The save
The Story
preturn 750BC (turn 90)
lower sci rate to 50% (+5gpt) and call up China - do deal for horses we give Wmap, 315 gold and 2gpt
sell Wmap to Japan just to gain 5 gold back in our empty treasury
leave sci at 50% for REP in 15 at +3gpt
change almost all archers to horses (leave 2 archer builds in cities without barracks)
IBT - ROM & CHN have signed a MA versus GRK / Athens (Grk) completes Colossus / China spent 350 gold but has no new techs, did they pay gold for a worthless MA with Rome??
Turn 91 - 730BC
we're exporting our only gem, so I move another worker to the other gem tile
move a few troops northward
IBT - quiet
Turn 92 - 710BC
I moved the archer out of New York last turn and guess what? It riots this turn.
establish 2nd gem colony - which allows all citizens to work tiles in Washington
mm Washington for extra food & free up a mined BG tile for Boston
IBT - a Bhorse rides up by our warrior north of Greece /
Washington horse => horse
Boston horse => horse
add a section to our palace
Turn 93 - 690BC
mm Washington for shields at +10spt next horse in 3 turns
start our 2 horses northward
can take sci to 60% for 11turns vrs 12 turns at +2got
IBT - ROM & JPN both declare on us
New York barracks => horse
Philly horse => horse
Atlanta horse => horse
St Louis barracks => horse
Turn 94 - 670BC
not sure why but we at +0gpt with sci at 60% (might be maintenance costs), we have 15 gold in treasury so I leave sci alone
IBT -
trouble

CHN & JPN sign MA against us

/ we lose our horses / our rArcher defends against a CHN archer / our northern warrior defends against the Bhorse
Chicago barracks => archer
Turn 95 - 650BC
We are at war with
EVERYONE
dail up the Greeks they'll give us their Wmap for peace - why not it's good to have one friend in the world
move 2 warriors out of Houston back to Miami - continue advance of horses to the front - return our redlined archer back to Houston
we have 4 horses completed and 8 more in production - this should be enough to grab Shanghai from China
poprush the Boston horse / mm Washington to speed up horse for San Fran
IBT - 3 CHN archers and a horse enter our lands, separately
Washington horse => archer
Boston horse => archer
Turn 96 - 630BC
our first 2 horses arrive in Houston / leave another in Miami so that it is not exposed to one of the CHN archers
decide not to attack the exposed CHN horse and archer by Houston since we have a wall and our own archers there
I check our Military advisor and surprisingly we are strong to GRK and ENG, average to JPN and weak to CHN & ROM
IBT - our rSpear defends against CHN archer attack, but our vArcher dies to the CHN horse / CHN other 2 archers approach Houston (whoever built the wall there that was a great move)
San Fran horse =>archer
add another section to our palace
Turn 97 - 610BC
kill a CHN archer on a hill with one of our rWarriors
should have stopped there - lose 2 rWarriors trying to kill the 2nd CHN archer - then use a horse to kill that archer - advance 2 more horses northward, they be in Houston next turn
IBT - a CHN horse approaches Houston / our horse defends against a CHN archer and we promo to elite (I smell a GL in the Shanghai attack)
Washington archer => archer
Philly horse => archer
Seattle horse => archer
Turn 98 - 590BC
poprush the horse in New York
CHN has been poprushing in Shanghai it is down to size 3 from size 5 two turns ago
attack the 3/4 CHN horse with our vArcher, they retreat
decide to poprush another spear in Houston (wasting 10 shields but it will give me 2 spears to protect our horses next turn)
Rome learned the Republic this turn
IBT - our vArcher defends against a CHN archer but is then killed by a redlined CHN horse / another CHN archer moves into view
New York horse => archer
Houston spear => spear
GRK are building Great Library
Turn 99 - 570BC
Interesting - Rome now has REP and CONST, while ENG only learned REP this turn
sci down to 10% we'll get REP next turn
lux up to 30% only for a turn to help Washington's unhappiness
Move 2 spears, 6 horses and 1 archer against Shanghai - ready to attack next turn
IBT - the redlined CHN horse attacks Houston and dies, then the CHN archer kills one of the 2 warriors left in the city, while another CHN archer moves onto the roaded hill S of the city / GRK land a settler on my proposed city for the iron colony / we learn REP - I do not make a switch
Washington archer => archer
Atlanta horse => archer
Turn 100 - 550BC
kill the CHN archer blocking the road south of Houston
Battle for Shanghai (size 3)
vHorse vrs rSpear - we win flawlessly promo to elite
vHorse vrs rSpear - we die they promo to 2/4
4/5 eHorse vrs 2/4 vSpear - we redline and win (no promo the luck continues) but we capture the city and a supply of horses that is already roaded
set city to starve and start a wall
use our rArcher to kill the redlined CHN archer outside of Houston
I set sci to 50% for CURR in 13 turns at -1gpt, but this can be changed
Notes to next player
1) you should be able to move and attack Tsingtao on your first turn (not preturn)
2) ENG will make peace but won't give us anything so let's hold off on that peace deal
3) ROM wants a city for peace - no way
4) CHN will make peace but won't give Tientsin yet, let's take a few more cities and then see
5) I changes all archer builds to horses
6) We have 10 horses and 8 archers - have fun
7) we are now average to CHN