Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
Okay, these images aren't perfect since I'm using a test game with out-of-date terrain, but they should give you a rough idea:
If we delete the Scout, we'll only be missing out on spawn-busting one square. It's not worth moving the Archer there to cover that one square (i.e. it's not worth moving from the yellow X to the red X as then we'd miss spawn-busting more land that is closer to the Horse City--which would only be 1 square depending upon where the Workers are, but that location--2E of the northern Rice--would be more convenient for a Barb unit to spawn).
So, I think that we're in pretty good shape with just the 2 Archers in the north (one on the blue X and one on the yellow X), with Workers pickup up the spawn-busting slack to the south of the blue X.
In particular, Mansa's Cultural Borders do a great job of spawn-busting the south-west side of the Lake for us (the Lake to the south-west of the Horse City location).
The other image shows the south-west... the terrain has not been updated, but you can see that without any of our units there (I deleted them) and with our Cultural Borders plus Mansa's Cultural Borders combined (I didn't draw black lines since it's the hidden squares that aren't fog-busted)... there's not a lot of area left where Barbs can spawn.
If we delete the Scout, we'll only be missing out on spawn-busting one square. It's not worth moving the Archer there to cover that one square (i.e. it's not worth moving from the yellow X to the red X as then we'd miss spawn-busting more land that is closer to the Horse City--which would only be 1 square depending upon where the Workers are, but that location--2E of the northern Rice--would be more convenient for a Barb unit to spawn).
So, I think that we're in pretty good shape with just the 2 Archers in the north (one on the blue X and one on the yellow X), with Workers pickup up the spawn-busting slack to the south of the blue X.
In particular, Mansa's Cultural Borders do a great job of spawn-busting the south-west side of the Lake for us (the Lake to the south-west of the Horse City location).
Spoiler :

The other image shows the south-west... the terrain has not been updated, but you can see that without any of our units there (I deleted them) and with our Cultural Borders plus Mansa's Cultural Borders combined (I didn't draw black lines since it's the hidden squares that aren't fog-busted)... there's not a lot of area left where Barbs can spawn.
Spoiler :
