Here is your Session Turn Log from 1380 AD to 1570 AD:
Turn 198, 1380 AD: You have captured Khoisan!!!
Turn 198, 1380 AD: You have destroyed the city of Khoisan!!!
Turn 199, 1390 AD: You have discovered Meditation!
Turn 199, 1390 AD: Zoroaster (Great Prophet) has been born in Pasargadae (Darius I)!
Turn 200, 1400 AD: You have discovered Literature!
Turn 201, 1410 AD: Darius I adopts Caste System!
Turn 201, 1410 AD: Darius I adopts Free Market!
Turn 201, 1410 AD: Saladin adopts Mercantilism!
Turn 202, 1420 AD: Buddhism has spread in Cimmerian.
Turn 203, 1430 AD: Buddhism has spread in Bactra.
Turn 204, 1440 AD: You have discovered Music!
Turn 204, 1440 AD: You have discovered a source of Iron near Porcellus!
Turn 204, 1440 AD: Brennus's Crossbowman (6.60) vs Julius Caesar's Crossbowman 11 (Equus) (11.57)
Turn 204, 1440 AD: Combat Odds: 2.7%
Turn 204, 1440 AD: (Extra Combat: -10%)
Turn 204, 1440 AD: (Plot Defense: +27%)
Turn 204, 1440 AD: (Fortify: +25%)
Turn 204, 1440 AD: (City Defense: +75%)
Turn 204, 1440 AD: Brennus's Crossbowman is hit for 27 (73/100HP)
Turn 204, 1440 AD: Brennus's Crossbowman is hit for 27 (46/100HP)
Turn 204, 1440 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 14 (71/100HP)
Turn 204, 1440 AD: Brennus's Crossbowman is hit for 27 (19/100HP)
Turn 204, 1440 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 14 (57/100HP)
Turn 204, 1440 AD: Brennus's Crossbowman is hit for 27 (0/100HP)
Turn 204, 1440 AD: Julius Caesar's Crossbowman 11 (Equus) has defeated Brennus's Crossbowman!
Turn 204, 1440 AD: Brennus's Pikeman (7.20) vs Julius Caesar's Maceman 2 (Rome) (18.56)
Turn 204, 1440 AD: Combat Odds: 0.1%
Turn 204, 1440 AD: (Extra Combat: -20%)
Turn 204, 1440 AD: (Extra Combat: +30%)
Turn 204, 1440 AD: (Plot Defense: +27%)
Turn 204, 1440 AD: (Fortify: +25%)
Turn 204, 1440 AD: (Combat: +50%)
Turn 204, 1440 AD: Brennus's Pikeman is hit for 31 (69/100HP)
Turn 204, 1440 AD: Brennus's Pikeman is hit for 31 (38/100HP)
Turn 204, 1440 AD: Brennus's Pikeman is hit for 31 (7/100HP)
Turn 204, 1440 AD: Brennus's Pikeman is hit for 31 (0/100HP)
Turn 204, 1440 AD: Julius Caesar's Maceman 2 (Rome) has defeated Brennus's Pikeman!
Turn 204, 1440 AD: Narak (Great Prophet) has been born in a far away land!
Turn 204, 1440 AD: Saladin signs defensive pact with Darius I
Turn 205, 1450 AD: Marie Curie (Great Scientist) has been born in Susa (Darius I)!
Turn 206, 1460 AD: Brennus's Trebuchet (4.00) vs Julius Caesar's Crossbowman 11 (Equus) (4.19)
Turn 206, 1460 AD: Combat Odds: 50.5%
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +75%)
Turn 206, 1460 AD: (City Attack: -175%)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 20 (80/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 19 (81/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 20 (60/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 19 (62/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 20 (40/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 20 (20/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 20 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 11 (Equus) has defeated Brennus's Trebuchet!
