Saves are available. How much exploring do we need to do before we settle?
In place or 1-north doesn't look too bad?
In place or 1-north doesn't look too bad?
To be clear: I'm only against a coastal capital city if no seafood is present, which is fairly likely, so I am against moving the settler two tiles and delaying settling yet another turn if no seafood turns up. Probably worth the extra turn to find out if seafood is available, (before settling in place) and one more turn to move settler there.Saves are available. How much exploring do we need to do before we settle? I'm good with Neil's suggestion.
In place or 1-north doesn't look too bad?
edit: Western warrior to move SW twice, southern warrior to move S then SW, settler to move SW or 2SW and then wait?
Fine with this.edit: I can go first if there are no other takers
Good show.Yes, no point doing any testing until we have map info. It is smart to move the settler just 1SW so he can move back to SIP on the second turn if no seafood shows up. Moving settler only one tile does not save a turn if settling on coast, and it does prevent settling site three immediately if no seafood is found.
edit: I can go first if there are no other takers
Let's hope Horses are available to us.I think we should get animal husbandry and the wheel early. Chariots are good for standing in our capital.
After reading the rules again, I think early BW is a huge mistake as we can use our 4 warriors in the capital to allow us to settle the second city.
If we get BW, we need to build 4 new units. My reading is that is only true once we've connected copper, but we can still use chopping, which would be the way to get SH or the GW, and Slavery if needed (insurance against barb problems).
It will almost certainly be worthwhile delaying BW until after city 3 even, as without it we will need to build 2 cheap new units (warriors/scouts)
OR
build 6 Axes/Spears !
edit: no more thread spamming tonight!