ZPV, when does G1E pop the GS in your scenario?
It's available to bulb on t67=1320BC, which probably means 1360 in the log.
ZPV, when does G1E pop the GS in your scenario?
That's a reasonably safe date for the Oracle, I suppose. So far, Poly is untouched but there are a couple of opponents who could research to Phood and build the Oracle pretty rapidly.
What are we going to do with our GPeople? In your scenario, the Prophet is unavoidable. If we get two of them we could bulb Theology and CS. Both are needed, really. I'm not sure what we'd do with GSes, unless we find out we need Astro.
The reason I'm asking is I've been looking at building SH in Zlatorog and the Library+GS in Delhi to keep our gene pool clear. SH in Zlatorog would mean our culture would get a glimpse of the NE land around 500BC, which might or might not be useful. I still need to put together a run that can build the Marble City on a timely basis. We should get the GS sooner, but without the settler, it doesn't help.
@ ZPV
Nice working getting to five cities so quickly.
How did you MM Gold-E? Did you have to leave the gold mine unworked while you hired one or two scientists? There aren't many improved tiles there in the inner ring, so you must have had both workers leave the area and then come back after BW to chop the library... I was thinking that the city might have a farm at gold-SE and a mine... I wonder if there is a way to work the gold continuously while still popping a GS in a reasonable time frame. 3H8C / turn is a lot to give up.
How many pre-Math chops did you use?
It looks like worker actions are tight as many cities are working un-improved tiles or will be soon. I guess whipping (rax, cats, axes, etc.) can take care of that.
Hmmm, that's a game-winner right there... I mean, they could have Oracled Fishing! We're doomed!It looks like Kakumeika completed a wonder. Quite early I might add...
With all this talk of infinite Peaks and/or an unreachable AI, Religious or Cultural would be our best bets.ZPV said:Maybe we should be heading for a backdoor religious win - we can conquer the ones we can't convert.
SH in Zlatorog, the Oracle in Delhi, so Delhi is impure, but at 4gppt going to 200gps, we can still guarantee our next GS in G1E or Gems, if we want.@LC In your scenario, where do plan to build the Oracle? Do you plan to split SH and the Oracle, getting GPro points in two cities? Or build them both in Zlatorog?
I first wanted the Oracle in Marble. Haven't tried eslewehere.Thoughts on Zlat-SH:
It could be useful if we go down the domination route.
Have you considered putting the Oracle somewhere else? Even G-1E could be a possibility, and we could flip (or at least revolt) Osaka, giving us some free war success if it's timed right, or in Zlat, to speed up the cross-channel culture link.
The good thing about it is we're working all the power tiles all the time - something my line doesn't do.
Yes, they sped up the settler, plus they were a legacy from tring to build the Oracle in Marble. Maybe they could free up some worker turns to build the Oracle in Zlatorog, but then we're back to having a GProph guaranteed. My gut feeling is that would could put together the roads to connect G1E in time. Part of the problem is getting the chops done in time, immediately after quarrying the marble. It's extremely tight. But who knows?I see a couple of roads near marble. Are they there to speed up a settler? Otherwise they can be ignored, and the river does the rest.
RIght, I said that off memory.Deer/Cow will be river-connected automatically. Definitely Rax or Granary instead of library. Our first priority is to get out of this cage. We won't be running scientists while we build and whip our army.
Just depends on where it is. In my current MM, two workers are still at G1E, but ready to come to Delhi to chop the sttler and library. The 3rd wkr is of course at Zlatorog, chopping SH. We could squeeze it in, especially if it will help.What happens to your MM if we have copper? Is there any way at all that we can improve/connect it?
What if neil's hidden it where the sun don't shine, i.e. 2SW of G-E?.
Absolutely! Glad you brought that up, because I forgot to mention that G1E settler was just a placeholder of sorts. G1E could alternatively 1) go sheep>gold, and/or 2) build something while growing to pop3, and/or 3) build a worker, as you suggested. 1) would have to be tested immediately. The others come after the warrior and growth to pop2.Next question: is there any way to squeeze another worker out of somewhere (even if it delays the Deer settler)? That would make things a whole lot easier, and I'm sure it would pay for itself pretty quickly. I suspect there'll be a second archer in Osaka before Toku offers a second worker, which puts an end to that opportunity.
The worker turns are so tight, frankly because three workers aren't enough.