SGOTM 16 - Fifth Element

Okay... an idea. Shoot it full of holes if it stinks.

We have 10 forests to chop in the BFC of Paris, and 2 of those overlap with City #2 if we go with dotmap 1. We want a fast library, that's 3 chops in Paris. We could pre-cut the worker (2 chops) while the warrior finishes, then knock out the worker and settler at size three relatively quickly using chop/whip.

Also, if we chop the forest SW of Paris, we lose a chop for the Oracle, but the settler makes it one turn faster, right? (Oracle should take 5 chops)
 
Okay... an idea. Shoot it full of holes if it stinks.

We have 10 forests to chop in the BFC of Paris, and 2 of those overlap with City #2 if we go with dotmap 1. We want a fast library, that's 3 chops in Paris. We could pre-cut the worker (2 chops) while the warrior finishes, then knock out the worker and settler at size three relatively quickly using chop/whip.

Also, if we chop the forest SW of Paris, we lose a chop for the Oracle, but the settler makes it one turn faster, right? (Oracle should take 5 chops)

No chop, no road:
settler ready, 1 SW
next turn: move 1 sw, move to hill
next turn: settle

Chop, no road
settler ready, 1SW, 1SW
next turn: move to hill
next turn: settle

With road (regardless of chopping)
settler ready, move 1 SW on road, then move 1SW, and then move to hill with the remaining 0.5 MP
next turn: settle

So unfortunately we cannot gain a turn by only chopping. The road is the key.

What do you guys think about oasis city? We need more info on the terrain, but it seems like a good blocker towards Brennus. A good candidate for city #3 too, since the wheat won't be needed at happy cap in city #2 with those FPs.
 
What do you guys think about oasis city? We need more info on the terrain, but it seems like a good blocker towards Brennus. A good candidate for city #3 too, since the wheat won't be needed at happy cap in city #2 with those FPs.

It's too early to tell. We need to explore the area to know - if we like the land we might even bump it up above the current city #2, or if Brennus is nowhere to be seen and there's nothing else we'll ignore it for a while.
 
So who is the active player now? Could he download the save?
Do we get a PPP?
It seems that we agree on dotmap and on growing to size 3 before settler. Techwise Pottery came up recently. Is there any tech with more benefits right now?
Worker tasks:
- mine the PH
- farm the FP
- build road on that forest tile
Question is, what is the best order?
Road can wait until settler is about to get ready, so maybe we have time to do the mine and the farm before that. Or do we? do we want to chop into that settler? I think that it is a good idea.
 
I might be able to run a test tonight but no guarantee
 
Sorry but those have been pretty busy days.

I think i can run some test in the weekend, startin from ZPV's save. In case i find some mistake i can correct, don't worry.

Then, please remember that the tests are useful for the early 100 turns, then we can forget them (IMO).

I will try all the variants and report on anyone. It won't take too long, since i don't need to exploare or anything.
 
which was the last turn played?
who is the active player, till which turn will he play and whos next?
 
I think BLubmuz is the active player and is going to play 15 turns.
 
I think BLubmuz is the active player and is going to play 15 turns.

Without reading back aways, I think he was checking who was going to be here when, and making a roster on the front page.

I'm always here... :wavey:
 
No, the active player has to be decided. Not an headache for that, since we're fully disposable.

Finally i managed a decent test.

I made 2 attempts with slight variations. I'm pretty satisfied of the result of the 2nd. Here a short description:

test1:
research (same for both): finish BW, Myst - Med - PH, Pottery - Writing - Alpha
build queue for Paris: warrior until size 3, settler - worker - finish warrior.
- wait to start the settler until Paris reached size 3.
- Orleans founded on the hill close to Paris (the red/Orange spot), turn 36
- the first task for the worker was the road SW of Paris, then farm the FP, then chop/mine/road the hill 1W+2S
- Orleans started SH for failure gold until PH was in
- after another warrior Paris started the settler for Lyons (blue spot on the west coast), founded turn 56

Oracle completed on turn 60, MC no civic changes.

test2:
the starting build queue for Paris and the first worker tasks were the same as test1.
differencies:
- revolted to slavery right after BW was in
- whipped the settler for Orleans (thus founded on turn 36, which is the same as test1 but with the civics change) at 2 turns to completion, to have the worker ready 3 turns before test1
then paris built the settler for Lyons, founded on turn 55 (1 earlier)
But Orleans can build a warrior and start SH before the Oracle finished on turn 58 (2 chops).

