LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,756
Note that AIs threaten with axes as soon as they have access to copper, whether they've built any or not.
Note that AIs threaten with axes as soon as they have access to copper, whether they've built any or not.
It'd delay the settler 1t, right? Paris would grow to pop6 a turn later. We either make that up by roading Stone-1S or suck it up.Yes, I'm aware of that. My point was that his copper is connected just by being on the river. I incorrectly remembered that it also had to have a road on it.
In case you missed it since it's on the last page, I'd like to know what it will cost us in Paris if we steal the deer in CEB for insurance. Maybe we don't need that insurance but that's the case with most insurance.![]()
I love how we don't even get -2 you declared on our friend![]()
Our slave driving warrior has earned a promotion. He should swap places with the chariot. Paris needs a garrison.
pillage sheep?
The chariot can pillage it if he's going to drive slaves.Couldn't at the time. Fred's wandering warrior was 1 tile south of our only escape route. I could go back and pillage it now if we want to tempt fate. Still only 1 warrior in Hamburg. The other one is at Hamburg-3S1W. Fred does not know Mysticism so no culture possibilities...