Ronnie1
Deity
While we're on the subject of exploring boats - please don't cut corners. The galley that has gone around Copper Island missed out on revealing 4 tiles. These could reveal coastal links to further islands.
Exploring with the WB in general - I think keep heading as far east as possible. There might be a chance at circumnavigation - who knows? Same reasoning for another WB to head far west soon.
I think mab and aj are actually asking for different things on the exploring, so I want us to discuss it a bit more.
If I understand correctly, (which is always questionable)....
mab says go fastest out, basically take the shortest route.
aj says to hit the corners looking for coastal access to another island group.
Sometimes these choices will lead to the same route, but sometimes they won't. In the past, I have mostly tried to go the corner route looking for that opportunity to link to further exploration on the diagonal that at first may go unnoticed.
About scientists in FH,....a few thoughts.
Pros for running scientists early
1) We could build early academy with a GS if we get one.
2) If we get a GP, we get him way sooner, almost 40 turns sooner I believe.
3) The
![Science :science: :science:](/images/smilies/civ4/science.gif)
4) 25% science boost in city when running 100%
Cons for running scientists early
1) Give up
![Food :food: :food:](/images/smilies/civ4/food.gif)
![Commerce :commerce: :commerce:](/images/smilies/civ4/commerce.gif)
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
2) #1 leads to slower expansion
I'm sure I'm missing something, what is it?
Are we ever going to build OxU? I don't think it pays off unless we really miscalculated the level of military we need for the VC's. This quote is the only thing that has me slightly worried..."Level: Notionally Emperor, but this is a difficult map for warring." Are we underestimating the difficulty of this map in some way?
If we think we may want OxU down the road, then the early Library gets another notch in the Pro column.
I am tempted to settle Paired Clams next. It needs a Granary + LH before Maoi, 2 WB's for the nets and worker turns on the mine and workshops.
Marble city needs Granary + LH + 1WB + marble quarry before we start GLib, and it is closer.
Piggery...not a great site other than access to the pigs, it can wait IMO, maybe never depending on other good sites availability in the fog.