There's some MM to be done after Orleans is founded, because it steals tiles from Paris.

Another note is that with all the things to do, pottery won't be useful cottage-wise before the date i researched it. I also built a road for Lyons.

By turn 60 i has: slavery in, 3 cities (one with Oracle), 2 workers, 5 warriors, 2 mines, 2 farms on the resources, roads connecting all the cities and another one almost ready for the pig/gems city. Writing 3 turns to go (actually more, due to the need to shut off the research). As usual i used binary research.

Now, the discussion is opened. Let's make a plan until turn 60, then we can start to actuate it.
I will prepare a real roster soon.
 
Some comments:
I've tried comparing building the road first vs a mine first.
The mine first comes out on top, because the settler is done a turn earlier (negating the movement bonus from the road) and then later on you can chop a forest with the worker turns saved.

I don't see the gain in going for Priesthood before Pottery->Writing. We still get the Oracle ~t65 the other way around, but have a library and most of a GS by then. Metal Casting a few turns earlier (even if it avoids a small risk of losing it) isn't worth that.

Here's a proof-of-concept save for this (although obviously it would be better to accumulate gold instead of researching 40% of Alphabet without an Academy):
 

Attachments

Random thought: the earlier we have the free tech the earlier we can trade it. perhaps that will help the ai to get iron earlier which would in return mean we can steal it earlier so we see the iron at paris earlier?

is anyone able to tell how a trade that early will effect brennus?
 
Random thought: the earlier we have the free tech the earlier we can trade it. perhaps that will help the ai to get iron earlier which would in return mean we can steal it earlier so we see the iron at paris earlier?

is anyone able to tell how a trade that early will effect brennus?

No trades are possible before Alphabet.
Early trades will speed up the AI if we trade to a bunch of them. One isolated AI doesn't draw much benefit until we start trading more Classical techs, and even then won't be a threat for Liberalism.
 
Sure but Alpha is in the researchlist there, thought it was done by then?

No - the free tech comes in ~t60 or t65, but Alphabet will be learned some turns after that. (Just how many turns depends on how much we emphasize research.)
 
ZPV, i got your test save open.

First off, i think that by turn 66 the Oracle will be gone.
Thus i'm not satisfied of your proposal. I also do not see the use for a so early Academy in paris or in any other city, being all commerce poor. We can build an Academy in Orleans or in he gems city, which will also run many specialists being food rich.

I consider MC so early, mainly being an Industrious Leader, very important. I let aside other aspects, because i suppose you did not care being a test, like the complete lack of roads and some mine not built yet.

No, i think that writing can wait. Paris can pop a GS very soon anyway, or even a GE if we so decide.

With a so early and safe GE and with no city worth an academy for many turns, i think my proposal works better. I've also seen too few warriors, not enough to fogbust or to protect our cities.

I prefer a quick expansion and a safe Oracle to an almost useless early Academy. If Paris has a gold mine and 3 cottaged FPs, things would be different. But if it has we would probably shoot for CS.

Let's see what others think... and your kind answer :)
 
Random thought: the earlier we have the free tech the earlier we can trade it. perhaps that will help the ai to get iron earlier which would in return mean we can steal it earlier so we see the iron at paris earlier?

is anyone able to tell how a trade that early will effect brennus?

No trades are possible before Alphabet.
Early trades will speed up the AI if we trade to a bunch of them. One isolated AI doesn't draw much benefit until we start trading more Classical techs, and even then won't be a threat for Liberalism.
Much depends by how isolated we are. The usual bunch of tech trades the human usually does speeds the human, but also the AI.

If we've another neighbour like Brennus EPs suggest we can surely backfill some early tech trading with both, avoiding to trade our monopoly techs, Alpha in first place. We do not want some spies built for counter espionage, won't we? And we can't wait Astro or worst, Physics. First, i want be the first on it for the free GS, second, by the time Astro will be researched Brennus has to be wiped. We can be sure he will prioritize IW (all the AIs do) because it will open his UU.
 
ZPV, i got your test save open.