Turn 206, 1460 AD: Brennus's Trebuchet (4.00) vs Julius Caesar's Musketman 2 (Equus) (5.52)
Turn 206, 1460 AD: Combat Odds: 31.2%
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +5%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: (City Attack: -145%)
Turn 206, 1460 AD: Julius Caesar's Musketman 2 (Equus) is hit for 17 (83/100HP)
Turn 206, 1460 AD: Julius Caesar's Musketman 2 (Equus) is hit for 17 (66/100HP)
Turn 206, 1460 AD: Julius Caesar's Musketman 2 (Equus) is hit for 17 (49/100HP)
Turn 206, 1460 AD: Julius Caesar's Musketman 2 (Equus) is hit for 17 (32/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet (3.60) vs Julius Caesar's Crossbowman 3 (Equus) (3.57)
Turn 206, 1460 AD: Combat Odds: 57.6%
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (Hills Defense: +50%)
Turn 206, 1460 AD: (City Attack: -175%)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 3 (Equus) is hit for 20 (80/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 3 (Equus) is hit for 20 (60/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 3 (Equus) is hit for 20 (40/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 19 (71/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet (3.44) vs Julius Caesar's Crossbowman 9 (Equus) (4.19)
Turn 206, 1460 AD: Combat Odds: 31.6%
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: (City Attack: -145%)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 21 (65/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) is hit for 18 (82/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 21 (44/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 21 (23/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) is hit for 18 (64/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 21 (2/100HP)
Turn 206, 1460 AD: Brennus's Trebuchet is hit for 21 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) has defeated Brennus's Trebuchet!
Turn 206, 1460 AD: Brennus's War Elephant (10.40) vs Julius Caesar's Maceman 5 (Porcellus) (13.16)
Turn 206, 1460 AD: Combat Odds: 24.5%
Turn 206, 1460 AD: (Extra Combat: -30%)
Turn 206, 1460 AD: (Extra Combat: +20%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: Julius Caesar's Maceman 5 (Porcellus) is hit for 17 (76/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 5 (Porcellus) is hit for 17 (59/100HP)
Turn 206, 1460 AD: Brennus's War Elephant is hit for 22 (78/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 5 (Porcellus) is hit for 17 (42/100HP)
Turn 206, 1460 AD: Brennus's War Elephant is hit for 22 (56/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 5 (Porcellus) is hit for 17 (25/100HP)
Turn 206, 1460 AD: Brennus's War Elephant is hit for 22 (34/100HP)
Turn 206, 1460 AD: Brennus's War Elephant is hit for 22 (12/100HP)
Turn 206, 1460 AD: Brennus's War Elephant is hit for 22 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 5 (Porcellus) has defeated Brennus's War Elephant!
Turn 206, 1460 AD: Brennus's Maceman (10.40) vs Julius Caesar's Crossbowman 12 (Equus) (13.91)
Turn 206, 1460 AD: Combat Odds: 17.0%
Turn 206, 1460 AD: (Extra Combat: -30%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: (Combat: +50%)
Turn 206, 1460 AD: Brennus's Maceman is hit for 23 (77/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 23 (54/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 23 (31/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 23 (8/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 23 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 12 (Equus) has defeated Brennus's Maceman!
Turn 206, 1460 AD: Brennus's Crossbowman (6.60) vs Julius Caesar's Crossbowman 12 (Equus) (11.15)
Turn 206, 1460 AD: Combat Odds: 3.7%
Turn 206, 1460 AD: (Extra Combat: -10%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 12 (Equus) is hit for 15 (77/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 12 (Equus) is hit for 15 (62/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (74/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 12 (Equus) is hit for 15 (47/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (48/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (22/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 12 (Equus) has defeated Brennus's Crossbowman!
Turn 206, 1460 AD: Brennus's Crossbowman (6.60) vs Julius Caesar's Crossbowman 20 (Equus) (11.15)
Turn 206, 1460 AD: Combat Odds: 3.7%
Turn 206, 1460 AD: (Extra Combat: -10%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (77/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (62/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (74/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (47/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (48/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (32/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (17/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (22/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (2/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 20 (Equus) is hit for 15 (0/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman has defeated Julius Caesar's Crossbowman 20 (Equus)!
