SGOTM2 Germany - Team Ankka

Hi, I'm back home. This is my "got it".
From what I've seen in other SG's and from my experience, there is much to gain with tight city placement in the higher levels especially until industrial age. I'd go for a city-tile-tile-city placement(much quicker to connect cities, luxuries, terrain improvement, better to defend), but I'm going to leave another tile between our cities, after having seen that nobody(?) likes tight city placement.
We don't play an industrial civ, so we'll need more workers. I'd place our second city on the white dot(before the ivory). I also want us to explore the land, but we should have a warrior guarding each city, and the barbarians are waiting for an opportunity to do some damage.
I'm tired to play now, I have to sleep. If you have any suggestions/objections, please tell them.

EDIT: Ankka, how many turns did you played? I'm playing 10 turns, right? I'll try to upload the save, though I've succeded only once: I don't know what's going wrong; I rarely can get to the second page "Uploaded successful". I'm waiting at least 5-10' to see the next page(after the blue uploading bar comes to it's end), but never comes. How long are you waiting?
 
Ankka said:
IMHO you may. It would be nice.
I played acctally.
Sorry, King Alex!
I was not sure, that it will not crash and played 13 Turns to compensate Ankka. So, I did not inform you "got it" I don't know what was wrong with Ankka save, so I think in present situation you may only continue next 10 turns from my save. I will put save and discussion next.
 
Pre-turn
Check Lis about pottery. She sell it for 73 g or 61g+WC.
I decided to wait and see, because we do not need Granary right now.
Put Lux at 0% (Ankka, you should do it few turns before!)
Build Leipzig on spot. Set to worker.
Move archer south with idea to return home (magneta line). Send vet Warrior (red line) down the road south with idea to see SE area. Send NE warrior Noth. Send NW warrior home to scout near NW area.
Few turns later vet warrior meet barbarian warrior, decided to continue South.
Barbarian atack, and our warrior became elite. Two more barb warrior appear. Elite warrior fight back across the river and win without loosing HP.
Change production in Leipzig to warrior.
IBT third barb atack and die, our elite again did not loose HP. Fourth barb appear. Next turn archer spot russian border, go up the hiils, but no contact yet. Change Berlin to settler with idea to swich to Granary next turn. Elite warrior atack barb and die! (this way how RNG works...) Send reg warrior to Berlin.
Next turn contact with Russian became possible. Cathy up Pottery, CB, Masonary, and wheel. She has 2 City and 35 gold.
Lis research WC herself, but now want for pottery 31 gold. Not so simple my dear! Time for active trade.
Put res-Lax to 0%, Mmng Berlin to golden mounain. Now make 9gpt.
Cathy: Masonary+5 g for 9 gpt.
Lis: Alphabet for Masonary+29 gold.
Cathy: Wheel for Alphabet+100 gold.
Lis: CB+Pottery+39 gold for Wheel (she can't pay gpt).
Mmng Berlin back to BG+Games, set to Granary, put sci 10%, now we make -2gpt (so what). Archer continue way East, Cathy ask to move out.
(So what, let's see, where he jump). Archer jump 2 tiles NW, and go home.
New Leipzig warrior go scout SE area, see inecense hill. NW warrior return to Berlin.
Last: turn IW discovered. We have Iron in "our" land, but we may need City or Colony to pick up.
Cathy agrees 100 gold +6gpt for IW (or 118+5gpt, or 136+4gpt...May be lump sum is better, she will have it soon). I don't know shall we at all? We can deside, when money run out. May be Lis will discover something for change (now Lis have no gold and gpt). Obviosly, Cathy is our first target, but I have no idea when we will start our war. Berlin with Barracks is our "settler factory" and when next city will be productive, who knows. Leipzig is far away... Also, barbs at SE are very active... Problems, problems... In general, situation is not bad, In fact Granary will be finished in Berlin in 3 turns (please Micromanage to ensure fast growth!) We shoulg learn, how settler Factory work! I cant make a decision where to move warrior near Leipzig, because of barbarians at South but we need to scout for the fifth City.
I think third City near elephants-lake (black-white spot) is the best location, road almost complete, and worker road plains fast, 4th is near spises, the only worry that Cathy will settle there first...
Let's discuss thingsbefore Alex play, or at least after his seventh turn... I hope we can settle on track...
Regards, Ivan
 
I think, we should go for deal with Cathy: IW for Cash. The point is that Lis can research it (she did WC 12 turns ago, and if she set for IW (100% or so) she may do it in 16-18 turns. (4-6 turns from now). So Lump sum or so from Cathy for IW is a good deal. I hate to pay for Tech myself, in fact it founded future AI's research. Opposite leads to their bancropsy... When we discover Writing-Litracy we will show them how Science work...
(I am scientific militarist and Germany is my favorite civ...)
 
Nice job, mr Larkin! :goodjob:

And I think that deal is acceptable. Weird that they will pay gpt in the ancient ages...:eek:
 
I.Larkin, no problem with me for playing. Mabellino is next(according to the roster).
Nice thinking about the deals, and good suggestions about our next cities.
What do the other members think about our cities placement? I'd like a tighter placement. More cities mean more units, gold, easier to attack our ememies, faster terrain improvement and therefore quicker developement, etc...(the AI has the bad habit of spreading too far). We can have a few SOD's early and take on our enemies sooner, rather than waiting for them to declare. Only from industrialization and after do our cities need more space to grow, and by then it'll be too late for the AI :D . If you don't want city-2 tiles-city, at least we can go for city-3 tiles-city, but further placement would result at having the same power and productivity with the AI. Don't get me wrong, I also don't like tile overlaps, but since I moved up from chieftain and warlord, I found it very effective. Please comment.
 
