhi?
Well, technically, since we want to get the Wonders (University of Sankore and Oxford Univeristy) built there ASAP, we shouldn't switch into Military-unit-production mode in Delhi, further delaying the main point of Lightbulbing Education (getting Oxford University). No, we will stick to building the buildings there, even without the Bureaucracy and Org Rel bonuses.
But, without these other two bonuses, the benefit provided by a Forge gets CONSIDERABLY LARGER and thus I believe is a very justifiable investment. Even if we don't make a lot of Hammers per turn, whenever we get a Hammer infusion (whipping or chopping), the Forge offers a sizeable Hammer bonus. If we can build (say, whip) a Forge while running Bureaucracy and Org Religion, not only is it an efficient way to build the Forge, but it won't cost that many population points due to the extra Hammer bonuses reducing the number of population points required.
Now, let's think about it:
Delhi will be limited in many ways during the time period while we are running the Military Civics for 5 turns.
1. The Hammer output of each base Hammer will be greatly reduced. Without the Bureaucracy and Organized Religion bonuses, we'll just be relying on the Stone bonus (and the Forge's bonus, which I think will be worth building) to keep our Hammers going. Stone is still nice, but working Hammer-based squares will net us MORE VALUE when we're running those Civics than when we aren't.
2. The Commerce output of each base Commerce will be greatly reduced without the Bureaucracy bonus. Well, we could just run more Specialists in that case, right? Hmmm, see point 3:
3. The Flask output of each Specialist will be reduced.
4. Even if we wanted to run a lot of low-Flask-valued Specialists, we'll be in Slavery, so the max number of Specialists that we'll be able to run
is 2 Scientist Specialists, which isn't a lot for a high-Food site like Delhi.
So, it sounds like just about everything in Delhi will be nerfed. Just about... but not everything. I didn't say a thing about Food. In fact, Food is the only basic input that is NOT being nerfed in Delhi during this time period. Therefore, relative to working Food-based squares on other turns, working Food-based squares for this 5-turn Military Civic time period GIVES US GREAT RETURN ON OUR INVESTMENT.
Okay, so what? Well, it's a great revelation, because it means that we can actually COME AHEAD by whipping the Forge (and say, overflowing into the Unviersity of Sankore) and even whipping the University in Delhi.
As for what to do with the University's overflow Hammers, we have a couple of options:
a) Overflow into the University of Sankore, although doing so might leave us with not much left to build, since we might complete the Forge, University, and the University of Sankore prematurely this way, being unable to start on Oxford University since the Universities won't exist yet in other Cities. Presumably, we'll use this approach if we're slow to build the University of Sankore and will still be completing that Wonder for a couple of turns after we switch into our Military Civics
OR
b) Overflow the University's Hammers into Oxford University on the turn that we switch into Military Civics. Now, yes, we'd miss out on the Bureaucracy and Org Rel bonuses on the overflow Hammers, but at least this way we wouldn't have to put in a "placeholder" build item due to having all 3 of our Forge, University of Sankore, and a University completed prior to unlocking Oxford University
The answer will mostly be dictated by how quickly Delhi will complete the University of Sankore with a whipped Forge, rather than by a choice that we make.
Then, while all other Cities are focusing on pumping out a few quick Military units (Triremes count, hint, hint, wink, nudge), Delhi can quickly recover from the whipping by:
a) Ignoring the hiring of Specialists (no Representation, no Philosophy, plus we want to grow quickly during the time period where working the Food squares offers us a higher relative value, so let's not hire any Specialists during this time period)
AND
b) Focusing on working Farms + the GCopper, followed by working Cottages with any leftover citizens (since these squares give the most Food of the remaining squares but still aren't giving us the Bureaucracy bonus for their Commerce), followed by working GH Mines with any additional citizens (since they give us the most Food out of the remaining squares)
Since Delhi DOES have a high Food output, we'll be able to quickly make up for the lost population. A Forge with access to Gold + Silver = +2 Happiness, which, in the short-term balances out the 2 Unhappiness from whipping twice, while in the medium-term allows us to grow Delhi to a larger City Size. Even if we lose our Gold to Saladin's Culture capturing the Goldfish City for him, we can always trade for Gold with one of the AIs for, say, Incense, later on.