Turn 206, 1460 AD: Brennus's Crossbowman (6.60) vs Julius Caesar's Crossbowman 4 (Equus) (10.43)
Turn 206, 1460 AD: Combat Odds: 8.7%
Turn 206, 1460 AD: (Extra Combat: -10%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (Hills Defense: +50%)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 4 (Equus) is hit for 15 (69/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (74/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (48/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 4 (Equus) is hit for 15 (54/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (22/100HP)
Turn 206, 1460 AD: Brennus's Crossbowman is hit for 26 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 4 (Equus) has defeated Brennus's Crossbowman!
Turn 206, 1460 AD: Brennus's Maceman (8.06) vs Julius Caesar's Crossbowman 8 (Equus) (12.70)
Turn 206, 1460 AD: Combat Odds: 6.0%
Turn 206, 1460 AD: (Extra Combat: -20%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: (Combat: +50%)
Turn 206, 1460 AD: Brennus's Maceman is hit for 25 (59/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 8 (Equus) is hit for 15 (69/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 25 (34/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 8 (Equus) is hit for 15 (54/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 25 (9/100HP)
Turn 206, 1460 AD: Brennus's Maceman is hit for 25 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 8 (Equus) has defeated Brennus's Maceman!
Turn 206, 1460 AD: Hannibal's Trebuchet (4.00) vs Julius Caesar's Maceman 2 (Rome) (4.35)
Turn 206, 1460 AD: Combat Odds: 59.2%
Turn 206, 1460 AD: (Extra Combat: +30%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Attack: -145%)
Turn 206, 1460 AD: Julius Caesar's Maceman 2 (Rome) is hit for 18 (68/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 21 (79/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 21 (58/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 2 (Rome) is hit for 18 (50/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 2 (Rome) is hit for 18 (32/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet (4.00) vs Julius Caesar's Crossbowman 13 (Rome) (3.51)
Turn 206, 1460 AD: Combat Odds: 86.2%
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: (City Attack: -145%)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 19 (81/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 13 (Rome) is hit for 20 (64/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 19 (62/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 19 (43/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 13 (Rome) is hit for 20 (44/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet (4.00) vs Julius Caesar's Crossbowman 11 (Equus) (3.18)
Turn 206, 1460 AD: Combat Odds: 89.1%
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +75%)
Turn 206, 1460 AD: (City Attack: -145%)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 20 (80/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 20 (60/100HP)
Turn 206, 1460 AD: Hannibal's Trebuchet is hit for 20 (40/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 19 (41/100HP)
Turn 206, 1460 AD: Hannibal's Knight (12.00) vs Julius Caesar's Maceman 4 (Rome) (10.19)
Turn 206, 1460 AD: Combat Odds: 72.2%
Turn 206, 1460 AD: (Extra Combat: -20%)
Turn 206, 1460 AD: (Extra Combat: +20%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: Hannibal's Knight is hit for 20 (80/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 4 (Rome) is hit for 19 (53/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 4 (Rome) is hit for 19 (34/100HP)
Turn 206, 1460 AD: Hannibal's Knight is hit for 20 (60/100HP)
Turn 206, 1460 AD: Hannibal's Knight is hit for 20 (40/100HP)
Turn 206, 1460 AD: Hannibal's Knight is hit for 20 (20/100HP)
Turn 206, 1460 AD: Hannibal's Knight is hit for 20 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 4 (Rome) has defeated Hannibal's Knight!
