SGOTM7 - Team CDZ

mad-bax

Deity
GOTM Staff
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Jan 24, 2003
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SGOTM7 - Team CDZ

Welcome to your game thread. Please use it and subscribe to it.
I hope you enjoy the game

SGOTM7-Start.jpg


Map Parameters
Playable Civ - Ottomans
World size - 80 wide by 80 high. (Small)
Difficulty - Deity
Landform - Archepelago
Barbarians - Roaming

The map is handbuilt, and therefore may not have a standard configuration.

Please visit the following links to ensure that you are adequately prepared for this game. The SGOTM Reference thread contains all the files and links you need to install the small mod for PTW/C3C and rather larger mod for vanilla. There are test saves too so you can check your installation.

The GOTM Reference Thread.
SGOTM Reference Thread.
Upload Save to Server
Download Save from Server


This Months' sponsored variant is Always War Deity (AWD) the rules for which are as follows.

1. You must declare war on each Civilisation by the end of the turn you make that contact.
2. You must remain at war with each Civilisation until the end of the game, or until that Civilisation is destroyed.
3. You may trade with a Civilisation on the turn you make contact and before declaring war, but you may not establish any embassies.
4. No turn based (gpt) deals are permitted.
5. You must win by Domination.

Note: PTW and Vanilla players are not permitted to leader rush Great Wonders Before the year 1000BC for this game.
 
LoL I completely forgot about that Avatar I made for you :lol: That is one of the strangest I've made :goodjob:

@socralynnek ~ I need a shorter name for you or you will have to put up with me murdering your nickname all of the time.

I suggest we play in alphabetical order by nickname.
Anneres - On hold
Col - Capt can start us off
Kingreno
Meli
Mistfit
socralynnek - last by request
 
Sounds good to me.

Apologies to Mad-Bax for the lack of input from the other players.

Weekends are always a little slow for CDZ, we do I think have a real life.

Weird huh?

Hmm that sounded a little sarcastic. Wasn't intended that way.

Anyways, is the save available?

I can't find nuttin.

[confused]

Melifluous
 
Preturn - 4000BC - Nothing showing after extensive fog gazing. I decide that with 2 2food 2shield in range, the oysters (in effect a BG) and forest in range after expansion and the fact that with my worker going to irrigate the sheep first (therefore no more map info) I will settle on the spot.

Turn 01 - 4000BC - We settle, the map is kind another sheep on plains (in effect 3food 2shield after irrigation) and another BG. Now looking at who we have to fight against and the fact that one other civ starts with Bronze working like us I decide to start max science on Iron Working. This way if we meet anyone then at least we may have something to sell. Also gets us Swordsmen iron permitting. Other reasons for IW were that I could really think of anything else I could research. Everyone knows everything else and I am not sure how much we will need a granary. (Damn I bet I'm gonna regret saying that). Worker goes north to start irrigation. Irriate north first to hopefully get it improved before we can meet anyone overseas. Start a Spearman. Grow in 10, spear in 7. Hit return.

Turn 02 - 3950BC - Persians say hi














Nah just joking.... Funny huh? :lol: Start Irrigating.

Turn 03 - 3900BC - Hit Return.

Turn 04 - 3850BC - Hit Return.

IT - Zulu warrior wanders into view. No kidding this time. Oh dear oh dear oh dear. Don't panic, I have my towel. He may not be on our landmass. (by the way this sentence was edited after the fact. I actually said a very rude work out loud on a packed commuter train from London to Portsmouth, a few more people in the world now think I'm scum, ho hum. My apologetic cry of "Blame M-B" didn't seem to cut it :lol: )

Turn 05 - 3800BC - Irrigation completes, grow in 4 spear in 3. Move worker to next sheep. This reveals more water between us and aforementioned warrior. He cant get to us inside of 8 or 9 turns max. I can't speak for his friends though. At least we have something to trade with the Mo-Fo. Bugger this must be contrived. We can trade him Masonry for Pottery and 10 gold or we can get warrior code as well if we give him Bronze Working. Golly what a choice. On one hand we could get archers, but at the price of giving Shaka Bronze working. I decide more techs are better than facing Impis and trade BW and Masonary for Pottery and Warrior Code plus 10 gold. Jeepers this is gonna get very very very ugly. Declare war. :P

IT - Zulu warrior runs away to the NE - away from us which is promising.

