SGOTM 12 - Team Zoe

Bringing them in the war is a calculated risk that we will capture the incans in time and I have no problem with it. Actually destroying them for one quite corrupt city isn't my idea of a profitable encounter.

If they plant near Osaka, Bombay or The Zoo, we could take their second city. Otherwise I maintain my position of leaving them be.

We have few civs left to conquer, short of irrigated beaker farms. I'm for giving a hand to persia (and korea for that matter), but I'd like a piece of egypt in the mean time.

X-post: child care first.
 
Is it OK with everyone if I play this tomorrow evening (GMT)?

My daughter is a bit under the weather, and Mrs Bucephalus is working tonight, so I get child care duty.
Hehe. I know everyone's really jacked up to see what happens this turnset but they'll just have to wait. :mischief:

The only request I have is we keep this to a tight 24(you've said it) and 48 play it (you're on the clock) so if you would prefer a swap that's fine too.
 
Hehe. I know everyone's really jacked up to see what happens this turnset but they'll just have to wait. :mischief:

The only request I have is we keep this to a tight 24(you've said it) and 48 play it (you're on the clock) so if you would prefer a swap that's fine too.

I'm cool with a swap if you can play tonight, Whomp.

I could still take the following set tomorrow or Thursday.
 
OK that sounds good. I'll get turns in tonight and you can follow me.
 
whomp, don't forget a few issues when playing: (The Zoo is currently unhappy, so employ 1 scientist and Bombay can work a different tile to give lib in 5)


1. Research
do keep the MM so that we can get education in 2 (and let The Zoo build a uni as fast as possible)
do get monarchy from Arabia and spread it round (to France first so we can get invention with the help of theo). do spread invention to the sci Civs as well (except maybe Persia and Ottoman, see reasons below)

Self research will be the main mode of getting techs, thus unis and 2 wonders are essential. I would let The Zoo work on a prebuild for Copernicus as soon as the uni is done.


2. Wars
I guess we all agree to fight Incas in 1-2 turns. The consensus was to draw in Ottoman (and maybe use the techs above).
At the same time, I advocate a war against Hittites (it's phony for us) and sign in Dutch immediately. Wait 2-3 turns and then sign in Persia so they can get some of the Hittite pie. (we might need techs to convince both Dutch and Persia)

Once Incas are gone (and I guess it will happen during whomp's turn), whom do we fight next? Are we going after Egypt or get Portugal first?


3. FP
do we all agree to use the first MGL for a FP rush? Where? Bombay or Delhi?
 
MGL FP yes, Bombay if we are to use Portugal as well. Otherwise I doubt Lisbon will be really productive. An army would be nonsense on this kind of archipelago.

Whomp, just so you check it, I am pretty sure I misclicked the eldar into exploring, so you should prompt it before letting it move next turn.
 
If you people agree with my idea of letting the Civs fight to burn units and get bigger Sci Civs, we might want to do something similar on the Greek Island. IIRC there is Arabia/Greece/Russia/China??? on one Island. First let the 2 non sci Civs fiight for a while, then get the Sci Civs to grab the cities.

While Persia will enjoy it's GA once it fights, Greece and Babylon would do the same. Might be beneficial for us.
 
Check on the Eldar, mm'ing happiness and science, MGL for FP and follow the settler on a galley. Finish Incans and I think eliminate Ports next.

I like the idea of the wars with Hittites vs. Dutch and Persia in 3 along with the Greeks jumping on the closest non scientific after their neighbor(s) does so first (basically the one Greece can beat up and gain territory and kick off their GA).
 
I am no expert but I would put the FP in a Portugese city. The Indian cities were not too bad on corruption, and would only get better with proximity to the FP. I have not looked at the map to see if the Portugese land is good.

I also think Portugal should go next after Inca. Then our great military can get back in the boats and go to our next destination - which I think should be Egypt.

We are going to need more lux when our cities start getting big. I suppose we should start plotting if there are other civs to take out for their lux.

While we're at fake wars, shouldn't we get France into one, they could use a reduction in their gpt upkeep?
 
Bombay is wasting 4 shields out of 6 so Dehli's pretty corrupt too. The advantage of Dehli is it's on a river, has a hill, two mountains and a lot of irrigation than needs mines to make it more powerful. Lisbon would need a duct to grow and has some tundra around. Oporto has more potential but I still think Dehli looks like a good spot.

I tried to get the Arabs to trade monarchy but wanted lit, currency, 425g and 14gpt. I didn't cut that deal.