Turn 206, 1460 AD: Hannibal's Crossbowman (6.60) vs Julius Caesar's Crossbowman 9 (Equus) (7.75)
Turn 206, 1460 AD: Combat Odds: 54.6%
Turn 206, 1460 AD: (Extra Combat: -10%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: (City Defense: +45%)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) is hit for 16 (48/100HP)
Turn 206, 1460 AD: Hannibal's Crossbowman is hit for 24 (76/100HP)
Turn 206, 1460 AD: Hannibal's Crossbowman is hit for 24 (52/100HP)
Turn 206, 1460 AD: Hannibal's Crossbowman is hit for 24 (28/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) is hit for 16 (32/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) is hit for 16 (16/100HP)
Turn 206, 1460 AD: Julius Caesar's Crossbowman 9 (Equus) is hit for 16 (0/100HP)
Turn 206, 1460 AD: Hannibal's Crossbowman has defeated Julius Caesar's Crossbowman 9 (Equus)!
Turn 206, 1460 AD: Hannibal's War Elephant (9.60) vs Julius Caesar's Maceman 6 (Equus) (10.19)
Turn 206, 1460 AD: Combat Odds: 46.6%
Turn 206, 1460 AD: (Extra Combat: -20%)
Turn 206, 1460 AD: (Extra Combat: +20%)
Turn 206, 1460 AD: (Plot Defense: +32%)
Turn 206, 1460 AD: (Fortify: +25%)
Turn 206, 1460 AD: Hannibal's War Elephant is hit for 22 (78/100HP)
Turn 206, 1460 AD: Hannibal's War Elephant is hit for 22 (56/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 6 (Equus) is hit for 17 (55/100HP)
Turn 206, 1460 AD: Hannibal's War Elephant is hit for 22 (34/100HP)
Turn 206, 1460 AD: Hannibal's War Elephant is hit for 22 (12/100HP)
Turn 206, 1460 AD: Hannibal's War Elephant is hit for 22 (0/100HP)
Turn 206, 1460 AD: Julius Caesar's Maceman 6 (Equus) has defeated Hannibal's War Elephant!
Turn 206, 1460 AD: Bernard Montgomery (Great General) has been born in Rome (Julius Caesar)!
Turn 207, 1470 AD: Brennus's Trebuchet (4.00) vs Julius Caesar's Maceman 6 (Equus) (5.71)
Turn 207, 1470 AD: Combat Odds: 29.2%
Turn 207, 1470 AD: (Extra Combat: +20%)
Turn 207, 1470 AD: (Plot Defense: +35%)
Turn 207, 1470 AD: (Fortify: +25%)
Turn 207, 1470 AD: (City Attack: -145%)
Turn 207, 1470 AD: (Combat: +25%)
Turn 207, 1470 AD: Julius Caesar's Maceman 6 (Equus) is hit for 16 (84/100HP)
Turn 207, 1470 AD: Julius Caesar's Maceman 6 (Equus) is hit for 16 (68/100HP)
Turn 207, 1470 AD: Julius Caesar's Maceman 6 (Equus) is hit for 16 (52/100HP)
Turn 207, 1470 AD: Julius Caesar's Maceman 6 (Equus) is hit for 16 (36/100HP)
Turn 207, 1470 AD: Brennus's Trebuchet is hit for 23 (77/100HP)
Turn 207, 1470 AD: Brennus's Trebuchet is hit for 23 (54/100HP)
Turn 207, 1470 AD: Brennus's Trebuchet (2.84) vs Julius Caesar's Maceman 4 (Rome) (4.18)
Turn 207, 1470 AD: Combat Odds: 30.0%
Turn 207, 1470 AD: (Extra Combat: +20%)
Turn 207, 1470 AD: (Plot Defense: +35%)
Turn 207, 1470 AD: (Fortify: +25%)
Turn 207, 1470 AD: (City Attack: -175%)
Turn 207, 1470 AD: (Combat: +25%)
Turn 207, 1470 AD: Brennus's Trebuchet is hit for 22 (49/100HP)
Turn 207, 1470 AD: Brennus's Trebuchet is hit for 22 (27/100HP)
Turn 207, 1470 AD: Brennus's Trebuchet is hit for 22 (5/100HP)
Turn 207, 1470 AD: Brennus's Trebuchet is hit for 22 (0/100HP)
Turn 207, 1470 AD: Julius Caesar's Maceman 4 (Rome) has defeated Brennus's Trebuchet!
