WackenOpenAir
Deity
#1a. Do we contain India and build towards having two "extra" cores? One with a FP and one with a sizeable city to have the palace jump to when we finally "gift" our starting capital.
#1b. If no to 1a. when do we want India to gain our staring area? MA or IA?
Unless we have a coincidental map that suits it like last game, C3C does not really support 2 cores, merely 2 overlapping cores. So that is not really an issue i think.
#2. Do we build GL in our starting core for India to capture before they reach education? Could be a real nailbiter to keep them backwards until we have built factories in the cities we intend for them to capture.
It would be nice if we could build it in a city that is on the outside of our core so that we could have them conquer it either earlier or later than the rest of the core if we see fit. This is also possible though if we build it in a central city, just a bit less comfortable. To keep options open, we should not build it in the capital.
#3a. 6 civs to go after. How many do we want to keep in the game and how strong do we allow them to become?
#3b. Should we eliminate the closest neighbours or the most convenient ones?
3B i think needs to be discussed later. There are many factors that will count.
-It is better to conquer resources and leave empires with a lack of resources and luxuries. this way we can allow India to take these so that they have something to trade for technology.
-It is better to keep scientific civ's around.
-There might be civs that hold luxuries or resources that we want to take.
-Eliminating the closest ones will reduce the possibility of confrontation between them and India.
I think we want to keep multiple ones to pass on the modern age technology. I do not know if their power and size has influence on the likelyhood of them selling tech to India. If course, if they are bigger, Indias resources are more valuable. On the other hand, if they are smaller, they may be intimidated or something and sell cheaper
I do not think we need them any size for research after we have taken the lead. If we gift them late, we will take the late in early middle ages probably, if we gift early, we probably take the lead a bit later.
#4a. Loads of gold could help us with sabotage in the endgame if we have several civs building SS parts.
#4b. Or we go after the remaining civs when India is close to gaining the final tech needed to build SS parts.
This is a monarch game, we will easilly have the power to stop other civs from winning. This however does possibly slow down the tech flow from us to India since we cannot use civs that we are at war with to pass on the technology.
I think we should keep an eye on gathering gold either way. Our own research speed of course still has priority over gold gathering, and that includes spending gold on rushbuilds that increase our science rate. I would expect that we can gather tons of gold without harming our science troughout the industrial age while during the MA, spending every penny on increasing our research.
#1b. If no to 1a. when do we want India to gain our staring area? MA or IA?
Unless we have a coincidental map that suits it like last game, C3C does not really support 2 cores, merely 2 overlapping cores. So that is not really an issue i think.
#2. Do we build GL in our starting core for India to capture before they reach education? Could be a real nailbiter to keep them backwards until we have built factories in the cities we intend for them to capture.
It would be nice if we could build it in a city that is on the outside of our core so that we could have them conquer it either earlier or later than the rest of the core if we see fit. This is also possible though if we build it in a central city, just a bit less comfortable. To keep options open, we should not build it in the capital.
#3a. 6 civs to go after. How many do we want to keep in the game and how strong do we allow them to become?
#3b. Should we eliminate the closest neighbours or the most convenient ones?
3B i think needs to be discussed later. There are many factors that will count.
-It is better to conquer resources and leave empires with a lack of resources and luxuries. this way we can allow India to take these so that they have something to trade for technology.
-It is better to keep scientific civ's around.
-There might be civs that hold luxuries or resources that we want to take.
-Eliminating the closest ones will reduce the possibility of confrontation between them and India.
I think we want to keep multiple ones to pass on the modern age technology. I do not know if their power and size has influence on the likelyhood of them selling tech to India. If course, if they are bigger, Indias resources are more valuable. On the other hand, if they are smaller, they may be intimidated or something and sell cheaper

I do not think we need them any size for research after we have taken the lead. If we gift them late, we will take the late in early middle ages probably, if we gift early, we probably take the lead a bit later.
#4a. Loads of gold could help us with sabotage in the endgame if we have several civs building SS parts.
#4b. Or we go after the remaining civs when India is close to gaining the final tech needed to build SS parts.
This is a monarch game, we will easilly have the power to stop other civs from winning. This however does possibly slow down the tech flow from us to India since we cannot use civs that we are at war with to pass on the technology.
I think we should keep an eye on gathering gold either way. Our own research speed of course still has priority over gold gathering, and that includes spending gold on rushbuilds that increase our science rate. I would expect that we can gather tons of gold without harming our science troughout the industrial age while during the MA, spending every penny on increasing our research.