First off, i think that by turn 66 the Oracle will be gone.
Thus i'm not satisfied of your proposal. I also do not see the use for a so early Academy in paris or in any other city, being all commerce poor. We can build an Academy in Orleans or in he gems city, which will also run many specialists being food rich.

I consider MC so early, mainly being an Industrious Leader, very important. I let aside other aspects, because i suppose you did not care being a test, like the complete lack of roads and some mine not built yet.

No, i think that writing can wait. Paris can pop a GS very soon anyway, or even a GE if we so decide.

With a so early and safe GE and with no city worth an academy for many turns, i think my proposal works better. I've also seen too few warriors, not enough to fogbust or to protect our cities.

I prefer a quick expansion and a safe Oracle to an almost useless early Academy. If Paris has a gold mine and 3 cottaged FPs, things would be different. But if it has we would probably shoot for CS.

Let's see what others think... and your kind answer :)

Need more warriors and stuff? Yes, definitely. We can improve on the three I built for sure.
The roads and mines didn't get built because I had no intention of using them any time soon (test or not; other aspects were sloppy, but not wasting worker turns on unused improvements was deliberate. Instead I wasted them moving from the wrong square to the other wrong square. :rolleyes:).

t66? There are turns to be shaved off - I didn't time the chops well so at the very least there are two turns at the end of the Oracle to be saved; probably more if the workers line up to chop more than one forest at a time. However... Metal Casting is not Holy Grail Casting. It does not help our immediate problems very much - we have plenty of production available so we should not sacrifice research very much for it or to get an unassailable date.

***The tests you described are way too slow in research in my opinion. We need to play the opening like a space game, and that means expansion and research have to pace each other. 3 cities before Writing is really pushing it, after that we need to wait until the Classical economic techs are close before we can afford more (with the exception of big commerce resources or the great lighthouse). It's always a race to get to the next economic phase, and your tests just don't appear to focus on that.***

The first GS is very very important. If there's really no better use we can settle it, for 6 beakers and 1 hammer, but an academy should almost always be better even with just the palace and a couple of river cottages, because we can save up gold and then deficit research once we've got it. (Note, I think it's time to start mass-cottaging the capital almost immediately after the GS is born). It is the crutch we need to break into the classical economy phase.

***This is what I think our main difference is. We won't arrive at the same idea for the Oracle if we have different early game goals.
 
(...)

***This is what I think our main difference is. We won't arrive at the same idea for the Oracle if we have different early game goals.
Well, i reloaded some 5 times to correct stupid mistakes, trying to play the tests as if they were the real game.

To answer to your answer :crazyeye::
No, i don't think there's any difference here, just the approach. Aside the GS (and the library) our approach is the same. The real difference is that you privilege the long term benefits of an academy (say, after CS and when the cottages will mature) to the short term benefir we have by the Oracle. MC is worth 702 beakers and before an Academy pays for that in a half-crappy city like Paris is we'll arrive to the middle ages.

Fact is that i think that sooner rather than later we'll move the Capital, probably South, if Brennus and his cities are far south. At that point we can be tied by the academy and be lazy at least to move it. My thought is that we're plenty of time to pop that GS before an acdemy can be of real use. +50% research in a city is huge if you have good commerce. A coastal city with foreign trade routes and a Harbour will surely be far better than an inland city with a few cottages. ATM even the GLH won't be so great, with only 2 coastal cites out of the 4 already planned.

BTW, Paris is not food rich and it needs to work the corn and the farmed FP to work the mines, thus we probably need to farm all or almost the riverside tiles and cottage the non riverside. I'd say that Lyons or pig/gems would be better for an Academy, being coastal and with many possible cottages to work. But they will never become the Capital, which will be south. We don't know where Bibracte is, but maybe it can be a good Capital.

I absolutely agree that this has to be played like a Space game, but often my best Space games are the ones where i privilege expasion and early wars. Growth is power. And, being this like a Space game, early does not necessarily means an axe rush, but even a Mace or a knight rush.

BTW2, i disagree about "way too slow on research". We're more or less to the same point on turn 65 and you were using 2 hired scientists, which i don't. The library in Paris gives +4 beakers at most without them and +6/7 with them. More than 100 turns to have the payoff for a successful Oracle, 50 with the Academy.
Theorical, because we'll be around 40-50% break even with 4 cities. Then, you must take in account the benefit we have from the forges, and the happy bonus we have after IW (gems).
 