Turn 207, 1470 AD: Brennus's Crossbowman (4.02) vs Julius Caesar's Crossbowman 12 (Equus) (9.93)
Turn 207, 1470 AD: Combat Odds: 0.3%
Turn 207, 1470 AD: (Extra Combat: -10%)
Turn 207, 1470 AD: (Plot Defense: +35%)
Turn 207, 1470 AD: (Fortify: +25%)
Turn 207, 1470 AD: (City Defense: +45%)
Turn 207, 1470 AD: (Hills Attack: -25%)
Turn 207, 1470 AD: Brennus's Crossbowman is hit for 27 (34/100HP)
Turn 207, 1470 AD: Brennus's Crossbowman is hit for 27 (7/100HP)
Turn 208, 1480 AD: Brennus's Trebuchet (2.16) vs Julius Caesar's Crossbowman 11 (Equus) (5.55)
Turn 208, 1480 AD: Combat Odds: 0.3%
Turn 208, 1480 AD: (Plot Defense: +37%)
Turn 208, 1480 AD: (Fortify: +25%)
Turn 208, 1480 AD: (City Defense: +75%)
Turn 208, 1480 AD: (City Attack: -145%)
Turn 208, 1480 AD: Brennus's Trebuchet is hit for 26 (28/100HP)
Turn 208, 1480 AD: Brennus's Trebuchet is hit for 26 (2/100HP)
Turn 208, 1480 AD: Brennus's Trebuchet is hit for 26 (0/100HP)
Turn 208, 1480 AD: Julius Caesar's Crossbowman 11 (Equus) has defeated Brennus's Trebuchet!
Turn 208, 1480 AD: Brennus's Crossbowman (0.46) vs Julius Caesar's Crossbowman 11 (Equus) (12.72)
Turn 208, 1480 AD: Combat Odds: 0.0%
Turn 208, 1480 AD: (Extra Combat: -10%)
Turn 208, 1480 AD: (Plot Defense: +37%)
Turn 208, 1480 AD: (Fortify: +25%)
Turn 208, 1480 AD: (City Defense: +75%)
Turn 208, 1480 AD: (Hills Attack: -25%)
Turn 208, 1480 AD: Arminius (Great General) has been born in a far away land!
Turn 209, 1490 AD: You have trained a Musketman in Rome. Work has now begun on a University.
Turn 209, 1490 AD: Brennus's Crossbowman (0.46) vs Julius Caesar's Musketman 2 (Equus) (16.20)
Turn 209, 1490 AD: Combat Odds: 0.0%
Turn 209, 1490 AD: (Extra Combat: -10%)
Turn 209, 1490 AD: (Plot Defense: +40%)
Turn 209, 1490 AD: (Fortify: +20%)
Turn 209, 1490 AD: (City Defense: +45%)
Turn 209, 1490 AD: (Hills Attack: -25%)
Turn 209, 1490 AD: Brennus's Crossbowman is hit for 38 (0/100HP)
Turn 209, 1490 AD: Julius Caesar's Musketman 2 (Equus) has defeated Brennus's Crossbowman!
Turn 209, 1490 AD: Brennus's Caravel (3.60) vs Julius Caesar's Trireme 3 (Ferraria) (2.20)
Turn 209, 1490 AD: Combat Odds: 95.9%
Turn 209, 1490 AD: (Extra Combat: -20%)
Turn 209, 1490 AD: (Plot Defense: +10%)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (85/100HP)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (70/100HP)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (55/100HP)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (40/100HP)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (25/100HP)
Turn 209, 1490 AD: Julius Caesar's Trireme 3 (Ferraria) is hit for 25 (75/100HP)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (10/100HP)
Turn 209, 1490 AD: Brennus's Caravel is hit for 15 (0/100HP)
Turn 209, 1490 AD: Julius Caesar's Trireme 3 (Ferraria) has defeated Brennus's Caravel!
