Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
Okay, as a compromise, how about we go with moving the Scout 1 NE GH For on Turn 1, like Jersey Joe showed, and then plan to have it head back westward.
The Missionary can aim to be 1 S of the Wheat or 3 S of the Wheat by the end of Turn 5. The Scout can aim to be somewhere to the north-west of there. The exact location of where the Scout will end up is a point on which we can decide upon as the Missionary heads in a somewhat southern direction after moving 1 W to the G For.
After moving 1 NE GH For, the Scout won't need to go SW > SW, as the Missionary will aim to explore that area on Turn 6 or Turn 7 (the Missionary can move 1 square and back to its spawn-busting position without disrupting spawn-busting, as spawn-busting positioning only matters for a unit's placement at the end of the turn) and we could instead move the Scout W > W to the G For, to give us the most flexibility for getting the Scout to the best position possible to the west of our Cultural Borders by the end of Turn 5.
The Missionary can aim to be 1 S of the Wheat or 3 S of the Wheat by the end of Turn 5. The Scout can aim to be somewhere to the north-west of there. The exact location of where the Scout will end up is a point on which we can decide upon as the Missionary heads in a somewhat southern direction after moving 1 W to the G For.
After moving 1 NE GH For, the Scout won't need to go SW > SW, as the Missionary will aim to explore that area on Turn 6 or Turn 7 (the Missionary can move 1 square and back to its spawn-busting position without disrupting spawn-busting, as spawn-busting positioning only matters for a unit's placement at the end of the turn) and we could instead move the Scout W > W to the G For, to give us the most flexibility for getting the Scout to the best position possible to the west of our Cultural Borders by the end of Turn 5.