King Alexander, I agree a tighter placement is needed but I think city-2tiles-city is a wee bit close unless we are planning an industrial age palace move. I like the way the game is progressing so far, has everyone now played?
The roster as far as I was aware was Me, Ankka, I.Larkin then King Alexander.
I can't believ we've found 2 civs so close! It seems my random archer wandering got within a couple of tiles of Russia!
How many cities are we aiming for? What's the OCN for this size map? Are we willing to spend gpt on barracks maintainance?

On that sweet Russian deal... accept it! gpt in the ancient age.. I never see that normally! We need to cripple their research early if we're planning on taking them out soon, the 20turns will give us time to beef up our military.

File uploads:
It takes me around 10 seconds to upload using AlanH's page thingy, I have a 512K cable modem and a P3 800MHz machine.

Great game so far.. :goodjob:
 
Ankka said:
So, the play order is:

mabellino - currently playing
Ankka - on deck
King Alexander
I.Larkin

Let's try and keep the save going on at a good rate, about 2-3 days per player. Is this ok with everyone?

And if next player doesn't say "got it" within 24 hours of the last save, (s)he'll be skipped.

Does this suit everyone?
Mabellino, this is the updated roster. So, you're next.
Yes, barracks are essential for our wars: we need veteran and not regular units. I agree with the city proposition(dot map) made by I.Larkin. Good luck.
 
No, you are up, King, as you didn't get to play the roster will look like this:

mabellino
Ankka
I. Larkin
King Alexander

So you're up. :)
 
That's what I thought too! I looked at the scores graphs and we're still doing really well. Go Team! :D
 
Sign that deal with Cathy! And try and get as much gpt as possible, that'll slow her expansion, letting us have more area.
 
Ankka said:
Nice job, mr Larkin! :goodjob:

And I think that deal is acceptable. Weird that they will pay gpt in the ancient ages...:eek:
That is my trick! I payed 9 gpt to her for Masonary... Now money will come back...
 
King Alexander said:
I.Larkin, no problem with me for playing. Mabellino is next(according to the roster).
Nice thinking about the deals, and good suggestions about our next cities.
What do the other members think about our cities placement? I'd like a tighter placement. More cities mean more units, gold, easier to attack our ememies, faster terrain improvement and therefore quicker developement, etc...(the AI has the bad habit of spreading too far). We can have a few SOD's early and take on our enemies sooner, rather than waiting for them to declare. Only from industrialization and after do our cities need more space to grow, and by then it'll be too late for the AI :D . If you don't want city-2 tiles-city, at least we can go for city-3 tiles-city, but further placement would result at having the same power and productivity with the AI. Don't get me wrong, I also don't like tile overlaps, but since I moved up from chieftain and warlord, I found it very effective. Please comment.
I am not dogmatic at this question. In general I play with 1-3 tiles overlap, but in special caces I can go 1 tile between Cities.
(See my Fishpoint City in SGOTM1 (AKOTS)). I think it is more important to find good individual place for each City (taking into account corruption and good communication between them). Also we should grab Lux and Resources. We have plenty fresh water, so many Cities will reach size 12 "soon", we should care about it... I often irrigate first, and when City saturates to 12 plant forest, cut and mine tile. Unfortunately in Civ1.29 forest can be cut only ones. Another important (For Deity-Emperor) is to prevent AI expansion. If we play Deity I would go to Spices first, and then somewhere else. I never play Monarch before, I skip from Regent to Emperor and found it simple...
Any suggestion how long our Game will be? My bet (from stars-coffe-finger) is 1000AD+/- 200. This figure is most important to estimate efficiency of investments and style of playing....
Regards, Ivan.
 
This is my "got it".

I.Larkin. if you're bet comes true I'd be happy!

EDIT: We're losing 5gpt(193g, -5gpt) - Writing in 22. Do you agree to research at that rate?(100%) I can't play, if I don't know what are our ideas and strategy. Our treasury, is after making the deal with Cathrin(IW).
 
One thing that helped me research at a loss was to do one turn at min science (10% or a scientist) to build cash then back to max... the extra turn doesn't really make a difference. 22 turns at -5gpt=110 gold lost, still leaves us with cash in the bank but what about the next tech? Do you think we will get much gold for IW? I tend to believe the AI usually researches it at a highish priority so by the time 22 turns are up they could already have it! We need more cities (as the F1 advisor keeps going on about!) to be able to crank up the research.
Question is do we grab them from the English or Russians (could be corrupt for a while) or build our own? If it falls to me I think we would be better off building them, but that's just because I'm pants at fighting! If we get into a war on my turn I'll be posting after each move saying "ok, now what?!?" ;)
Good luck!

EDIT: Forgot to ask a question before..
I was just checking the scores graph and was wondering what our collective experience is? I'll freely admit most of my SP games are on Regent/warlord but I did just win GOTM31 (barely, but it was still a win!) and I've won a couple of others. It would be interesting to see how our team is made up since we seem to be beating some of the other teams who I know have great players! Sorry guys but I've not seen any of your posts in the GOTM spoilers (because I've had a 6 month sabbatical! ;) ) so I'm not too sure where I would rank! Sorry if that sounded a bit weird but I found it hard to phrase without offending you guys!
Also am I the only female on our team? Can't tell by username/post style!
 
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