Turn 209, 1490 AD: Rembrandt van Rijn (Great Artist) has been born in Damascus (Saladin)!
Turn 209, 1490 AD: Francis Bacon (Great Scientist) has been born in Hadrumetum (Hannibal)!
Turn 210, 1500 AD: Hannibal's Trebuchet (4.00) vs Julius Caesar's Crossbowman 11 (Equus) (5.00)
Turn 210, 1500 AD: Combat Odds: 27.2%
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: (City Defense: +75%)
Turn 210, 1500 AD: (City Attack: -145%)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (78/100HP)
Turn 210, 1500 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 17 (83/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (56/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (34/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (12/100HP)
Turn 210, 1500 AD: Julius Caesar's Crossbowman 11 (Equus) is hit for 17 (66/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Crossbowman 11 (Equus) has defeated Hannibal's Trebuchet!
Turn 210, 1500 AD: Hannibal's Trebuchet (4.00) vs Julius Caesar's Musketman 2 (Equus) (6.00)
Turn 210, 1500 AD: Combat Odds: 26.7%
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: (City Defense: +45%)
Turn 210, 1500 AD: (City Attack: -145%)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (76/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 2 (Equus) is hit for 16 (84/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 2 (Equus) is hit for 16 (68/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (52/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (28/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 2 (Equus) is hit for 16 (52/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (4/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 2 (Equus) is hit for 16 (36/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 2 (Equus) has defeated Hannibal's Trebuchet!
Turn 210, 1500 AD: Hannibal's Trebuchet (4.00) vs Julius Caesar's Musketman 3 (Rome) (5.14)
Turn 210, 1500 AD: Combat Odds: 35.1%
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (City Defense: +45%)
Turn 210, 1500 AD: (City Attack: -145%)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (78/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (56/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (34/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (12/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 22 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 3 (Rome) has defeated Hannibal's Trebuchet!
Turn 210, 1500 AD: Hannibal's Trebuchet (2.92) vs Julius Caesar's Musketman 3 (Rome) (5.14)
Turn 210, 1500 AD: Combat Odds: 12.2%
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (City Defense: +45%)
Turn 210, 1500 AD: (City Attack: -145%)
Turn 210, 1500 AD: Julius Caesar's Musketman 3 (Rome) is hit for 16 (84/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 3 (Rome) is hit for 16 (68/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (49/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (25/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (1/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 3 (Rome) has defeated Hannibal's Trebuchet!
Turn 210, 1500 AD: Hannibal's Trebuchet (2.80) vs Julius Caesar's Maceman 4 (Rome) (4.95)
Turn 210, 1500 AD: Combat Odds: 6.4%
Turn 210, 1500 AD: (Extra Combat: +20%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: (City Attack: -145%)
Turn 210, 1500 AD: (Combat: +25%)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (46/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 4 (Rome) is hit for 16 (77/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 4 (Rome) is hit for 16 (61/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (22/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 4 (Rome) is hit for 16 (45/100HP)
Turn 210, 1500 AD: Hannibal's Trebuchet is hit for 24 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 4 (Rome) has defeated Hannibal's Trebuchet!
Turn 210, 1500 AD: Hannibal's War Elephant (8.80) vs Julius Caesar's Maceman 2 (Rome) (14.40)
Turn 210, 1500 AD: Combat Odds: 4.1%
Turn 210, 1500 AD: (Extra Combat: -10%)
Turn 210, 1500 AD: (Extra Combat: +30%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: Julius Caesar's Maceman 2 (Rome) is hit for 15 (85/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 25 (75/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 25 (50/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 25 (25/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 25 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 2 (Rome) has defeated Hannibal's War Elephant!