I'm not sure how to get France into a fight unless we're MA'ing against them and we don't have enough of a tech lead on them to draw them in against the Vikings.
 
whomp, gift the Arabs currency and they will surely give us monarchy for a MA tech :crazyeye:
 
Duh. Ok got it.
Trading engineering, lit and 40g for monarchy.
 
I didn't get too far tonight but here's the start.

Preturn:MM the Zoo to 23spt and science in two along with a uni prebuild. Move a citizen in Bombay and lib is due in 5. I can't get the Arabs to budge on monarchy for currency, lit all our gold and 7gpt. They'll do the deal for 425g and 14gpt. No dice. Check online. Duh.
Gift currency to the Arabs. Then trade lit, engineering and 40g for monarchy.

Trade theo and monarchy for invention with France.
Gift it to Korea,
Russia for 3g
Sumeria for 6g
Bismarck for 2g
Mistakenly give it to Persia. :blush: Sorry.
Babs for 1g
Establish a embassy in Mongolia (north of Hits) for 43g.
Then Dutch for 68g then Persians for 43g. They're ready now with pikes in the capital. I think we'll bring them in right away and join the other two.

Sell philo for 10g to Hits and declare on them.
Buy Dutch in for lit. Mongols for their 2g in exchange philo and lit. Decide the Persians are ready with Pikes and two friend on each side going at them. Monarchy and 108g gets them in the game.
Hit enter. Phew.

IT Ports run some units through our territory. Grr.
Russians, Germans, Sumerians start Leo's.
French Sistines

310 BC Starve Copan and Chichen to finish education. MM Osaka to take a turn off the market. Due in two. Wool comes available through France and as you can see they have theo. Dang. The Hittites lost their iron colony.

IT education comes in.
330 Stop here since I got a late start. Sorry Buce. The Otto settler is on the move and I'm ready to declare on the Incans. I forgot to look at the Hittites situation.
Here's the trade picture and the save for your viewing pleasure.
azoe1dd0.jpg


The Save
 
I personally wouldn't have paid the AI for those trades, simply give a more expensive tech...

from the trade screen, we can see Spain has an extra worker, get it for a tech...we should in fact always look out for that and then join our workers into cities. Ottomns settler is on the move? If we declare, we need to make sure, they do not lose it.

edit: there is a lux available from Sumer. I am sure if we give them monarchy for that, we can get it and run no risk of a hit trade rep if the route gets broken. Anyone can confirm this?
 
seems I am becoming the new Klarius with so many posts, apologies :blush:

anyway, let's get the lux from Sumer and Delhi should be having no more happy issues. Also, get the slave and some coins from Carthago.

I checked and saw that we might want to pull the same war exploitation with Greece/Carthago against China in between. I would do that. Freeing up their unit support will in the worst case get us more gpt, if we need that

edit:shoot, the trade route of Sumer seems to go via Incan land, so we might want to hold off that trade until Inca no more
 
ThERat you're all good. The more discussion the less opportunity we make mistakes.

I was going to pick up the slave and I think the Chinese war makes sense especially before these guys get their UU. I kind of panicked on the Persians since I screwed up giving them invention to begin with. My bad. I will move units out into Mayan lands (not a pretty landmass) this turn.

One thing is Mayan lands need irrigation bad since those mines and deserts are not doing us any good. I'm tempted to pop rush those two cities and bring water from India to them. I was thinking workers since the cities will starve without irrigation anyhow.

Since we're so close to astro I'm inclined to wait on the lux unless we're 100% sure we can make a trade route (IE no more Inca).
 
Mr ThERat, I sure don't think you are the post leader, but I havea notion to check. I agree with Whomp - put the ideas out there so we can all factor them into the game.

Whomp - definitely drop some workers out and get that water to our Mayan cities. Can you pop them out of the Indian cities without rushing?

Questions:
1. Can we make it to 4 turn research?
2. If yes, should we try?
3. If yes, how many cities will we need?
 
Whomp - definitely drop some workers out and get that water to our Mayan cities. Can you pop them out of the Indian cities without rushing?
I can once we finish the libs there. I have a fair number of workers now ~10 slaves but to develop both areas is a project. India needs prep work for a FP so irrigation on grass is being replaced by mines but the opposite is happening in Maya where they have mines on plains and deserts so they need the water from India. :crazyeye:
Zerksees said:
Questions:
1. Can we make it to 4 turn research?
2. If yes, should we try?
3. If yes, how many cities will we need?
Not now. We're about 16ish turns on astro so my guess is getting there would require a lot more conquests and cities.
 
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