EDIT: xpost with nocho
Definitely AH next, both for the potential Horses and for the first ring food in our 2nd city.
Not sure I like the city placed 1W of the Sheep as it blocks a nice grassland hill. We can later put a filler city that will grab the Deer since we are not going to be working those anyway (Sheep, Fish and floodplain cottages are all better tiles to be working early on).
We should IMO play nice with Brennus since his religion can solve most of our early game happiness issues...which reminds me that I see absolutely no source of early game happiness (wine, incense, silk are not early happiness sources unless we oracle monarchy/calendar). You have to keep in mind that in order to run your caste scientist/merchants you must have a higher happy cap than mere 5...otherwise you're going to starve very quickly.
Oracle. Everybody mentions it, but what should we take from it? Currency paired with a GLH would probably be our best bet here seeing as the land is really crap one. However, I can't imagine getting Math in time. Some Marble/Gems/Gold would give us some hint on which direction to choose, though with none it's a tough decision. Alpha might be a valid choice.
And btw. the TOP wonder on a map like this is definitely not the Oracle. It's GLH! Please, let's make sure we don't lose it.
Scouting is going be our number 1 priority here. An extra warrior might even be worth it. ( I haven't done the Math though so it might delay the Oracle a little bit)
Definitely AH next, both for the potential Horses and for the first ring food in our 2nd city.
Not sure I like the city placed 1W of the Sheep as it blocks a nice grassland hill. We can later put a filler city that will grab the Deer since we are not going to be working those anyway (Sheep, Fish and floodplain cottages are all better tiles to be working early on).
We should IMO play nice with Brennus since his religion can solve most of our early game happiness issues...which reminds me that I see absolutely no source of early game happiness (wine, incense, silk are not early happiness sources unless we oracle monarchy/calendar). You have to keep in mind that in order to run your caste scientist/merchants you must have a higher happy cap than mere 5...otherwise you're going to starve very quickly.
Oracle. Everybody mentions it, but what should we take from it? Currency paired with a GLH would probably be our best bet here seeing as the land is really crap one. However, I can't imagine getting Math in time. Some Marble/Gems/Gold would give us some hint on which direction to choose, though with none it's a tough decision. Alpha might be a valid choice.
And btw. the TOP wonder on a map like this is definitely not the Oracle. It's GLH! Please, let's make sure we don't lose it.
Scouting is going be our number 1 priority here. An extra warrior might even be worth it. ( I haven't done the Math though so it might delay the Oracle a little bit)
Making stuff easier, huh? 

, or playing the real game in the test game
The signs are placed randomly on the map, so that every view roughly contains one sign.
per city regardless of which tiles you are working. Plus, this revenue will double once you establish foreign trade routes... It has a synergy with Currency too as that will mean another 33% increase.