Played 8 turns. The save
Summary:
Mainly MM and waiting.
We have all the former Chinese, then shortly Arabian towns (except what's taken by Russia).
We are at war with Iroquois and took some towns.
We have MT and our first tanks are ready for a fight next turn. Flight is MMed to 4 turns w/o much effort (no starvation - we still have reserves).
We reached the city limit. There are still 2 settlers in settling spots in case there are some raze actions.
Turn log:
Turn 0 1150:
Iroquois peace treaty is up for renewal. Couple it with alliances against Inca,May;Aztecs and Arabs.
Not Zulu as they are down to 1 city.
Byzantines are annoyed with us. An alliance with the usual suspects for free cures that.
Go through our cities and assign a bunch of engineers.
IBT:
Ottomans and Netherlands sign peace. So Dutch may survive.
20 min for the IBT on my 1.6GHz notebook with 1 1/4 Gbyte, but it finishes.
Turn 1 1160:
Capture Shanghai. Still has 2 chinese citizens and harbor.
Same deal with Xinjian.
A few trades and MM.
IBT:
Iroquois make peace with Maya and declare by that.
Turn 2 1170:
Autoraze the northernmost Iroquois town.
Ally France against Iroquois for some gpt.
Idea is that France gets her troops in this direction so they can help if we have to go against Mongols.
Don't ally Mongols, as I doubt Iroquois could survive that.
But the Koreans can have the southern cities if they like. Alliance.
Capture Beijing in Arabia. Again still some Chinese.
Turn 3 1180:
Capture Tsingtao (Arabia) and Chondote (Iroquois).
MM a bit
.
IBT:
Mass production in.
Switch over 12 pre-builds. Only 11 complete because of pollution
.
Turn 4 1190:
A lot of deals have expired and we are only at 1442gpt at 100% research.
A few trades and we are back to 2484gpt and have alliances with all important civs (which may be broken for more gpt).
Capture Macao. Get a leader. I build BM in Beijing with it as we have not even enough units to fill the empty armies in Iron tip.
I contemplated on saving it for Apollo, but that's a bit early and we can hand build it if necessary.
Taking Chondote was a bit premature (too many longbows around). Gift it to France.
MM for easy MT in 4. We can still grow a lot for more scientists in the future.
IBT:
Iroquois retake Chondote, as expected.
The Russians take Anyang from under our nose after the Koreans softened the defense.
Turn 5 1200:
Take Shantung - the last easy accessible Arabian (former Chines) city. Koreans, Russians and Ottomans have done the rest by now.
Fight a little around Chondote, but don't attack the city as it would autoraze and expose troops.
MM still all in the green.
We have now ship chains to every corner of our empire.
Make peace treaty - alliances with England. We may run short of war happiness soon.
IBT:
Heavy fighting between France and Iroquois. Now we should be save there to make more progress.
Turn 6 1210:
Ship chain an army all the way from Arabia to Iroquois. Take Chondote. Prepare Mauch Chunk.
IBT:
More fighting between France and Iroquois.
Nagoya is given up for a settler.
Turn 7 1220:
Take Mauch Chunk.
Settle a city for dyes. Cannot settle a filler city I wanted as we reach the city limit.
I begin to pump up hospital cities with native workers as a lot work is already done.
IBT:
MT is in. Flight shows 5 turns.
Turn 8:
Need a lot of ships to get all the pollution done. But we have the chains
.
A little bit
of MM and some more city pumping and flight is at 4.
Capture Oka.
Further fighting in Arabia doesn't give us much. I would rather look if we get Dutch to declare so we can get our own source of wool.
For the next 4 turns we want to stay at peace with the big guys. After the initial MA trading everybody is fair game and we also don't care about our reputation anymore. It won't help us much for our space ship date, but we can still destroy a few nations just for fun. We still need a few civs to finance our spending, though.
I brought our empty armies to America, I didn't fill any with tanks, as I wanted the tanks to fight (and promote) a bit first.
We currently don't even have one complete pollution gang on our southern island, as I needed the workers at Kyoto. We should ship some more slaves if we don't need the transport capacity otherwise. Note the ship chain from Kyoto to New World goes far west to the interchange point leading also west - makes it easier to always have enough ships for every direction.
Summary:
Mainly MM and waiting.
We have all the former Chinese, then shortly Arabian towns (except what's taken by Russia).
We are at war with Iroquois and took some towns.
We have MT and our first tanks are ready for a fight next turn. Flight is MMed to 4 turns w/o much effort (no starvation - we still have reserves).
We reached the city limit. There are still 2 settlers in settling spots in case there are some raze actions.
Turn log:
Turn 0 1150:
Iroquois peace treaty is up for renewal. Couple it with alliances against Inca,May;Aztecs and Arabs.
Not Zulu as they are down to 1 city.
Byzantines are annoyed with us. An alliance with the usual suspects for free cures that.
Go through our cities and assign a bunch of engineers.
IBT:
Ottomans and Netherlands sign peace. So Dutch may survive.
20 min for the IBT on my 1.6GHz notebook with 1 1/4 Gbyte, but it finishes.
Turn 1 1160:
Capture Shanghai. Still has 2 chinese citizens and harbor.
Same deal with Xinjian.
A few trades and MM.
IBT:
Iroquois make peace with Maya and declare by that.
Turn 2 1170:
Autoraze the northernmost Iroquois town.
Ally France against Iroquois for some gpt.
Idea is that France gets her troops in this direction so they can help if we have to go against Mongols.
Don't ally Mongols, as I doubt Iroquois could survive that.
But the Koreans can have the southern cities if they like. Alliance.
Capture Beijing in Arabia. Again still some Chinese.
Turn 3 1180:
Capture Tsingtao (Arabia) and Chondote (Iroquois).
MM a bit