Well, i reloaded some 5 times to correct stupid mistakes, trying to play the tests as if they were the real game.

To answer to your answer :crazyeye::
No, i don't think there's any difference here, just the approach. Aside the GS (and the library) our approach is the same. The real difference is that you privilege the long term benefits of an academy (say, after CS and when the cottages will mature) to the short term benefir we have by the Oracle. MC is worth 702 beakers and before an Academy pays for that in a half-crappy city like Paris is we'll arrive to the middle ages.

Fact is that i think that sooner rather than later we'll move the Capital, probably South, if Brennus and his cities are far south. At that point we can be tied by the academy and be lazy at least to move it. My thought is that we're plenty of time to pop that GS before an acdemy can be of real use. +50% research in a city is huge if you have good commerce. A coastal city with foreign trade routes and a Harbour will surely be far better than an inland city with a few cottages. ATM even the GLH won't be so great, with only 2 coastal cites out of the 4 already planned.

BTW, Paris is not food rich and it needs to work the corn and the farmed FP to work the mines, thus we probably need to farm all or almost the riverside tiles and cottage the non riverside. I'd say that Lyons or pig/gems would be better for an Academy, being coastal and with many possible cottages to work. But they will never become the Capital, which will be south. We don't know where Bibracte is, but maybe it can be a good Capital.
I do not think another city has a chance to develop into a capital in time to be relevant - it absolutely has to be ready (with several villages, etc) to build Oxford when we hit education, and then its usefulness declines into the industrial age because our other cities can all suddenly produce 50-100 bpt.

We don't need to work the hills, most of the time. I see us working corn, FP, and then growing onto as many cottages as our happy cap allows. We work the hills for a few turns at a time when we need to build wonders. Our other cities are not hammer-poor, and can take up the slack.

I also don't care how many beakers MC is worth. It could cost 7002 instead, and be no more useful to us. Forges are the third improvement we need in a city, even when they are cheap (Granary and Library take precedence). If it slows our other tech goals down by very much then those 7002 just aren't worth the cost.
I absolutely agree that this has to be played like a Space game, but often my best Space games are the ones where i privilege expasion and early wars. Growth is power. And, being this like a Space game, early does not necessarily means an axe rush, but even a Mace or a knight rush.
My best Space games are the ones where I get to the Industrial age (read: Communism or corporations) the fastest, while also having a military to capture my way up to 20 cities at the same time. You don't get much extra benefit from having held them for 50 turns, because they develop so fast with big food and production tiles available.
The timetable would be Ancient->Alphabet 3 cities; Classical techs -> Buro->Oxford 6-7 cities (unless there are more really good sites), then right before Comm/Corp 20-25 cities. With the Corporation route the expansion is even then a little later.
BTW2, i disagree about "way too slow on research". We're more or less to the same point on turn 65 and you were using 2 hired scientists, which i don't. The library in Paris gives +4 beakers at most without them. and +6/7 with them. 100 turns to have the payoff for a successful Oracle, 50 with the Academy.
Theorical, because we'll be around 40-50% break even with 4 cities.
How many beakers past Writing do you expect to be at t65? I gathered from your report that it would be very few. Please correct me if I'm wrong on this. (Or did you accrue rather a lot of failgold from Stonehenge?)
Let's set a target Alphabet date. From the save I posted, I expect to start tech trading on t76 (yes, firing the scientists when the GS pops).
Four cities are too many I think. Especially when we haven't even researched Fishing.
Gem-Pig-Clam is a goldsink and nothing else before Fishing, and only of blocking value before IW. With three cities (and a bit of focus on science in the Academy city :rolleyes:) the Academy is worth 5bpt @60% at size 4, and growing as more citizens and cottage growth happen (the 5th citizen pushes it up above the 6bpt of a settled scientists). That's not to be sniffed at when your overall research rate is low like ours will be, and will grow quickly.

You get 100% research from the Academy for quite a few turns, not 40-50% because you can save up gold beforehand, and then turn research up to 100% when the GS pops. That is a big boost. I just didn't do it in my test because I thought beakers invested in Alphabet would be more comparable.
 
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