Turn 210, 1500 AD: Hannibal's Knight (12.00) vs Julius Caesar's Musketman 5 (Equus) (14.38)
Turn 210, 1500 AD: Combat Odds: 27.2%
Turn 210, 1500 AD: (Extra Combat: -20%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (City Defense: +45%)
Turn 210, 1500 AD: Hannibal's Knight is hit for 22 (78/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 22 (56/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 22 (34/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 5 (Equus) is hit for 17 (77/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 5 (Equus) is hit for 17 (60/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 22 (12/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 5 (Equus) is hit for 17 (43/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 5 (Equus) is hit for 17 (26/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 5 (Equus) is hit for 17 (9/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 22 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Musketman 5 (Equus) has defeated Hannibal's Knight!
Turn 210, 1500 AD: Hannibal's War Elephant (9.60) vs Julius Caesar's Maceman 2 (Rome) (12.24)
Turn 210, 1500 AD: Combat Odds: 24.1%
Turn 210, 1500 AD: (Extra Combat: -20%)
Turn 210, 1500 AD: (Extra Combat: +30%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 23 (77/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 23 (54/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 2 (Rome) is hit for 16 (69/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 23 (31/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 23 (8/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 2 (Rome) is hit for 16 (53/100HP)
Turn 210, 1500 AD: Hannibal's War Elephant is hit for 23 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 2 (Rome) has defeated Hannibal's War Elephant!
Turn 210, 1500 AD: Hannibal's Knight (13.00) vs Julius Caesar's Maceman 6 (Equus) (11.69)
Turn 210, 1500 AD: Combat Odds: 68.7%
Turn 210, 1500 AD: (Extra Combat: -30%)
Turn 210, 1500 AD: (Extra Combat: +20%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: Hannibal's Knight is hit for 19 (81/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 19 (62/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 6 (Equus) is hit for 20 (66/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 6 (Equus) is hit for 20 (46/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 6 (Equus) is hit for 20 (26/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 19 (43/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 19 (24/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 19 (5/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 19 (0/100HP)
Turn 210, 1500 AD: Julius Caesar's Maceman 6 (Equus) has defeated Hannibal's Knight!
Turn 210, 1500 AD: Hannibal's Knight (12.00) vs Julius Caesar's Spearman 5 (Ferraria) (10.80)
Turn 210, 1500 AD: Combat Odds: 68.7%
Turn 210, 1500 AD: (Extra Combat: -20%)
Turn 210, 1500 AD: (Extra Combat: +20%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: (Combat: +100%)
Turn 210, 1500 AD: Hannibal's Knight is hit for 18 (82/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 18 (64/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 18 (46/100HP)
Turn 210, 1500 AD: Julius Caesar's Spearman 5 (Ferraria) is hit for 21 (79/100HP)
Turn 210, 1500 AD: Julius Caesar's Spearman 5 (Ferraria) is hit for 21 (58/100HP)
Turn 210, 1500 AD: Julius Caesar's Spearman 5 (Ferraria) is hit for 21 (37/100HP)
Turn 210, 1500 AD: Julius Caesar's Spearman 5 (Ferraria) is hit for 21 (16/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 18 (28/100HP)
Turn 210, 1500 AD: Hannibal's Knight is hit for 18 (10/100HP)
Turn 210, 1500 AD: Julius Caesar's Spearman 5 (Ferraria) is hit for 21 (0/100HP)
Turn 210, 1500 AD: Hannibal's Knight has defeated Julius Caesar's Spearman 5 (Ferraria)!
Turn 210, 1500 AD: Hannibal's Musketman (9.90) vs Julius Caesar's Crossbowman 3 (Equus) (10.08)
Turn 210, 1500 AD: Combat Odds: 42.2%
Turn 210, 1500 AD: (Extra Combat: -10%)
Turn 210, 1500 AD: (Plot Defense: +25%)
Turn 210, 1500 AD: (Fortify: +25%)
Turn 210, 1500 AD: (Hills Defense: +50%)