IBT:
Mass production in.
Switch over 12 pre-builds. Only 11 complete because of pollution

Turn 4 1190:
A lot of deals have expired and we are only at 1442gpt at 100% research.
A few trades and we are back to 2484gpt and have alliances with all important civs (which may be broken for more gpt).
Capture Macao. Get a leader. I build BM in Beijing with it as we have not even enough units to fill the empty armies in Iron tip.
I contemplated on saving it for Apollo, but that's a bit early and we can hand build it if necessary.
Taking Chondote was a bit premature (too many longbows around). Gift it to France.
MM for easy MT in 4. We can still grow a lot for more scientists in the future.
IBT:
Iroquois retake Chondote, as expected.
The Russians take Anyang from under our nose after the Koreans softened the defense.
Turn 5 1200:
Take Shantung - the last easy accessible Arabian (former Chines) city. Koreans, Russians and Ottomans have done the rest by now.
Fight a little around Chondote, but don't attack the city as it would autoraze and expose troops.
MM still all in the green.
We have now ship chains to every corner of our empire.
Make peace treaty - alliances with England. We may run short of war happiness soon.
IBT:
Heavy fighting between France and Iroquois. Now we should be save there to make more progress.
Turn 6 1210:
Ship chain an army all the way from Arabia to Iroquois. Take Chondote. Prepare Mauch Chunk.
IBT:
More fighting between France and Iroquois.
Nagoya is given up for a settler.
Turn 7 1220:
Take Mauch Chunk.
Settle a city for dyes. Cannot settle a filler city I wanted as we reach the city limit.
I begin to pump up hospital cities with native workers as a lot work is already done.
IBT:
MT is in. Flight shows 5 turns.
Turn 8:
Need a lot of ships to get all the pollution done. But we have the chains

A little bit

Capture Oka.
Further fighting in Arabia doesn't give us much. I would rather look if we get Dutch to declare so we can get our own source of wool.
For the next 4 turns we want to stay at peace with the big guys. After the initial MA trading everybody is fair game and we also don't care about our reputation anymore. It won't help us much for our space ship date, but we can still destroy a few nations just for fun. We still need a few civs to finance our spending, though.
I brought our empty armies to America, I didn't fill any with tanks, as I wanted the tanks to fight (and promote) a bit first.
We currently don't even have one complete pollution gang on our southern island, as I needed the workers at Kyoto. We should ship some more slaves if we don't need the transport capacity otherwise. Note the ship chain from Kyoto to New World goes far west to the interchange point leading also west - makes it easier to always have enough ships for every direction.