Turn 06 - 3750BC - Start irrigating again.

Turn 07 - 3700BC - Hit Return.

Turn 08 - 3650BC - Spear -> spear. Now it's bugging me if we are truly on an island or not so I wander our new spear east. I know we will have to use lux slider next turn as his move to the Southeast reveals nothing new. But wait maybe border expansion will be enough. Bugger it I wanna see.

Turn 09 - 3600BC - Spear makes a final move away to the east. It looks much better now. Will send him back to base. Size 2, worker finishes irrigation starts road. Lux slider to 20%. No change in research.

Turn 10 - 3550BC - Spear starts home.

Turn 11 - 3500BC - Spear gets home, border expansion. Worker completes road, starts road on previous sheep.

IT - Indian warrior wanders into view in the north. woohoo. Now they are NOT on our island(ish) pretty sure of that.

Turn 12 - 3450BC - Second spear completes. Start Granary :fdevil: Gandhi wont part with Alphabet for love nor money (Mmasonry + Pottery + Warrior Code + 20gold :eek: ). I bite my tongue and get CB and 35 gold from him for Masonry. Now I have a reason for war. Tightwad. Eat empty threat!!1!

IT - Indian warrior wanders off to the North, away from us. :goodjob:

Turn 13 - 3400BC - Worker completes road.

Turn 14 - 3350BC - Size 3! Growth in 5 turns, granary in 7 turns. Worker moves to BG east of Minas Tirith.

Turn 15 - 3300BC - Worker starts mine.

Turn 16 - 3250BC - Hit Return.

IT - Zulu are building the colossus, great they have a coastal city. How long til they start landing troops?

Turn 17 - 3200BC - CivAssist2 says that the Zulu are Alpabet and The Wheel up on us. Hit Return.

Turn 18 - 3150BC - Hit Return.

Turn 19 - 3100BC - Worker completes mine. We hit size 4, lux up to 10%. IW in 22 turns. Worker moves towards next BG.

Turn 20 - 3050BC - CivAssist shows the Indians only Alphabet up on us, sheesh. Hit return.

Turn 21 - 3000BC - Granary -> Settler. Growth in 3, settler in 4 and I mean 4. Extra shields on growth will only get us to 29 shields. Maybe we should chop a forest? EDIT: Stupid. Get to the extra sheep and irrigate for the 5fpt settler factory. :rolleyes:

And that should do it.

More maps and stuff to follow.

Melifluous
 
And some pictures.

Weird huh :crazyeye:

Turn 5 - Meet the Zulu.
SGOTM7CDZTurn5Zulu.JPG


Our final chat.
SGOTM7CDZTurn5UpYoursZulu.JPG


Turn 12 - Meet the Indians.
SGOTM7CDZTurn12India.JPG


Our final chat.
SGOTM7CDZTurn12UpYoursIndia.JPG


The world map as I leave it.
SGOTM7CDZTurn21Map.JPG


Melifluous
 
Mistfit said:
LoL I completely forgot about that Avatar I made for you :lol: That is one of the strangest I've made :goodjob:

@socralynnek ~ I need a shorter name for you or you will have to put up with me murdering your nickname all of the time.

It's really an unique avatar...

Just shorten the name.
(Short story why this is my name here:
Some time ago, back in school, we wanted to make a Star Trek (fan) movie. We had a ship called USS Executor.
I would have been Number One and I chose to be Bajoran.
I called myself Socral Ynnek (the last one is the prename), because if you spell it the other way round, it's Kenny Larcos, a person from the series Picket Fences (at least I thought so, later I found out, the name is Kenny Lacosse), maybe I should have taken Nospmis Remoh...
Normally in the net, I call myself CKwon, but since some other people make the same jokes, it was taken before)
So, Ynnek would be the prename, but socral or soc would also be okay.
 
CDZ does indeed appear to be down at the moment.

And I think Vera was something Col came up with.

A reference to Vera Lynn (some old WWII singer in UK, "We'll meet again" etc etc)

If in doubt blame Col, remember that...

Melifluous
 
I'm really sorry.
It's all my fault.
I shouldnt have done it.
It will never happen again.

What was the problem again?
 
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