The save.
I sped up ToE to start things off, shuffling tiles about to get it down to 7 turns.
I also sped up the Palace pre-build in Channel city to 12 turns.
I also swapped Stockholm to a Police Station. The thinking there is that the return on just one or two shields would end up being 4 or 8 more.
1) 1255AD
Remember that Hoover is completing in two turns, so I slow the wonders back down a little.
Settle New Svolvaer and New Haugesund with settlers on hand.
Some draft/disbanding for markets
IT - Learn Mass Production. Set to Motorized Transportation
2) 1260AD
Motorized already due in four, so I fire some scientists (keeping a few over strict 4-turn)
IT -
Well ain't that something
Hoover Dam completes!
2 - turn Infantry coming up in Stravanger now.
Stockholm looks like it's up to 72spt.
We get the message for Wall Street
3) 1265
With Hoover in ToE is due in 5, Palace pre-build due in 7
With some MM I set up 1-turn Infantry out of Stockholm
Also, 2-turn Infantry in Stravanger
4) 1270
First shipment of infantry hits Spain
5) 1275
I just looked, and we haven't forested Spain yet. Since I have so many workers -- drafted some, but didn't go too wild on it -- I'm going to start the forestry program up there. Hack and slash two trees.
Shipment of infantry to America
Shipment of foresters to Spain
Notes-
Motorized Transport due on the IBT. I have it MMed to hit pretty much exact on the beakers, so if you want some breathing room "just in case" next person needs to hire an extra scientist or three.
No Flight from Brennus

Here are some trades to think about:
We give electricity for Wool, Wines, WM, 108gpt, and 17g (figuring the happiness will help alleviate the drafting)
We give Ivory, Spice, Dyes, and Fur for 86gpt
MAX gpt Brennus will currently part with is 109.
Settler is in New Stravanger. I didn't know what to do with him, so I'm leaving him behind.
Madrid is maxed out on shields: currently with courthouse and Courthouse and Police Station it gets 8spt -- also has some engineers helping along its factory.
ToE in Trondheim has been slowed down to complete in 5 turns, to compensate for Brennus. Although I suppose it is possible he could come up with Flight in the next turn or two, so we can always swap tiles back around.
Likewise, Channel City's pre-build is now due in 7 turns (and I got Aarhus to 2-turn infantry by taking some of the tiles). If you do swap tiles, be sure we are still set for Motor next turn.
There are a lot of tiles to chop in Spain for forestry. Here's an image from CivAssistII with all the shield-bonus tiles highlighted in red:
Oh, all your workers on the homeland are fortified north of Aarhus, just in case next person wanted to do more drafting than I had. I'd ship some of them to Spain, though, to help plant and chop trees.