PPP Superceded by post 1262
PPP, t80-??
Tech
I'm finding it really hard to see past the +50% hammers on 6 chops, however many whips we squeeze out (presumably 1 every 10 turns now), and +3hpt from Bureaucracy. So I propose to research CS even though technically we don't need it.
We'll steal Construction in CEB. We already have enough EPs if I read it right.
I think I'll leave Hatty alive for one more round of stealing - it might be a double steal of Calendar and Theo - but we don't have to make that decision yet. I still hope to be able to trade forTheoCalendar.
First GS: Plan to lightbulb Philosophy, but save it in case we can get Philo another way.
Diplomacy
Give Alex Currency+CoL.
Give Mehmed Monotheism
Check for Mehmed to cancel his deals with Darius every turn.
Check for resource trades every turn.
Civics
OR+Rep
City builds
Paris: HAs, slowly. Save the chops/whips until Buro which is just around the corner. Steal the deer once CEB grows.
SQ: Settler (use the current overflow, then grow to size 4 and 2whip) - Rax
CEB: HA (switch out t82 so we don't go over 19h) 2 pop whip. I'd like to use the overflow to build a missionary (which needs different micro) but that delays Construction until t86. Thoughts? Otherwise an axeman.
Fredburg: Granary-Rax-HAs
Fur City: Missionary (Chop+Whip) - HA (Max growth)
Alexa: Granary (1 whip) - Library (Max growth)
Thebes: Library (3 whip right away) - Lighthouse
War Plans
Detailed in previous posts. Istanbul TBC.
Stopping point:
When we see Istanbul
or something unexpected happens.
PPP, t80-??
Tech
I'm finding it really hard to see past the +50% hammers on 6 chops, however many whips we squeeze out (presumably 1 every 10 turns now), and +3hpt from Bureaucracy. So I propose to research CS even though technically we don't need it.
We'll steal Construction in CEB. We already have enough EPs if I read it right.
I think I'll leave Hatty alive for one more round of stealing - it might be a double steal of Calendar and Theo - but we don't have to make that decision yet. I still hope to be able to trade for
First GS: Plan to lightbulb Philosophy, but save it in case we can get Philo another way.
Diplomacy
Give Alex Currency+CoL.
Give Mehmed Monotheism
Check for Mehmed to cancel his deals with Darius every turn.
Check for resource trades every turn.
Civics
OR+Rep
City builds
Paris: HAs, slowly. Save the chops/whips until Buro which is just around the corner. Steal the deer once CEB grows.
SQ: Settler (use the current overflow, then grow to size 4 and 2whip) - Rax
CEB: HA (switch out t82 so we don't go over 19h) 2 pop whip. I'd like to use the overflow to build a missionary (which needs different micro) but that delays Construction until t86. Thoughts? Otherwise an axeman.
Fredburg: Granary-Rax-HAs
Fur City: Missionary (Chop+Whip) - HA (Max growth)
Alexa: Granary (1 whip) - Library (Max growth)
Thebes: Library (3 whip right away) - Lighthouse
War Plans
Detailed in previous posts. Istanbul TBC.
Stopping point:
When we see Istanbul
or something unexpected happens.