SGOTM6 Celts - Sign Up Thread

I'm not too concerned about keeping the teams even. Partly this is because I'm not playing to win (although I'm trying to win), I'm playing to have fun and to learn. The people who have contributed most to the success of the games our team has played have been the people who discuss the goal, agree on a plan, and attempt to stick to it. These are not necessarily the people who have the highest ranking after their names. I think the group dynamic is more important than the individual rankings in determining who does well.
 
It's something of a tough call, M-B. I saw some of the threads where mismatches were going on and it wasn't pretty. Definitely better to keep teams together where the players get along.

Could create a handicap system. Don't base it on an arbitrary skill level but in actual performance within SGOTM. For each player, tally up how many turns their team trailed the fastest team for every SGOTM that player has participated in. Divide by the number of SGOTM's they've participated in to come up with a base handicap. Actual handicap for that player might be a % of that base, perhaps 80%. Average the handicaps of the players on the current team to form a team handicap. This is subtracted from the eventual turn number they finish their game on to obtain a final turn number for comparison to other teams.

A Team of mid-level players still has to outperform to beat a team of exceptional players (to overcome the 20% reduction in handicap.) This might encourage teams of exceptional players to take on less experienced players to improve their team handicap (but probably not if they really mesh well together.) Newcomers would have to be assigned a handicap based on perceived ability (subjective assessment.) And future handicaps are based on comparison to the fastest game (which might not be the winning game.)

Just a suggestion, but this might allow the results to be shaken up a bit without requiring Teams to be broken up.
 
@MadBax ... it would seem that the dread Civ 3 patch problem has reared it's head. I know my C3C game is working, but after a patch to try and get Vanilla to 1.29f, I have the infamous (insert CD) problem. PTW plays fine, so I am going to wait until at least completing COTM09 before trying to re-install to fix.

Please move me to a PTW 1.27f or C3C 1.22 team ... sorry for the truoble, and thanks!
 
M60A3TTS said:
I just look for team mates who play within a reasonable time in a somewhat intelligent manner and don't get overly emotional in what at the end is simply a game. And if they have to leave mid-game as a result of RL, then fine, just don't forget to first say goodbye.
I couldn't agree more. I play to enjoy the game, to take part in interesting discussions and to pick up new ideas on game play. It's a good job that I don't play to win otherwise I'd be really fed up :D

M60A3TTS said:
The bottom line is we should all be having fun by the end. Every team can't be ... Manchester United...
...and I certainly wouldn't want to be them :p
 
Huh you mean Scumchester United! And even the Mancs aren't going to beat Chelsea this season!

Sorry about the off topic

Variety is the spice of life IMHO, I've played on 2 different SGOTM teams and learnt different things from each of them. I'm looking forward to being one of the Venerable Bede's chosen ones... kinda makes you feel wanted!

Good luck to all players and watch out cos we're gonna open up a can of whoop ass!
 
I don't care what the teams are, but looking at the roster of the CDZ and Offa teams makes me shudder. :eek:

These are the people that newbies read about!

Whomp's idea could have some merit if our player base continues to grow, though...
 
If anything *is* changed, a combination of Pied Piper's and civ_steve's suggestions sounds quite nice: one award for the stakes race and another for the handicap. We wouldn't need civ_steve's 80% factor in that case.

Renata
 
Didn't realize not all teams have 6 players, so yes the team ranking would have to be divided by the number of players to form an average, and then X (the point spread) should increase proportionately. If you want to get technical X could be nonlinear but that would be too confusing. Simple is better.

May I propose a tilted halo for the graphic symbol for the moral victory? It need not be a gold ring, perhaps a circle of stars? Any gifted graphic artist want to take a stab at this?
 
This x stuff, and different % handicaps for different teams:

Its brown and comes out of a bull.

I would suggest stopping the rediculous idea's.
Just split teams or do not.
 
I think you have the cart before the bull.

This proposal has nothing to do with forming the teams,
we are just talking about a little side bet here,
for a moral victory once compatible teams have been formed.
 
Personally, I feel the worst thing to do would be overcomplicate it. If SGOTM moves away from any balanced competition, that is fine with me, and probably won't have too much of an effect. However, the SG forum is for playing as a team and GOTM for competition, and SGOTM was a nice compromise. It seems to be moving more towards SG. As I do not have any viable, simple, and fair solution, I will withdraw any comment that could be percieved as complaint.
 
bed_head7 said:
I will withdraw any comment that could be percieved as complaint.

Why? Your opinion is at least as important as mine or anyone elses. Whatever ends up being done, not everyone will agree with it.
 
The system we have now is good, and I realized I have no way to improve it. So, I guess I meant by that comment that I'm behind whatever decision you make.
 
If any of the information in this Roster list is wrong, please PM me as soon as you can please. Errors get more and more difficult to correct as we approach the game release.

Thank you.


Team barbslinger
Software: Conquests 1.22

barbslinger
M60A3TTS
chunkymonkey
el_filet
TimBentley
tomasjj

Teame Bede
Software: Conquests 1.22

Bede
eldar
Pied Piper
mabellino
Minute Man
Tubby Rower

Team CDZ
Software: Conquests 1.22

akots
annares
Melifluous
carlosMM
col
Kingreno

Team jeffelammar
Software: Conquests 1.22

jeffelammar
bed_head7
denyd
Whomp
CKS
Wanderer

Team Smackster
Software: Conquests 1.22

dmanakho
grahamiam
smackster
Tarkeel
Wotan

Team Staff
Software: Conquests 1.22

ainwood
Karasu
mad-bax
Renata
Zagnut

Team Offa
Software: PTW 1.27

klarius
Northern Pike
Offa
gozpel
WackenOpenAir

Team Peanut
Software PTW 1.27

civ_steve
Kaiser Berger
Keith Larson
MailMan
Mathilda
Peanut

Team R&L
Software: PTW 1.27

Durkz
MOTH
rrau
Elmarae
jb1964
RowAndLive

Team Ivan
Software: Vanilla 1.29

I.Larkin
AdrianE
conehead234
ÆnigmÆffect
Yamamoto

Team tao
Software: Vanilla 1.29

tao
Sabre
Keath
Tone
Furiey

Team Xteam
Software: Vanilla 1.29

Gyathaar
AlanH
DJMGator13
leif erikson
Tomoyo
WillowBrook

It is generally a good idea for the team leaders (or someone else :p ) to PM all of the members of their team to make sure that they are all up to speed and taking notice.

There may be one or two sign-ups between now and Monday. If there are, then I will assign them to the current 5 man teams as best I can.
 
CDZ if you wanna compete with us, would it maybe be a good idea for you to play ptw ?

anarres said:
CDZ is only here because one of our friends asked if we would like to join, and because we like a challenge. In fact, I was quite looking forward to seeing if we can beat Team Offa. :)
 
You guys want to chalenge us ;)

also, i don't know if my whole team is able to play c3c. Your team certainly is able to play PTW since it comes with C3C
 
akots said:
Why don't you play C3C instead...

Don't worry Akots...
Even if Offa plays PTW, team Smackster will provide you some fierce competition.
Or have we been discounted already? :hmm:
 
I've always wanted to try one of these, and always end up getting here after it starts. If there's room for me on someone's team I'd love to give this a shot. I can play PTW or C3C. Otherwise, I'll try to remember to get in on this next month.
 
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